Player Matchup

Xing Tian
Xing Tian
AlphaSikivi
Xing Tian
Level 158
God Stats
2W - 1L
1,742 SR
Queue Stats
44W - 46L
1,444 Elo+
Party 2
Chaac
Chaac
Fresh_Kupo_Nuts
Chaac
Level 137
God Stats
2W - 5L
1,523 SR
Queue Stats
54W - 56L
1,460 Elo+
Party 2
Janus
Janus
Ronbsc_7
Janus
Level 118
God Stats
58W - 62L
1,536 SR
Queue Stats
462W - 520L
1,461 Elo+
Solo
Team Averages
Level 138
1,600 SR
1,455 Elo+

VS

Team Averages
Level 122
1,367 SR
1,477 Elo+
Charybdis
Charybdis
ArsenicTerror50
Charybdis
Level 157
God Stats
1W - 1L
1,458 SR
Queue Stats
36W - 50L
1,476 Elo+
Solo
Ares
Ares
AxlTheFallen
Ares
Level 104
God Stats
1W - 1L
1,214 SR
Queue Stats
49W - 51L
1,443 Elo+
Party 1
Ra
Ra
barrio67
Ra
Level 105
God Stats
1W - 2L
1,430 SR
Queue Stats
60W - 48L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlphaSikivi
Xing Tian
15
4 / 2 / 6
10,938
781
7,228
22,353
22,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 5 / 5
10,190
728
15,287
18,409
13,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Ronbsc_7
Janus
13
2 / 2 / 4
9,549
682
9,956
8,135
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArsenicTerror50
Charybdis
17
3 / 2 / 6
11,155
797
16,281
13,394
6,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 5 / 5
9,528
681
6,994
18,334
22,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 4 / 5
10,458
747
13,206
11,613
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
9
9
Deaths
11
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AlphaSikivi
Xing Tian
4
2
6
3.5
W
Charybdis
ArsenicTerror50
Charybdis
3
2
6
3
W
2
5
5
0.9
L
4
5
5
1.3
L
Janus
Ronbsc_7
Janus
2
2
4
2
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,471
Damage
36,481
48,897
Taken
43,341
39,455
Mitigated
36,155
13,740
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AlphaSikivi
Xing Tian
7,228
697
0
7,090
22,353
22,627
196
9,874
12,479
21,773
0
W
Charybdis
ArsenicTerror50
Charybdis
16,281
6,108
1,138
1,506
13,394
6,626
2,815
4,247
8,901
2,154
59,338
W
6,994
199
319
729
18,334
22,497
30
6,666
11,217
10,620
0
L
15,287
2,267
504
5,845
18,409
13,488
746
6,628
11,781
0
45,548
L
Janus
Ronbsc_7
Janus
9,956
394
0
301
8,135
3,340
87
4,636
3,499
32,853
0
W
13,206
840
3,561
3,817
11,613
7,032
189
5,664
5,685
44,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
31,141
155
Minions Killed
171
5
Camps Cleared
7
727,874
Distance Traveled
773,762
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,938
781
14
1
1
258,689
0
W
Charybdis
11,155
797
109
8
4
235,528
2
W
Ares
9,528
681
4
0
2
279,167
0
L
Chaac
10,190
728
76
5
1
219,156
3
L
Janus
9,549
682
65
5
3
250,029
8
W
Ra
10,458
747
58
4
1
259,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role