Player Matchup

Osiris
Osiris
Chaallib
Osiris
Level 146
God Stats
16W - 17L
1,452 SR
Queue Stats
589W - 486L
1,555 Elo+
Party 1
Zeus
Zeus
SynShenron
Zeus
Level 143
God Stats
4W - 5L
1,339 SR
Queue Stats
150W - 125L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
mattyr442
Cabrakan
Level 49
God Stats
5W - 3L
1,639 SR
Queue Stats
184W - 130L
1,501 Elo+
Party 1
Ishtar
Ishtar
sambeckettjr
Ishtar
Level 133
God Stats
3W - 11L
1,159 SR
Queue Stats
310W - 261L
1,534 Elo+
Party 1
Cliodhna
Cliodhna
xxxFEJMONxxx
Cliodhna
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 77L
1,591 Elo+
Solo
Team Averages
Level 122
1,418 SR
1,531 Elo+

VS

Team Averages
Level 55
1,396 SR
1,311 Elo+
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
DavrielCrane
Chronos
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 13L
1,199 Elo+
Party 2
Neith
Neith
Im Not MoK
Neith
Level 36
God Stats
14W - 17L
1,487 SR
Queue Stats
86W - 102L
1,410 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Khadmos
Tsukuyomi
Level 26
God Stats
0W - 4L
1,298 SR
Queue Stats
2W - 12L
1,224 Elo+
Party 2
Kukulkan
Kukulkan
Mishinka
Kukulkan
Level 26
God Stats
0W - 3L
1,197 SR
Queue Stats
2W - 11L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chaallib
Osiris
10
5 / 1 / 1
6,378
638
4,330
7,765
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 0
6,365
637
6,384
6,155
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
mattyr442
Cabrakan
9
2 / 0 / 2
5,954
595
3,498
7,100
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
10
1 / 0 / 2
5,932
593
6,460
5,724
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
xxxFEJMONxxx
Cliodhna
11
2 / 1 / 0
6,298
630
3,975
8,149
3,292
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 1 / 0
4,602
460
2,240
8,634
3,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
DavrielCrane
Chronos
10
2 / 2 / 0
6,085
609
5,718
7,082
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
7
0 / 1 / 0
4,168
417
3,219
5,040
1,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
Khadmos
Tsukuyomi
5
0 / 6 / 0
4,118
412
1,526
9,453
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Mishinka
Kukulkan
9
1 / 2 / 1
5,144
514
2,831
5,772
2,285
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
12
Kills
3
3
Deaths
12
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
W
Osiris
Chaallib
Osiris
5
1
1
5.5
L
Chronos
DavrielCrane
Chronos
2
2
0
1
L
Neith
0
1
0
0
L
Tsukuyomi
Khadmos
Tsukuyomi
0
6
0
0
L
Kukulkan
Mishinka
Kukulkan
1
2
1
0.75
W
2
1
0
2
W
Cabrakan
mattyr442
Cabrakan
2
0
2
3
W
Ishtar
1
0
2
2
W
Cliodhna
xxxFEJMONxxx
Cliodhna
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
15,534
34,893
Taken
35,981
18,640
Mitigated
12,583
13,197
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,240
686
1,857
3,054
8,634
3,301
0
2,605
6,029
11,873
0
W
Osiris
Chaallib
Osiris
4,330
2,066
0
3,136
7,765
4,587
18
1,455
6,310
0
52,177
L
Chronos
DavrielCrane
Chronos
5,718
1,936
0
1,296
7,082
2,487
0
935
6,147
39,352
0
L
Neith
3,219
1,383
0
1,481
5,040
1,841
0
2,223
2,817
0
19,613
L
Tsukuyomi
Khadmos
Tsukuyomi
1,526
524
0
1,703
9,453
2,669
545
1,136
8,317
0
18,613
L
Kukulkan
Mishinka
Kukulkan
2,831
604
0
780
5,772
2,285
240
2,579
3,193
27,788
0
W
6,384
1,573
0
2,079
6,155
2,348
31
2,650
3,505
50,785
0
W
Cabrakan
mattyr442
Cabrakan
3,498
735
0
2,112
7,100
5,723
0
1,175
5,925
17,055
2,394
W
Ishtar
6,460
3,500
0
3,218
5,724
2,690
0
1,065
4,659
0
46,015
W
Cliodhna
xxxFEJMONxxx
Cliodhna
3,975
141
0
2,652
8,149
3,292
0
4,444
3,705
0
40,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
24,117
379
Minions Killed
205
0
Camps Cleared
0
974,399
Distance Traveled
839,605
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,602
460
19
2
0
161,334
4
W
Osiris
6,378
638
90
9
0
232,097
0
L
Chronos
6,085
609
79
8
0
171,388
1
L
Neith
4,168
417
35
4
0
162,305
0
L
Tsukuyomi
4,118
412
28
3
0
173,387
0
L
Kukulkan
5,144
514
44
4
0
171,191
2
W
Zeus
6,365
637
92
9
0
186,126
1
W
Cabrakan
5,954
595
25
3
0
183,919
0
W
Ishtar
5,932
593
84
8
0
176,569
1
W
Cliodhna
6,298
630
88
9
0
195,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role