Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Kupomeister
Baba Yaga
Level 158
God Stats
1W - 2L
1,522 SR
Queue Stats
142W - 141L
1,560 Elo+
Solo
Jing Wei
Jing Wei
WobJef
Jing Wei
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,570 Elo+
Solo
Hou Yi
Hou Yi
motardfou91
Hou Yi
Level 99
God Stats
0W - 4L
1,142 SR
Queue Stats
106W - 109L
1,503 Elo+
Party 2
Olorun
Olorun
trace_alteree
Olorun
Level 125
God Stats
0W - 4L
1,152 SR
Queue Stats
191W - 187L
1,536 Elo+
Party 2
Team Averages
Level 131
1,363 SR
1,534 Elo+

VS

Team Averages
Level 135
1,549 SR
1,569 Elo+
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Fòrtnite
Olorun
Level 124
God Stats
1W - 0L
1,722 SR
Queue Stats
13W - 4L
1,758 Elo+
Solo
Hachiman
Hachiman
JinML
Hachiman
Level 157
God Stats
1W - 0L
1,558 SR
Queue Stats
9W - 15L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
Toufugamer
Ne Zha
Level 157
God Stats
1W - 1L
1,466 SR
Queue Stats
8W - 10L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 2 / 3
7,963
796
3,841
10,000
4,378
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Kupomeister
Baba Yaga
12
1 / 3 / 4
7,056
706
10,067
10,151
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
WobJef
Jing Wei
11
0 / 4 / 2
6,484
648
8,276
10,883
4,498
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
12
0 / 3 / 1
6,511
651
8,660
9,816
3,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 1
7,506
751
4,794
10,876
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 2 / 11
8,675
868
4,106
10,753
12,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
 
Set
13
1 / 2 / 11
8,044
804
7,689
11,183
11,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
Fòrtnite
Olorun
15
3 / 1 / 6
8,498
850
6,909
7,937
4,854
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hachiman
JinML
Hachiman
16
4 / 1 / 10
9,093
909
12,891
8,705
4,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Toufugamer
Ne Zha
16
6 / 1 / 7
9,452
945
17,545
13,595
8,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
6
Kills
15
15
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
2
3
2.25
W
Cerberus
 
Cerberus
1
2
11
3.25
W
Set
 
Set
1
2
11
3.25
W
Olorun
Fòrtnite
Olorun
3
1
6
6
W
Hachiman
JinML
Hachiman
4
1
10
9
L
Baba Yaga
Kupomeister
Baba Yaga
1
3
4
1
W
Ne Zha
Toufugamer
Ne Zha
6
1
7
9.5
L
Jing Wei
WobJef
Jing Wei
0
4
2
0.25
L
Hou Yi
0
3
1
0.17
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,638
Damage
49,140
51,726
Taken
52,173
22,105
Mitigated
42,226
24,452
Healing
24,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,841
1,293
327
3,043
10,000
4,378
270
1,978
8,022
10,886
0
W
Cerberus
 
Cerberus
4,106
386
1,244
2,192
10,753
12,322
692
3,793
6,960
5,869
0
W
Set
 
Set
7,689
2,131
2,483
2,647
11,183
11,926
825
3,499
7,327
0
11,649
W
Olorun
Fòrtnite
Olorun
6,909
2,313
2,050
3,148
7,937
4,854
3,364
3,133
4,804
15,026
0
W
Hachiman
JinML
Hachiman
12,891
4,455
1,266
3,195
8,705
4,815
2,546
4,275
4,430
0
42,118
L
Baba Yaga
Kupomeister
Baba Yaga
10,067
365
345
2,662
10,151
3,905
110
1,371
8,780
20,972
0
W
Ne Zha
Toufugamer
Ne Zha
17,545
2,717
442
5,815
13,595
8,309
953
4,002
9,593
0
27,093
L
Jing Wei
WobJef
Jing Wei
8,276
4,145
768
2,069
10,883
4,498
0
2,629
8,254
0
13,446
L
Hou Yi
8,660
2,748
1,121
1,655
9,816
3,893
315
2,040
7,776
0
17,999
L
4,794
1,109
7,833
4,629
10,876
5,431
0
2,997
7,879
12,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
43,762
96
Minions Killed
125
0
Camps Cleared
0
880,119
Distance Traveled
958,044
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,963
796
18
2
0
188,496
3
W
Cerberus
8,675
868
2
0
0
177,950
1
W
Set
8,044
804
5
1
0
204,788
0
W
Olorun
8,498
850
29
3
0
183,090
0
W
Hachiman
9,093
909
61
6
0
175,714
4
L
Baba Yaga
7,056
706
20
2
0
152,003
0
W
Ne Zha
9,452
945
28
3
0
216,502
2
L
Jing Wei
6,484
648
18
2
0
182,802
3
L
Hou Yi
6,511
651
14
1
0
170,913
1
L
Olorun
7,506
751
26
3
0
185,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role