Player Matchup

Gilgamesh
Gilgamesh
N1VL3K
Gilgamesh
Level 111
God Stats
0W - 2L
1,464 SR
Queue Stats
99W - 104L
1,342 Elo+
Party 3
Zhong Kui
Zhong Kui
NikoGulam
Zhong Kui
Level 84
God Stats
9W - 6L
1,536 SR
Queue Stats
181W - 132L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
OrangeKat742
Danzaburou
Level 124
God Stats
8W - 2L
1,850 SR
Queue Stats
159W - 109L
1,574 Elo+
Party 2
Fenrir
Fenrir
kelvinstridez
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,311 Elo+
Party 3
Sol
Sol
øLaw
Sol
Level 156
God Stats
6W - 7L
1,616 SR
Queue Stats
27W - 23L
1,571 Elo+
Solo
Team Averages
Level 97
1,593 SR
1,476 Elo+

VS

Team Averages
Level 132
1,552 SR
1,522 Elo+
Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ElGalinhaVerde
Geb
Level 152
God Stats
5W - 3L
1,614 SR
Queue Stats
142W - 152L
1,603 Elo+
Party 1
Cliodhna
Cliodhna
aciddd
Cliodhna
Level 160
God Stats
20W - 12L
1,659 SR
Queue Stats
413W - 406L
1,612 Elo+
Party 1
Set
Set
patinho0805
Set
Level 69
God Stats
3W - 4L
1,488 SR
Queue Stats
145W - 119L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
N1VL3K
Gilgamesh
7
0 / 3 / 2
4,599
460
3,086
9,100
4,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
NikoGulam
Zhong Kui
10
1 / 3 / 0
5,945
595
3,502
9,323
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
OrangeKat742
Danzaburou
9
2 / 4 / 2
5,498
550
4,865
7,484
2,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
4,909
491
3,039
9,232
3,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
øLaw
Sol
10
3 / 1 / 0
6,053
605
4,198
5,450
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
7 / 0 / 2
6,528
653
9,574
6,283
2,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
 
Ra
10
1 / 0 / 2
6,407
641
2,098
3,140
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 9
5,779
578
2,843
7,475
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
aciddd
Cliodhna
12
2 / 0 / 1
7,155
716
5,945
7,257
4,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
5 / 5 / 3
6,231
623
4,823
8,603
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
15
15
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
2
8
W
Ra
 
Ra
1
0
2
2
W
0
1
9
4.5
L
Gilgamesh
N1VL3K
Gilgamesh
0
3
2
0.33
L
Zhong Kui
NikoGulam
Zhong Kui
1
3
0
0.33
L
Danzaburou
OrangeKat742
Danzaburou
2
4
2
0.75
W
Cliodhna
aciddd
Cliodhna
2
0
1
2.5
L
0
4
0
0
W
5
5
3
1.3
L
Sol
øLaw
Sol
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,690
Damage
25,283
40,589
Taken
32,758
17,921
Mitigated
15,581
11,118
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,574
5,106
511
3,240
6,283
2,099
62
736
5,547
0
45,837
W
Ra
 
Ra
2,098
365
23
1,068
3,140
1,139
3
746
2,394
41,239
0
W
2,843
318
0
2,419
7,475
4,080
0
314
7,161
12,087
0
L
Gilgamesh
N1VL3K
Gilgamesh
3,086
808
216
1,662
9,100
4,489
0
1,188
7,912
0
15,483
L
Zhong Kui
NikoGulam
Zhong Kui
3,502
301
0
3,131
9,323
5,404
0
0
9,323
39,861
0
L
Danzaburou
OrangeKat742
Danzaburou
4,865
2,965
0
1,980
7,484
2,455
0
1,294
6,190
0
33,208
W
Cliodhna
aciddd
Cliodhna
5,945
1,214
0
3,433
7,257
4,130
0
3,063
4,194
0
50,307
L
3,039
486
0
2,019
9,232
3,450
0
1,987
7,245
0
28,223
W
4,823
2,070
0
494
8,603
4,133
590
2,085
6,518
0
30,156
L
Sol
øLaw
Sol
4,198
2,024
0
2,110
5,450
2,123
1,533
472
4,978
40,158
6,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,004
Gold Earned
32,100
307
Minions Killed
355
0
Camps Cleared
0
995,080
Distance Traveled
1,112,829
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,528
653
74
7
0
211,665
3
W
Ra
6,407
641
95
10
0
229,533
5
W
Geb
5,779
578
21
2
0
241,636
5
L
Gilgamesh
4,599
460
21
2
0
207,122
0
L
Zhong Kui
5,945
595
92
9
0
185,595
0
L
Danzaburou
5,498
550
61
6
0
200,789
1
W
Cliodhna
7,155
716
117
12
0
235,109
1
L
Fenrir
4,909
491
50
5
0
214,995
0
W
Set
6,231
623
48
5
0
194,886
0
L
Sol
6,053
605
83
8
0
186,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role