Player Matchup

Mulan
Mulan
Gold V
BallER28000
Mulan
Gold V
Level 141
God Stats
30W - 27L
1,567 SR
Queue Stats
273W - 289L
1,298 MMR
Party 1
Ah Puch
Ah Puch
Gold III
SneeryCone6385
Ah Puch
Gold III
Level 160
God Stats
24W - 22L
1,624 SR
Queue Stats
616W - 694L
1,553 MMR
Solo
Scylla
Scylla
Platinum II
Try Scooby
Scylla
Platinum II
Level 57
God Stats
14W - 6L
1,698 SR
Queue Stats
60W - 32L
1,752 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,630 SR
1,534 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,417 SR
1,520 MMR
Ishtar
Ishtar
Gold III
Blur 907
Ishtar
Gold III
Level 87
God Stats
1W - 1L
1,434 SR
Queue Stats
101W - 118L
1,515 MMR
Party 2
Aphrodite
Aphrodite
Gold III
Yubf
Aphrodite
Gold III
Level 105
God Stats
1W - 2L
1,382 SR
Queue Stats
150W - 194L
1,550 MMR
Party 2
Bacchus
Bacchus
Gold IV
thekovenant18
Bacchus
Gold IV
Level 157
God Stats
0W - 1L
1,435 SR
Queue Stats
128W - 161L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
10,316
737
11,129
14,854
16,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 5
10,104
722
14,892
13,677
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Try Scooby
Scylla
15
7 / 2 / 5
10,034
717
18,210
9,116
4,014
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesBastetBaba YagaAtlasAh Muzen Cab

VS

Bans
ChaacGuan YuKuzenboShivaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Blur 907
Ishtar
12
1 / 7 / 0
8,184
585
14,911
16,988
8,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Yubf
Aphrodite
13
0 / 6 / 1
7,949
568
5,480
15,997
9,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
13
1 / 1 / 1
9,281
663
8,101
17,279
23,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Ishtar
Blur 907
Ishtar
1
7
0
0.14
W
5
0
5
7.5
W
Scylla
Try Scooby
Scylla
7
2
5
4.75
L
Aphrodite
Yubf
Aphrodite
0
6
1
0.08
L
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,231
Damage
28,492
37,647
Taken
50,264
26,433
Mitigated
40,981
14,947
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,129
1,309
0
7,347
14,854
16,214
90
4,852
10,002
495
17,792
L
Ishtar
Blur 907
Ishtar
14,911
9,069
0
1,576
16,988
8,064
0
10,430
6,558
0
34,338
W
14,892
285
604
6,627
13,677
6,205
906
5,001
8,676
46,213
0
W
Scylla
Try Scooby
Scylla
18,210
2,085
0
369
9,116
4,014
1,050
4,088
5,028
45,202
0
L
Aphrodite
Yubf
Aphrodite
5,480
653
3,790
6,145
15,997
9,525
0
13,175
2,822
26,089
0
L
Bacchus
8,101
1,661
0
3,375
17,279
23,392
0
10,240
7,039
30,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
25,414
167
Minions Killed
157
7
Camps Cleared
4
775,590
Distance Traveled
730,256
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,316
737
16
1
0
268,765
1
L
Ishtar
8,184
585
55
4
2
218,503
0
W
Ah Puch
10,104
722
76
5
3
263,277
1
W
Scylla
10,034
717
75
5
4
243,548
1
L
Aphrodite
7,949
568
62
4
2
231,055
1
L
Bacchus
9,281
663
40
3
0
280,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role