Player Matchup

Danzaburou
Danzaburou
DarkHeart232
Danzaburou
Level 102
God Stats
4W - 1L
1,786 SR
Queue Stats
35W - 82L
1,322 Elo+
Solo
Kuzenbo
Kuzenbo
Schmierpopel09
Kuzenbo
Level 128
God Stats
8W - 6L
1,497 SR
Queue Stats
282W - 294L
1,454 Elo+
Party 1
Cerberus
Cerberus
pullerpeter
Cerberus
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 218L
1,464 Elo+
Party 1
Team Averages
Level 118
1,594 SR
1,414 Elo+

VS

Team Averages
Level 71
1,560 SR
1,456 Elo+
Chronos
Chronos
MuncherKid122
Chronos
Level 85
God Stats
0W - 4L
1,464 SR
Queue Stats
349W - 360L
1,499 Elo+
Solo
Loki
Loki
TailsTheRiolu
Loki
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
xiWebby
Ares
Level 65
God Stats
5W - 1L
1,715 SR
Queue Stats
21W - 27L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkHeart232
Danzaburou
12
2 / 0 / 7
8,219
747
10,898
7,651
3,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 8
9,061
824
10,648
12,324
14,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
pullerpeter
Cerberus
14
6 / 0 / 4
9,221
838
10,539
13,684
12,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
0 / 1 / 0
6,928
630
9,595
11,260
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 8 / 0
6,329
575
2,797
10,068
4,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
xiWebby
Ares
11
0 / 2 / 0
7,213
656
8,602
16,345
15,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarkHeart232
Danzaburou
2
0
7
5.5
L
Chronos
0
1
0
0
W
3
0
8
7
L
0
8
0
0
W
Cerberus
pullerpeter
Cerberus
6
0
4
8
L
Ares
xiWebby
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,085
Damage
20,994
33,659
Taken
37,673
29,999
Mitigated
26,127
14,669
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarkHeart232
Danzaburou
10,898
3,867
0
1,803
7,651
3,277
1,618
4,237
3,414
0
31,478
L
Chronos
9,595
3,424
0
2,522
11,260
5,772
0
6,763
4,497
33,244
3,731
W
10,648
3,748
3,234
3,275
12,324
14,067
75
5,958
6,366
27,913
0
L
2,797
99
0
304
10,068
4,835
0
5,707
4,361
0
9,374
W
Cerberus
pullerpeter
Cerberus
10,539
882
1,259
5,098
13,684
12,655
0
7,199
6,485
34,981
0
L
Ares
xiWebby
Ares
8,602
391
0
4,064
16,345
15,520
0
8,964
7,381
16,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,501
Gold Earned
20,470
181
Minions Killed
106
9
Camps Cleared
2
629,409
Distance Traveled
569,033
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,219
747
56
5
3
194,081
4
L
Chronos
6,928
630
79
7
2
201,356
2
W
Kuzenbo
9,061
824
32
3
1
213,930
4
L
Loki
6,329
575
9
1
0
160,626
0
W
Cerberus
9,221
838
93
8
5
221,398
5
L
Ares
7,213
656
18
2
0
207,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role