Player Matchup

Thanatos
Thanatos
JustBuckets1
Thanatos
Level 105
God Stats
3W - 4L
1,515 SR
Queue Stats
25W - 28L
1,373 Elo+
Solo
Achilles
Achilles
Returnofpxmp
Achilles
Level 86
God Stats
2W - 4L
1,493 SR
Queue Stats
260W - 294L
1,435 Elo+
Solo
Nu Wa
Nu Wa
faeltemis2
Nu Wa
Level 160
God Stats
176W - 160L
1,466 SR
Queue Stats
663W - 713L
1,398 Elo+
Solo
Team Averages
Level 117
1,491 SR
1,402 Elo+

VS

Team Averages
Level 119
1,466 SR
1,324 Elo+
Cernunnos
Cernunnos
AMORTELOKA
Cernunnos
Level 127
God Stats
28W - 41L
1,472 SR
Queue Stats
684W - 1,062L
1,276 Elo+
Party 1
Sol
Sol
TEUSA_JOGA
Sol
Level 102
God Stats
4W - 7L
1,311 SR
Queue Stats
879W - 1,320L
1,288 Elo+
Party 1
Ymir
Ymir
kevindube
Ymir
Level 128
God Stats
4W - 2L
1,615 SR
Queue Stats
135W - 183L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JustBuckets1
Thanatos
10
0 / 3 / 1
6,419
642
4,101
7,150
3,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
Returnofpxmp
Achilles
11
1 / 2 / 1
7,336
734
5,989
15,382
17,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nu Wa
10
1 / 2 / 1
6,838
684
8,320
6,388
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AMORTELOKA
Cernunnos
12
4 / 1 / 3
7,900
790
11,704
8,559
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 0 / 6
7,170
717
7,610
5,959
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
12
2 / 1 / 5
7,891
789
4,299
11,938
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AMORTELOKA
Cernunnos
4
1
3
5.5
L
Thanatos
JustBuckets1
Thanatos
0
3
1
0.17
L
Achilles
Returnofpxmp
Achilles
1
2
1
0.75
W
1
0
6
4
L
Nu Wa
1
2
1
0.75
W
Ymir
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,410
Damage
23,613
28,920
Taken
26,456
24,028
Mitigated
16,286
8,753
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AMORTELOKA
Cernunnos
11,704
5,950
0
2,174
8,559
3,704
103
2,941
5,326
0
36,413
L
Thanatos
JustBuckets1
Thanatos
4,101
374
0
3,158
7,150
3,975
0
2,683
4,467
0
13,546
L
Achilles
Returnofpxmp
Achilles
5,989
1,161
169
5,118
15,382
17,383
0
5,262
10,120
0
14,861
W
7,610
2,243
0
2,353
5,959
2,471
253
942
4,748
27,722
2,689
L
Nu Wa
8,320
3,454
0
308
6,388
2,670
0
3,682
2,706
26,722
0
W
Ymir
4,299
427
819
1,990
11,938
10,111
0
4,288
7,127
16,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,593
Gold Earned
22,961
96
Minions Killed
137
4
Camps Cleared
5
547,896
Distance Traveled
560,148
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,900
790
64
6
2
178,062
2
L
Thanatos
6,419
642
36
4
0
185,550
1
L
Achilles
7,336
734
14
1
1
205,947
2
W
Sol
7,170
717
42
4
2
195,732
1
L
Nu Wa
6,838
684
46
5
3
156,399
2
W
Ymir
7,891
789
31
3
1
186,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role