Player Matchup

Baron Samedi
Baron Samedi
Maasteer Chieff
Baron Samedi
Level 88
God Stats
2W - 2L
1,341 SR
Queue Stats
375W - 404L
1,404 Elo+
Solo
Jormungandr
Jormungandr
MattosNoob
Jormungandr
Level 149
God Stats
1W - 0L
1,429 SR
Queue Stats
11W - 23L
1,314 Elo+
Solo
Hercules
Hercules
RandyPanda
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,413 Elo+
Party 1
Lancelot
Lancelot
goku_1-7
Lancelot
Level 88
God Stats
1W - 1L
1,223 SR
Queue Stats
217W - 230L
1,482 Elo+
Solo
Xing Tian
Xing Tian
mzbadbiatch
Xing Tian
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,433 Elo+
Party 1
Team Averages
Level 108
1,399 SR
1,409 Elo+

VS

Team Averages
Level 115
1,560 SR
1,385 Elo+
Ymir
Ymir
GanksDankly
Ymir
Level 119
God Stats
3W - 2L
1,704 SR
Queue Stats
87W - 79L
1,361 Elo+
Solo
Cupid
Cupid
Miss Macchiato
Cupid
Level 113
God Stats
2W - 3L
1,534 SR
Queue Stats
221W - 223L
1,433 Elo+
Solo
Ares
Ares
Rafael Schaffer
Ares
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,265 Elo+
Solo
Nu Wa
Nu Wa
Scarlet Croft
Nu Wa
Level 105
God Stats
0W - 3L
1,560 SR
Queue Stats
56W - 45L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
flvcko_6
Ao Kuang
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 119L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Maasteer Chieff
Baron Samedi
20
4 / 5 / 17
14,667
667
25,045
22,344
15,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
MattosNoob
Jormungandr
20
4 / 6 / 14
14,488
659
19,700
32,389
34,946
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
RandyPanda
Hercules
20
6 / 4 / 10
15,170
690
16,571
40,443
35,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
goku_1-7
Lancelot
20
6 / 4 / 13
14,064
639
18,149
26,237
24,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
mzbadbiatch
Xing Tian
20
5 / 2 / 17
13,988
636
7,751
23,781
25,020
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 15
12,143
552
18,560
25,995
32,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
5 / 4 / 6
14,530
660
36,009
22,243
11,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
5,424
247
0
0
0
20
5 / 8 / 10
14,993
682
34,038
22,352
10,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
flvcko_6
Ao Kuang
20
9 / 7 / 6
14,111
641
17,739
25,568
13,076
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
57
25
Kills
20
21
Deaths
25
71
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
6
15
1.42
W
Baron Samedi
Maasteer Chieff
Baron Samedi
4
5
17
2.5
W
Jormungandr
MattosNoob
Jormungandr
4
6
14
1.83
L
5
4
6
2
L
0
0
0
0
W
Hercules
RandyPanda
Hercules
6
4
10
2.75
L
5
8
10
1.25
L
Ao Kuang
flvcko_6
Ao Kuang
9
7
6
1.71
W
Lancelot
goku_1-7
Lancelot
6
4
13
3.13
W
Xing Tian
mzbadbiatch
Xing Tian
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,216
Damage
106,346
145,194
Taken
96,158
134,355
Mitigated
66,872
69,020
Healing
34,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,560
316
3,020
3,720
25,995
32,082
426
11,303
14,692
30,231
0
W
Baron Samedi
Maasteer Chieff
Baron Samedi
25,045
2,651
14,273
7,383
22,344
15,207
3,330
14,853
7,242
75,461
0
W
Jormungandr
MattosNoob
Jormungandr
19,700
3,828
2,663
7,723
32,389
34,946
727
14,192
17,742
69,500
0
L
36,009
21,363
1,170
7,088
22,243
11,235
400
12,784
9,459
0
71,343
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
RandyPanda
Hercules
16,571
4,011
5,513
17,364
40,443
35,109
2,648
16,701
23,196
2,851
35,062
L
34,038
10,010
2,312
4,420
22,352
10,479
0
12,896
9,456
72,821
0
L
Ao Kuang
flvcko_6
Ao Kuang
17,739
4,984
1,699
10,574
25,568
13,076
0
15,898
9,670
20,586
0
W
Lancelot
goku_1-7
Lancelot
18,149
3,134
1,157
6,698
26,237
24,073
2,880
12,424
13,405
0
43,948
W
Xing Tian
mzbadbiatch
Xing Tian
7,751
893
1,630
4,616
23,781
25,020
1,148
10,077
13,272
22,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,377
Gold Earned
61,201
285
Minions Killed
182
0
Camps Cleared
0
1,908,974
Distance Traveled
1,342,626
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,143
552
19
1
0
332,928
0
W
Baron Samedi
14,667
667
92
4
0
340,271
0
W
Jormungandr
14,488
659
94
4
0
387,290
0
L
Cupid
14,530
660
79
4
0
361,940
0
L
Ares
5,424
247
0
0
0
0
0
W
Hercules
15,170
690
31
1
0
363,233
0
L
Nu Wa
14,993
682
79
4
0
319,844
1
L
Ao Kuang
14,111
641
5
0
0
327,914
0
W
Lancelot
14,064
639
44
2
0
452,941
0
W
Xing Tian
13,988
636
24
1
0
365,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role