Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BMYTHIC2002
Shiva
Level 99
God Stats
20W - 25L
1,450 SR
Queue Stats
199W - 200L
1,426 Elo+
Party 2
Ullr
Ullr
Losmazapanes2020
Ullr
Level 62
God Stats
2W - 1L
1,738 SR
Queue Stats
202W - 213L
1,385 Elo+
Solo
Bakasura
Bakasura
MammothTie46532
Bakasura
Level 133
God Stats
16W - 14L
1,539 SR
Queue Stats
418W - 412L
1,436 Elo+
Party 2
Tiamat
Tiamat
ObalambLegend
Tiamat
Level 108
God Stats
31W - 53L
1,391 SR
Queue Stats
419W - 425L
1,440 Elo+
Party 2
Team Averages
Level 96
1,524 SR
1,437 Elo+

VS

Team Averages
Level 94
1,477 SR
1,423 Elo+
Chaac
Chaac
Kpyr WolF
Chaac
Level 58
God Stats
3W - 3L
1,403 SR
Queue Stats
5W - 6L
1,402 Elo+
Solo
Ganesha
Ganesha
OrangenSaft244
Ganesha
Level 98
God Stats
18W - 28L
1,481 SR
Queue Stats
150W - 171L
1,398 Elo+
Party 1
Hel
Hel
SonOfSleipnir
Hel
Level 84
God Stats
3W - 4L
1,549 SR
Queue Stats
84W - 86L
1,448 Elo+
Party 1
Hou Yi
Hou Yi
mein_C_tut_W-636
Hou Yi
Level 119
God Stats
0W - 2L
1,469 SR
Queue Stats
91W - 105L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tristi25
Morgan Le Fay
Level 109
God Stats
3W - 4L
1,482 SR
Queue Stats
265W - 269L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 0
3,475
695
1,871
1,768
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,452
690
1,573
2,431
769
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
1 / 1 / 0
3,062
612
1,995
2,953
807
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
6
0 / 0 / 0
3,425
685
493
3,512
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 1
3,459
692
1,328
3,962
2,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kpyr WolF
Chaac
3
0 / 0 / 0
2,732
546
1,014
2,301
866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 1
3,601
720
1,179
2,640
1,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,424
485
0
107
38
4
1 / 1 / 0
3,174
635
2,032
3,517
880
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
tristi25
Morgan Le Fay
6
0 / 0 / 0
3,171
634
1,573
2,832
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
W
0
0
0
0
L
Chaac
Kpyr WolF
Chaac
0
0
0
0
W
1
1
0
1
W
Bakasura
0
0
0
0
W
0
1
1
0.5
L
1
0
1
1.5
L
0
0
0
0
L
1
1
0
1
L
Morgan Le Fay
tristi25
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,260
Damage
5,798
14,626
Taken
11,397
6,272
Mitigated
3,801
5,543
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,871
528
0
850
1,768
691
204
1,400
368
17,152
0
W
1,573
465
0
923
2,431
769
0
0
2,431
0
15,958
L
Chaac
Kpyr WolF
Chaac
1,014
304
0
385
2,301
866
0
94
2,195
0
5,757
W
1,995
1,055
0
570
2,953
807
0
576
2,377
0
7,930
W
Bakasura
493
291
0
1,565
3,512
1,441
0
173
3,339
0
18,897
W
1,328
99
65
1,570
3,962
2,564
0
603
3,359
12,324
390
L
1,179
422
0
1,104
2,640
1,129
0
706
1,922
7,024
0
L
0
0
0
0
107
38
0
95
0
0
0
L
2,032
1,126
0
822
3,517
880
0
694
2,811
0
11,116
L
Morgan Le Fay
tristi25
Morgan Le Fay
1,573
176
0
1,100
2,832
888
0
1,323
1,377
17,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,873
Gold Earned
15,102
155
Minions Killed
63
0
Camps Cleared
0
457,867
Distance Traveled
371,018
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,475
695
38
8
0
92,858
2
W
Shiva
3,452
690
30
6
0
81,316
0
L
Chaac
2,732
546
7
1
0
86,522
0
W
Ullr
3,062
612
12
2
0
90,734
0
W
Bakasura
3,425
685
43
9
0
108,334
0
W
Tiamat
3,459
692
32
6
0
84,625
1
L
Ganesha
3,601
720
1
0
0
99,638
0
L
Hel
2,424
485
0
0
0
0
0
L
Hou Yi
3,174
635
29
6
0
89,725
1
L
Morgan Le Fay
3,171
634
26
5
0
95,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role