Player Matchup

Scylla
Scylla
Bdders14
Scylla
Level 39
God Stats
4W - 2L
1,059 SR
Queue Stats
54W - 71L
1,286 Elo+
Party 1
Hercules
Hercules
ChangeName1241
Hercules
Level 95
God Stats
8W - 3L
1,536 SR
Queue Stats
289W - 324L
1,376 Elo+
Solo
Izanami
Izanami
DarkShadow0319
Izanami
Level 85
God Stats
38W - 33L
1,539 SR
Queue Stats
189W - 218L
1,350 Elo+
Party 1
Athena
Athena
KillaKapG
Athena
Level 76
God Stats
3W - 4L
1,247 SR
Queue Stats
11W - 21L
1,231 Elo+
Solo
Ravana
Ravana
UnR3alGamer2045
Ravana
Level 128
God Stats
23W - 23L
1,498 SR
Queue Stats
824W - 862L
1,392 Elo+
Solo
Team Averages
Level 85
1,376 SR
1,327 Elo+

VS

Team Averages
Level 64
1,585 SR
1,391 Elo+
Charybdis
Charybdis
BlaqkTheRipper
Charybdis
Level 95
God Stats
112W - 107L
1,548 SR
Queue Stats
342W - 408L
1,411 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pepa_Almondes
Cu Chulainn
Level 47
God Stats
1W - 4L
1,338 SR
Queue Stats
53W - 69L
1,391 Elo+
Solo
Ishtar
Ishtar
RellyHippy_CclD
Ishtar
Level 62
God Stats
75W - 82L
1,474 SR
Queue Stats
249W - 306L
1,380 Elo+
Party 2
Tiamat
Tiamat
TheKingzRaid
Tiamat
Level 66
God Stats
6W - 3L
1,862 SR
Queue Stats
41W - 59L
1,386 Elo+
Solo
Chaac
Chaac
cocoBIRD32146
Chaac
Level 48
God Stats
6W - 4L
1,704 SR
Queue Stats
19W - 25L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bdders14
Scylla
19
7 / 4 / 2
12,618
485
18,636
16,446
7,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
20
6 / 1 / 4
14,576
561
19,713
26,320
32,174
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 0 / 3
14,762
568
14,549
18,332
9,259
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
KillaKapG
Athena
18
4 / 3 / 10
13,129
505
8,364
29,769
39,630
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
1 / 0 / 6
12,067
464
4,393
12,139
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlaqkTheRipper
Charybdis
17
1 / 5 / 1
10,363
399
10,777
22,123
10,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Pepa_Almondes
Cu Chulainn
17
4 / 6 / 2
11,265
433
11,159
26,852
14,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 8 / 1
10,294
396
12,766
20,108
7,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
17
2 / 6 / 0
10,518
405
16,972
20,447
24,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 0 / 0
6,425
247
330
1,059
384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
25
Kills
8
8
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bdders14
Scylla
7
4
2
2
L
Charybdis
BlaqkTheRipper
Charybdis
1
5
1
0.3
W
Hercules
6
1
4
8
W
7
0
3
8.5
W
Athena
KillaKapG
Athena
4
3
10
3
L
Cu Chulainn
Pepa_Almondes
Cu Chulainn
4
6
2
0.83
L
1
8
1
0.19
L
Tiamat
2
6
0
0.33
W
1
0
6
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,655
Damage
52,004
103,006
Taken
90,589
95,426
Mitigated
56,766
36,403
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bdders14
Scylla
18,636
1,722
0
60
16,446
7,325
2,234
1,230
15,165
85,963
0
L
Charybdis
BlaqkTheRipper
Charybdis
10,777
6,092
0
6,657
22,123
10,231
0
9,938
12,185
0
77,830
W
Hercules
19,713
7,200
0
10,667
26,320
32,174
4,237
7,915
16,906
0
115,821
W
14,549
9,932
0
7,164
18,332
9,259
5,054
1,849
16,483
0
187,661
W
Athena
KillaKapG
Athena
8,364
1,831
5,874
6,600
29,769
39,630
1,327
2,429
27,084
39,979
0
L
Cu Chulainn
Pepa_Almondes
Cu Chulainn
11,159
2,540
40
4,515
26,852
14,505
0
5,225
21,627
0
94,104
L
12,766
8,666
0
1,394
20,108
7,402
0
8,474
11,634
0
72,061
L
Tiamat
16,972
1,516
0
3,462
20,447
24,244
103
3,245
17,202
67,894
0
W
4,393
1,552
0
6,038
12,139
7,038
23
1,592
10,396
0
103,113
L
330
38
0
115
1,059
384
0
118
941
0
1,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,152
Gold Earned
48,865
753
Minions Killed
459
0
Camps Cleared
0
2,372,175
Distance Traveled
1,711,964
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,618
485
127
5
0
443,531
1
L
Charybdis
10,363
399
132
5
0
378,335
3
W
Hercules
14,576
561
206
8
0
504,345
0
W
Izanami
14,762
568
227
9
0
427,904
0
W
Athena
13,129
505
50
2
0
518,894
0
L
Cu Chulainn
11,265
433
131
5
0
455,986
4
L
Ishtar
10,294
396
96
4
0
449,064
1
L
Tiamat
10,518
405
98
4
0
402,324
0
W
Ravana
12,067
464
143
6
0
477,501
0
L
Chaac
6,425
247
2
0
0
26,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role