Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Cheezemilk
Thor
Level 119
God Stats
2W - 2L
1,701 SR
Queue Stats
86W - 73L
1,424 Elo+
Solo
Agni
Agni
FKC1234
Agni
Level 66
God Stats
22W - 13L
1,524 SR
Queue Stats
92W - 100L
1,384 Elo+
Party 2
Cernunnos
Cernunnos
HeHobbyDuck
Cernunnos
Level 104
God Stats
5W - 2L
1,531 SR
Queue Stats
88W - 74L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
LomitoCatorce
Sun Wukong
Level 47
God Stats
8W - 7L
1,567 SR
Queue Stats
67W - 73L
1,369 Elo+
Party 2
Team Averages
Level 89
1,564 SR
1,422 Elo+

VS

Team Averages
Level 92
1,558 SR
1,500 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Blôndie
Anhur
Level 158
God Stats
13W - 3L
1,817 SR
Queue Stats
308W - 90L
1,755 Elo+
Party 1
Skadi
Skadi
CoachMP
Skadi
Level 44
God Stats
2W - 1L
1,597 SR
Queue Stats
25W - 35L
1,298 Elo+
Solo
Maui
Maui
KnuckleChub
Maui
Level 18
God Stats
1W - 0L
1,376 SR
Queue Stats
14W - 4L
1,760 Elo+
Party 1
Sun Wukong
Sun Wukong
Kukulkan15
Sun Wukong
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 62L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
0 / 5 / 5
9,410
392
3,871
15,691
16,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 6 / 5
10,597
442
12,340
20,732
8,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
FKC1234
Agni
16
3 / 7 / 6
10,530
439
14,068
17,247
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
HeHobbyDuck
Cernunnos
16
5 / 6 / 5
11,300
471
21,038
22,271
8,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LomitoCatorce
Sun Wukong
18
3 / 2 / 1
11,996
500
12,654
23,676
20,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
11 / 0 / 13
14,493
604
25,105
35,395
17,050
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Blôndie
Anhur
19
5 / 3 / 13
13,996
583
16,255
23,057
15,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
CoachMP
Skadi
18
3 / 6 / 9
11,782
491
11,506
16,031
5,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 4 / 12
12,260
511
11,227
18,432
10,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Kukulkan15
Sun Wukong
19
4 / 2 / 9
13,210
550
10,255
17,382
14,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
15
Kills
26
26
Deaths
15
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
5
5
0.5
W
Ao Kuang
 
Ao Kuang
11
0
13
17.5
W
Anhur
Blôndie
Anhur
5
3
13
3.83
L
4
6
5
1.08
W
Skadi
CoachMP
Skadi
3
6
9
1.25
L
Agni
FKC1234
Agni
3
7
6
0.86
L
Cernunnos
HeHobbyDuck
Cernunnos
5
6
5
1.25
W
3
4
12
2.25
W
Sun Wukong
Kukulkan15
Sun Wukong
4
2
9
4.25
L
Sun Wukong
LomitoCatorce
Sun Wukong
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,971
Damage
74,348
99,617
Taken
110,297
61,853
Mitigated
63,565
21,896
Healing
45,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,871
250
0
2,185
15,691
16,197
0
4,908
10,704
30,981
2,085
W
Ao Kuang
 
Ao Kuang
25,105
9,671
0
25,981
35,395
17,050
2,970
6,201
28,728
149,066
2,524
W
Anhur
Blôndie
Anhur
16,255
5,250
2,970
6,347
23,057
15,905
2,239
2,286
20,771
2,241
91,306
L
12,340
2,776
0
2,922
20,732
8,542
30
6,988
13,647
0
57,604
W
Skadi
CoachMP
Skadi
11,506
4,127
931
888
16,031
5,792
1,476
2,578
13,453
0
100,715
L
Agni
FKC1234
Agni
14,068
830
0
1,672
17,247
7,533
804
8,568
8,433
82,378
0
L
Cernunnos
HeHobbyDuck
Cernunnos
21,038
11,502
0
6,389
22,271
8,920
1,152
8,564
13,537
0
105,972
W
11,227
2,229
0
3,701
18,432
10,729
824
4,469
13,963
78,305
0
W
Sun Wukong
Kukulkan15
Sun Wukong
10,255
2,840
0
5,106
17,382
14,089
2,011
2,451
14,931
0
91,451
L
Sun Wukong
LomitoCatorce
Sun Wukong
12,654
2,423
0
8,728
23,676
20,661
0
7,234
16,268
0
92,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,833
Gold Earned
65,741
549
Minions Killed
660
0
Camps Cleared
0
2,046,772
Distance Traveled
2,340,844
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,410
392
39
2
0
346,054
0
W
Ao Kuang
14,493
604
166
7
0
516,510
3
W
Anhur
13,996
583
116
5
0
423,220
15
L
Thor
10,597
442
90
4
0
437,165
1
W
Skadi
11,782
491
108
5
0
431,113
0
L
Agni
10,530
439
118
5
0
426,685
4
L
Cernunnos
11,300
471
135
6
0
364,358
3
W
Maui
12,260
511
125
5
0
469,373
3
W
Sun Wukong
13,210
550
145
6
0
500,628
6
L
Sun Wukong
11,996
500
167
7
0
472,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role