Player Matchup

Cabrakan
Cabrakan
CDCM98
Cabrakan
Level 158
God Stats
17W - 20L
1,489 SR
Queue Stats
603W - 608L
1,609 Elo+
Solo
Lancelot
Lancelot
Hunksz_
Lancelot
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,503 Elo+
Solo
Maui
Maui
M-I-B_10
Maui
Level 118
God Stats
66W - 78L
1,453 SR
Queue Stats
763W - 834L
1,387 Elo+
Solo
Medusa
Medusa
thenwaccnt
Medusa
Level 69
God Stats
3W - 2L
1,431 SR
Queue Stats
305W - 394L
1,364 Elo+
Solo
Anubis
Anubis
xXFLaMeZz15Xx
Anubis
Level 121
God Stats
19W - 16L
1,530 SR
Queue Stats
166W - 158L
1,506 Elo+
Solo
Team Averages
Level 109
1,481 SR
1,474 Elo+

VS

Team Averages
Level 140
1,582 SR
1,500 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cr-Edu-Cr
Medusa
Level 99
God Stats
18W - 22L
1,534 SR
Queue Stats
426W - 411L
1,441 Elo+
Solo
Amaterasu
Amaterasu
ELXPA-
Amaterasu
Level 155
God Stats
10W - 5L
1,725 SR
Queue Stats
231W - 218L
1,548 Elo+
Solo
Loki
Loki
shakuurJR7
Loki
Level 160
God Stats
28W - 29L
1,570 SR
Queue Stats
332W - 342L
1,571 Elo+
Solo
Maui
Maui
yulan111
Maui
Level 127
God Stats
4W - 9L
1,583 SR
Queue Stats
234W - 269L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CDCM98
Cabrakan
17
5 / 2 / 1
11,116
585
18,988
13,987
10,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Hunksz_
Lancelot
14
2 / 2 / 7
9,071
477
10,921
14,716
6,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
14
2 / 1 / 10
9,432
496
4,688
19,105
20,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
thenwaccnt
Medusa
17
5 / 1 / 2
11,029
580
7,348
11,697
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 6 / 4
10,046
529
18,892
20,840
12,048
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 4 / 7
9,077
478
11,004
12,621
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Cr-Edu-Cr
Medusa
16
0 / 4 / 2
9,636
507
3,347
11,791
5,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
ELXPA-
Amaterasu
15
0 / 4 / 3
9,163
482
11,547
25,290
19,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 3 / 0
10,619
559
10,546
15,813
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
13
1 / 4 / 4
8,563
451
4,660
17,397
16,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
19
Kills
10
12
Deaths
19
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
7
1.38
W
Cabrakan
CDCM98
Cabrakan
5
2
1
2.75
L
Medusa
Cr-Edu-Cr
Medusa
0
4
2
0.25
L
Amaterasu
ELXPA-
Amaterasu
0
4
3
0.38
W
Lancelot
Hunksz_
Lancelot
2
2
7
2.75
W
Maui
2
1
10
7
L
7
3
0
2.33
W
Medusa
thenwaccnt
Medusa
5
1
2
6
W
5
6
4
1.17
L
Maui
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,837
Damage
41,104
80,345
Taken
82,912
55,716
Mitigated
52,234
26,820
Healing
26,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,004
741
0
1,496
12,621
5,066
520
7,697
4,870
54,195
0
W
Cabrakan
CDCM98
Cabrakan
18,988
2,315
0
7,273
13,987
10,901
0
2,923
11,064
89,732
0
L
Medusa
Cr-Edu-Cr
Medusa
3,347
1,408
0
748
11,791
5,029
106
386
11,405
0
85,802
L
Amaterasu
ELXPA-
Amaterasu
11,547
4,585
0
12,933
25,290
19,406
0
17,529
7,078
0
81,177
W
Lancelot
Hunksz_
Lancelot
10,921
2,904
0
500
14,716
6,603
0
1,976
12,740
0
84,324
W
Maui
4,688
1,120
706
3,975
19,105
20,011
96
4,006
15,099
21,692
0
L
10,546
3,290
0
5,806
15,813
6,212
0
6,564
9,141
0
96,075
W
Medusa
thenwaccnt
Medusa
7,348
3,364
0
3,768
11,697
6,153
436
416
11,281
0
92,699
W
18,892
876
0
10,598
20,840
12,048
488
6,749
14,091
93,933
0
L
Maui
4,660
1,176
2,454
2,859
17,397
16,521
0
9,445
7,850
25,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,694
Gold Earned
47,058
601
Minions Killed
530
0
Camps Cleared
0
1,729,979
Distance Traveled
1,834,032
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,077
478
84
4
0
378,967
1
W
Cabrakan
11,116
585
177
9
0
365,489
6
L
Medusa
9,636
507
139
7
0
353,267
0
L
Amaterasu
9,163
482
136
7
0
340,965
9
W
Lancelot
9,071
477
102
5
0
423,323
0
W
Maui
9,432
496
24
1
0
353,066
9
L
Loki
10,619
559
133
7
0
414,273
0
W
Medusa
11,029
580
157
8
0
338,047
1
W
Anubis
10,046
529
141
7
0
250,054
0
L
Maui
8,563
451
38
2
0
346,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role