Player Matchup

Danzaburou
Danzaburou
DazedMoth276641
Danzaburou
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 92L
1,588 Elo+
Party 1
Athena
Athena
Delkee15
Athena
Level 89
God Stats
20W - 8L
1,686 SR
Queue Stats
81W - 68L
1,576 Elo+
Party 1
Maui
Maui
Sqewby Snacks
Maui
Level 129
God Stats
5W - 2L
1,549 SR
Queue Stats
63W - 86L
1,486 Elo+
Party 1
Team Averages
Level 115
1,578 SR
1,550 Elo+

VS

Team Averages
Level 86
1,455 SR
1,348 Elo+
Cerberus
Cerberus
ObeyTheEnvy
Cerberus
Level 108
God Stats
2W - 3L
1,302 SR
Queue Stats
422W - 487L
1,380 Elo+
Solo
Mulan
Mulan
War4Br3akfast
Mulan
Level 66
God Stats
7W - 4L
1,682 SR
Queue Stats
20W - 43L
1,311 Elo+
Solo
Nu Wa
Nu Wa
XxOmegaxX159
Nu Wa
Level 85
God Stats
34W - 53L
1,383 SR
Queue Stats
126W - 184L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DazedMoth276641
Danzaburou
15
10 / 0 / 4
10,260
933
16,296
10,465
4,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Delkee15
Athena
13
3 / 1 / 11
9,068
824
11,247
16,255
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 5 / 9
7,664
697
6,673
10,896
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ObeyTheEnvy
Cerberus
12
3 / 6 / 3
7,520
684
8,255
18,781
12,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 1 / 3
7,367
670
7,355
10,817
10,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 4
7,041
640
8,214
11,314
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
6
6
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DazedMoth276641
Danzaburou
10
0
4
12
W
Athena
Delkee15
Athena
3
1
11
8.5
L
Cerberus
ObeyTheEnvy
Cerberus
3
6
3
0.75
W
1
5
9
1.1
L
2
1
3
3.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,216
Damage
23,824
37,616
Taken
40,912
19,613
Mitigated
26,990
11,884
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DazedMoth276641
Danzaburou
16,296
8,099
0
4,522
10,465
4,067
964
4,076
6,024
0
51,726
W
Athena
Delkee15
Athena
11,247
2,472
481
6,616
16,255
10,323
246
6,200
9,192
20,228
0
L
Cerberus
ObeyTheEnvy
Cerberus
8,255
700
0
5,722
18,781
12,069
0
7,174
11,607
30,701
0
W
6,673
1,521
0
265
10,896
5,223
74
5,552
4,799
22,658
3,041
L
7,355
794
0
1,497
10,817
10,129
324
4,721
6,096
0
13,429
L
8,214
2,756
10
1,465
11,314
4,792
483
6,110
5,204
22,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
21,928
134
Minions Killed
132
6
Camps Cleared
4
626,510
Distance Traveled
536,646
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,260
933
75
7
4
202,492
1
W
Athena
9,068
824
21
2
0
234,828
2
L
Cerberus
7,520
684
70
6
3
170,548
1
W
Maui
7,664
697
38
3
2
189,190
1
L
Mulan
7,367
670
25
2
0
207,960
0
L
Nu Wa
7,041
640
37
3
1
158,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role