Player Matchup

King Arthur
King Arthur
AcidFlakes
King Arthur
Level 147
God Stats
11W - 16L
1,526 SR
Queue Stats
325W - 280L
1,613 Elo+
Party 1
Ne Zha
Ne Zha
Direct973
Ne Zha
Level 120
God Stats
4W - 10L
1,220 SR
Queue Stats
179W - 165L
1,539 Elo+
Party 1
Heimdallr
Heimdallr
II Goku I7
Heimdallr
Level 160
God Stats
3W - 3L
1,619 SR
Queue Stats
59W - 40L
1,576 Elo+
Party 1
Yemoja
Yemoja
Warhawk76 Sr
Yemoja
Level 29
God Stats
3W - 7L
1,160 SR
Queue Stats
62W - 103L
1,319 Elo+
Party 1
Merlin
Merlin
smokeasac13
Merlin
Level 159
God Stats
3W - 4L
1,641 SR
Queue Stats
169W - 163L
1,542 Elo+
Party 1
Team Averages
Level 123
1,433 SR
1,518 Elo+

VS

Team Averages
Level 64
1,603 SR
1,400 Elo+
Guan Yu
Guan Yu
Cheyde
Guan Yu
Level 17
God Stats
3W - 4L
1,557 SR
Queue Stats
14W - 21L
1,293 Elo+
Party 3
Ra
Ra
HBK-SmokingRod-
Ra
Level 86
God Stats
18W - 9L
1,526 SR
Queue Stats
376W - 413L
1,407 Elo+
Party 3
Cthulhu
Cthulhu
Loko_Dylan14
Cthulhu
Level 7
God Stats
0W - 1L
1,721 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Kali
Kali
Rose_Tys
Kali
Level 51
God Stats
6W - 5L
1,605 SR
Queue Stats
203W - 234L
1,398 Elo+
Party 3
Danzaburou
Danzaburou
xX-EVA_01_XD-xX
Danzaburou
Level 160
God Stats
17W - 15L
1,607 SR
Queue Stats
387W - 387L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AcidFlakes
King Arthur
15
3 / 0 / 0
8,897
636
5,927
7,866
6,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Direct973
Ne Zha
11
3 / 2 / 5
7,089
506
3,960
11,127
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
II Goku I7
Heimdallr
14
8 / 0 / 1
8,724
623
12,586
12,851
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
0 / 0 / 6
7,046
503
1,839
10,391
4,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
14
3 / 0 / 2
7,812
558
6,734
6,634
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cheyde
Guan Yu
8
0 / 3 / 0
5,286
378
597
6,448
6,129
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 2 / 0
7,368
526
3,399
7,307
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Loko_Dylan14
Cthulhu
8
0 / 4 / 0
5,334
381
2,945
9,311
8,106
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
9
1 / 5 / 1
6,167
441
3,626
12,868
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
xX-EVA_01_XD-xX
Danzaburou
9
0 / 3 / 0
5,642
403
5,978
12,475
3,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
2
2
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AcidFlakes
King Arthur
3
0
0
3
L
Guan Yu
Cheyde
Guan Yu
0
3
0
0
W
Ne Zha
Direct973
Ne Zha
3
2
5
2.75
L
1
2
0
0.5
W
Heimdallr
II Goku I7
Heimdallr
8
0
1
8.5
L
Cthulhu
Loko_Dylan14
Cthulhu
0
4
0
0
L
Kali
1
5
1
0.3
W
Yemoja
0
0
6
3
W
Merlin
3
0
2
4
L
Danzaburou
xX-EVA_01_XD-xX
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,046
Damage
16,545
48,869
Taken
48,409
24,387
Mitigated
25,814
17,786
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AcidFlakes
King Arthur
5,927
272
0
1,080
7,866
6,588
0
0
7,866
0
75,634
L
Guan Yu
Cheyde
Guan Yu
597
119
0
1,118
6,448
6,129
290
0
6,448
0
18,547
W
Ne Zha
Direct973
Ne Zha
3,960
1,509
0
1,944
11,127
4,325
161
1,054
10,073
0
45,011
L
3,399
466
26
2,341
7,307
2,973
838
3,609
3,698
63,026
0
W
Heimdallr
II Goku I7
Heimdallr
12,586
5,221
0
6,066
12,851
5,747
1,046
1,447
11,404
0
69,860
L
Cthulhu
Loko_Dylan14
Cthulhu
2,945
611
0
430
9,311
8,106
0
1,165
8,146
16,906
0
L
Kali
3,626
1,381
0
2,278
12,868
4,730
0
2,744
10,124
0
34,755
W
Yemoja
1,839
671
3,057
3,459
10,391
4,399
243
1,424
8,967
15,873
0
W
Merlin
6,734
1,261
0
2,180
6,634
3,328
824
2,419
4,215
60,284
4,286
L
Danzaburou
xX-EVA_01_XD-xX
Danzaburou
5,978
2,800
0
2,944
12,475
3,876
0
458
12,017
0
40,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
29,797
454
Minions Killed
267
0
Camps Cleared
0
1,347,485
Distance Traveled
1,181,782
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,897
636
148
11
0
292,629
0
L
Guan Yu
5,286
378
25
2
0
156,606
0
W
Ne Zha
7,089
506
77
6
0
272,800
6
L
Ra
7,368
526
100
7
0
218,549
4
W
Heimdallr
8,724
623
105
8
0
261,786
1
L
Cthulhu
5,334
381
29
2
0
264,731
0
L
Kali
6,167
441
62
4
0
284,896
2
W
Yemoja
7,046
503
28
2
0
259,249
0
W
Merlin
7,812
558
96
7
0
261,021
2
L
Danzaburou
5,642
403
51
4
0
257,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role