Player Matchup

Ah Puch
Ah Puch
Diamond I
DaddySithLord69
Ah Puch
Diamond I
Level 128
God Stats
152W - 135L
1,671 SR
Queue Stats
152W - 140L
2,459 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,671 SR
2,459 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 106
1,504 SR
2,200 MMR
Pele
Pele
Diamond III
Lost39
Pele
Diamond III
Level 106
God Stats
28W - 12L
1,504 SR
Queue Stats
125W - 117L
2,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 0
12,641
903
12,562
16,429
16,590
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SkadiPoseidonIzanamiHadesIshtar

VS

Bans
KaliHeraBakasuraLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Lost39
Pele
19
1 / 0 / 0
12,576
898
13,230
17,518
13,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Pele
Lost39
Pele
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,562
Damage
13,230
16,429
Taken
17,518
16,590
Mitigated
13,147
10,468
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,562
189
0
10,468
16,429
16,590
574
223
16,206
96,077
0
W
Pele
Lost39
Pele
13,230
5,421
0
7,170
17,518
13,147
392
12,842
4,676
161
100,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,641
Gold Earned
12,576
192
Minions Killed
181
0
Camps Cleared
0
273,508
Distance Traveled
302,095
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,641
903
192
14
0
273,508
1
W
Pele
12,576
898
181
13
0
302,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role