Player Matchup

Thoth
Thoth
 
Thoth
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Gianmirpy
Nox
Level 100
God Stats
7W - 9L
1,588 SR
Queue Stats
655W - 718L
1,412 Elo+
Solo
Neith
Neith
capitancobra99
Neith
Level 66
God Stats
4W - 7L
1,356 SR
Queue Stats
234W - 216L
1,394 Elo+
Solo
Bellona
Bellona
iAngelStrxnge--x
Bellona
Level 124
God Stats
18W - 14L
1,621 SR
Queue Stats
376W - 337L
1,519 Elo+
Solo
Ares
Ares
second_life45
Ares
Level 67
God Stats
36W - 42L
1,487 SR
Queue Stats
341W - 390L
1,489 Elo+
Solo
Team Averages
Level 100
1,510 SR
1,463 Elo+

VS

Team Averages
Level 100
1,512 SR
1,448 Elo+
Xbalanque
Xbalanque
AnAcuteAngle
Xbalanque
Level 86
God Stats
3W - 2L
1,509 SR
Queue Stats
35W - 32L
1,410 Elo+
Solo
Sylvanus
Sylvanus
G_2_Short
Sylvanus
Level 144
God Stats
95W - 69L
1,574 SR
Queue Stats
500W - 503L
1,416 Elo+
Party 1
Ra
Ra
JeanEffect
Ra
Level 106
God Stats
1W - 0L
1,375 SR
Queue Stats
11W - 11L
1,551 Elo+
Solo
Vulcan
Vulcan
PickledUgly
Vulcan
Level 97
God Stats
19W - 18L
1,518 SR
Queue Stats
640W - 709L
1,369 Elo+
Party 1
Bakasura
Bakasura
paulblart69
Bakasura
Level 67
God Stats
42W - 34L
1,582 SR
Queue Stats
50W - 48L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 0 / 0
5,763
576
2,701
3,174
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 2
4,693
469
1,385
7,260
3,100
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
4,644
464
3,625
5,414
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
3 / 2 / 0
5,727
573
4,699
7,968
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 1 / 1
5,150
515
2,009
5,592
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnAcuteAngle
Xbalanque
9
5 / 1 / 2
5,832
583
4,492
4,861
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
G_2_Short
Sylvanus
9
4 / 1 / 7
6,025
603
6,419
7,926
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 1
5,235
524
1,216
3,730
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
10
1 / 2 / 1
5,427
543
4,904
4,876
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
paulblart69
Bakasura
10
1 / 0 / 0
5,691
569
832
7,275
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
W
Xbalanque
AnAcuteAngle
Xbalanque
5
1
2
6
W
Sylvanus
G_2_Short
Sylvanus
4
1
7
7.5
L
0
4
2
0.25
W
0
0
1
0.5
W
Vulcan
1
2
1
0.75
L
0
4
1
0.13
L
3
2
0
1.5
W
Bakasura
paulblart69
Bakasura
1
0
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,419
Damage
17,863
29,408
Taken
28,668
14,093
Mitigated
11,909
4,721
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,701
265
0
750
3,174
1,148
0
826
2,348
56,793
0
W
Xbalanque
AnAcuteAngle
Xbalanque
4,492
1,888
0
1,755
4,861
1,519
428
202
4,659
0
27,598
W
Sylvanus
G_2_Short
Sylvanus
6,419
2,780
773
4,279
7,926
4,348
714
1,006
6,876
22,152
10,711
L
1,385
292
285
1,205
7,260
3,100
0
2,299
4,961
10,387
0
W
1,216
72
0
1,484
3,730
1,485
0
2,343
1,387
34,796
0
W
Vulcan
4,904
2,588
0
863
4,876
1,777
228
1,634
2,934
30,970
0
L
3,625
1,362
0
1,257
5,414
1,715
0
1,943
3,431
0
24,188
L
4,699
2,588
0
974
7,968
4,497
0
2,468
5,390
0
33,489
W
Bakasura
paulblart69
Bakasura
832
517
0
1,854
7,275
2,780
0
558
6,717
0
37,683
L
2,009
40
0
250
5,592
3,633
0
3,579
1,958
18,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
28,210
265
Minions Killed
288
0
Camps Cleared
0
923,761
Distance Traveled
956,090
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,763
576
98
10
0
183,104
4
W
Xbalanque
5,832
583
47
5
0
177,673
2
W
Sylvanus
6,025
603
55
6
0
156,564
1
L
Nox
4,693
469
15
2
0
170,145
2
W
Ra
5,235
524
66
7
0
199,756
0
W
Vulcan
5,427
543
42
4
0
183,867
0
L
Neith
4,644
464
46
5
0
174,382
0
L
Bellona
5,727
573
61
6
0
221,906
2
W
Bakasura
5,691
569
78
8
0
238,230
3
L
Ares
5,150
515
45
5
0
174,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role