Player Matchup

Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Exlen
Nu Wa
Level 119
God Stats
2W - 3L
1,324 SR
Queue Stats
150W - 157L
1,447 Elo+
Solo
King Arthur
King Arthur
Ivadd
King Arthur
Level 66
God Stats
22W - 21L
1,546 SR
Queue Stats
140W - 173L
1,368 Elo+
Party 1
Freya
Freya
PhilippeDeNevers
Freya
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 171L
1,362 Elo+
Party 1
Sobek
Sobek
chicov
Sobek
Level 62
God Stats
2W - 5L
1,246 SR
Queue Stats
135W - 174L
1,387 Elo+
Party 1
Team Averages
Level 76
1,423 SR
1,413 Elo+

VS

Team Averages
Level 81
1,462 SR
1,419 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Heelot
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,454 Elo+
Solo
Medusa
Medusa
Stiigyn
Medusa
Level 26
God Stats
2W - 6L
1,347 SR
Queue Stats
57W - 114L
1,177 Elo+
Party 2
Osiris
Osiris
XxAndrickxX007
Osiris
Level 113
God Stats
3W - 5L
1,466 SR
Queue Stats
346W - 377L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
5 / 0 / 1
6,090
609
4,323
5,484
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Exlen
Nu Wa
11
2 / 2 / 3
6,045
605
4,140
4,955
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ivadd
King Arthur
11
1 / 0 / 0
6,048
605
3,960
8,982
4,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 6
5,473
547
5,365
3,807
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
chicov
Sobek
9
1 / 1 / 7
5,543
554
4,009
7,577
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 1 / 0
5,594
559
3,332
6,399
3,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
 
Ymir
7
0 / 3 / 0
4,672
467
2,372
11,068
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
Heelot
Set
9
2 / 4 / 0
5,440
544
3,298
8,835
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Stiigyn
Medusa
7
0 / 4 / 0
4,335
434
4,766
7,241
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 0 / 0
5,906
591
4,359
6,849
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
3
3
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
1
5.5
L
Anubis
 
Anubis
1
1
0
1
L
Ymir
 
Ymir
0
3
0
0
W
Nu Wa
Exlen
Nu Wa
2
2
3
1.75
L
Set
Heelot
Set
2
4
0
0.5
W
King Arthur
Ivadd
King Arthur
1
0
0
1
W
3
0
6
6
L
Medusa
Stiigyn
Medusa
0
4
0
0
L
0
0
0
0
W
Sobek
chicov
Sobek
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,797
Damage
18,127
30,805
Taken
40,392
13,583
Mitigated
19,609
12,440
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,323
1,301
0
3,480
5,484
1,642
0
662
4,822
0
31,900
L
Anubis
 
Anubis
3,332
521
0
3,463
6,399
3,159
0
2,648
3,751
39,621
0
L
Ymir
 
Ymir
2,372
528
0
2,568
11,068
5,605
0
4,695
6,373
15,435
0
W
Nu Wa
Exlen
Nu Wa
4,140
1,567
0
460
4,955
1,373
0
2,353
2,602
35,251
0
L
Set
Heelot
Set
3,298
1,351
0
523
8,835
3,609
0
1,437
7,398
0
34,599
W
King Arthur
Ivadd
King Arthur
3,960
759
0
3,495
8,982
4,577
0
0
8,982
0
44,876
W
5,365
2,374
0
1,902
3,807
1,267
396
860
2,947
25,837
0
L
Medusa
Stiigyn
Medusa
4,766
2,255
0
1,795
7,241
2,724
0
3,362
3,879
0
20,255
L
4,359
1,425
0
5,466
6,849
4,512
0
340
6,509
0
43,433
W
Sobek
chicov
Sobek
4,009
555
0
3,103
7,577
4,724
364
1,829
5,748
13,306
6,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
25,947
281
Minions Killed
272
0
Camps Cleared
0
1,005,474
Distance Traveled
882,248
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,090
609
59
6
0
232,720
2
L
Anubis
5,594
559
68
7
0
157,568
3
L
Ymir
4,672
467
32
3
0
166,754
0
W
Nu Wa
6,045
605
66
7
0
167,969
3
L
Set
5,440
544
57
6
0
187,717
3
W
King Arthur
6,048
605
77
8
0
206,834
0
W
Freya
5,473
547
41
4
0
209,987
0
L
Medusa
4,335
434
26
3
0
183,271
0
L
Osiris
5,906
591
89
9
0
186,938
2
W
Sobek
5,543
554
38
4
0
187,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role