Player Matchup

Anhur
Anhur
MrNach0
Anhur
Level 156
God Stats
1W - 1L
1,473 SR
Queue Stats
43W - 27L
1,686 Elo+
Party 1
Shiva
Shiva
Stolen Flesh
Shiva
Level 116
God Stats
10W - 2L
1,667 SR
Queue Stats
36W - 43L
1,446 Elo+
Party 1
Xing Tian
Xing Tian
hta300
Xing Tian
Level 71
God Stats
2W - 1L
1,554 SR
Queue Stats
13W - 5L
1,659 Elo+
Party 1
Team Averages
Level 114
1,565 SR
1,597 Elo+

VS

Team Averages
Level 108
1,606 SR
1,613 Elo+
Xbalanque
Xbalanque
NovaHawk69
Xbalanque
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 27L
1,672 Elo+
Party 2
Achilles
Achilles
PresidentDeert
Achilles
Level 138
God Stats
8W - 2L
1,474 SR
Queue Stats
245W - 163L
1,572 Elo+
Party 2
Aphrodite
Aphrodite
SkinnyAle696
Aphrodite
Level 139
God Stats
12W - 2L
1,844 SR
Queue Stats
197W - 130L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MrNach0
Anhur
17
11 / 3 / 10
12,511
834
22,900
17,322
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
8 / 3 / 12
11,735
782
14,835
14,332
14,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
hta300
Xing Tian
15
2 / 3 / 19
10,414
694
6,922
18,839
19,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NovaHawk69
Xbalanque
14
4 / 9 / 3
10,059
671
13,209
16,083
4,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
14
3 / 5 / 5
9,757
650
16,190
20,975
19,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
SkinnyAle696
Aphrodite
14
2 / 7 / 6
9,716
648
9,555
14,376
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
21
Kills
9
9
Deaths
21
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
MrNach0
Anhur
11
3
10
5.33
L
Xbalanque
NovaHawk69
Xbalanque
4
9
3
0.61
L
Achilles
3
5
5
1.1
L
Aphrodite
SkinnyAle696
Aphrodite
2
7
6
0.71
W
8
3
12
4.67
W
Xing Tian
hta300
Xing Tian
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,657
Damage
38,954
50,493
Taken
51,434
42,452
Mitigated
30,493
13,633
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
MrNach0
Anhur
22,900
14,929
0
5,509
17,322
7,936
1,949
3,264
14,058
0
70,847
L
Xbalanque
NovaHawk69
Xbalanque
13,209
4,068
0
1,113
16,083
4,781
0
2,139
13,563
0
35,459
L
Achilles
16,190
3,528
0
2,731
20,975
19,813
0
3,294
17,138
0
30,451
L
Aphrodite
SkinnyAle696
Aphrodite
9,555
1,126
3,747
4,895
14,376
5,899
0
2,113
12,071
38,931
0
W
14,835
2,494
853
3,233
14,332
14,567
210
2,641
11,691
305
39,672
W
Xing Tian
hta300
Xing Tian
6,922
918
0
4,038
18,839
19,949
180
3,895
14,944
23,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,660
Gold Earned
29,532
165
Minions Killed
153
6
Camps Cleared
5
752,615
Distance Traveled
727,670
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,511
834
101
7
3
230,851
0
L
Xbalanque
10,059
671
54
4
2
230,694
0
L
Achilles
9,757
650
33
2
2
262,904
2
L
Aphrodite
9,716
648
66
4
1
234,072
4
W
Shiva
11,735
782
34
2
3
252,760
1
W
Xing Tian
10,414
694
30
2
0
269,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role