Player Matchup

Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze IV
KaptainDonk
Arachne
Bronze IV
Level 96
God Stats
1W - 4L
1,551 SR
Queue Stats
9W - 20L
1,329 MMR
Solo
Guan Yu
Guan Yu
Gold V
Pklos
Guan Yu
Gold V
Level 138
God Stats
0W - 2L
1,632 SR
Queue Stats
43W - 48L
1,332 MMR
Solo
Ra
Ra
Bronze III
antonioo6
Ra
Bronze III
Level 42
God Stats
2W - 2L
1,556 SR
Queue Stats
2W - 2L
1,400 MMR
Party 2
Cernunnos
Cernunnos
Bronze V
shiddybuttt
Cernunnos
Bronze V
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,380 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 79
1,548 SR
1,388 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,592 SR
1,402 MMR
Set
Set
Gold V
 
Set
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold III
PeaceandLove2
Merlin
Gold III
Level 56
God Stats
23W - 21L
1,550 SR
Queue Stats
199W - 193L
1,383 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Ysadora
Hou Yi
Gold IV
Level 86
God Stats
13W - 11L
1,500 SR
Queue Stats
31W - 36L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
foreverlone98
Gilgamesh
Gold V
Level 119
God Stats
2W - 2L
1,514 SR
Queue Stats
251W - 267L
1,301 MMR
Solo
Sylvanus
Sylvanus
Bronze V
theDanceMachine
Sylvanus
Bronze V
Level 113
God Stats
1W - 2L
1,896 SR
Queue Stats
4W - 18L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 3 / 2
5,969
426
3,905
10,949
6,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
KaptainDonk
Arachne
10
0 / 4 / 0
6,105
436
6,482
15,566
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Pklos
Guan Yu
12
1 / 1 / 1
7,241
517
7,067
13,209
11,437
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 0 / 1
7,076
505
2,588
4,833
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
shiddybuttt
Cernunnos
10
0 / 6 / 1
6,120
437
4,899
13,596
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
ThorHadesYemojaDa Ji

VS

Bans
Yu HuangLokiNe ZhaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
5 / 1 / 4
8,099
579
7,605
10,828
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 2
7,467
533
7,911
4,944
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Ysadora
Hou Yi
15
7 / 0 / 5
9,165
655
12,483
9,210
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
foreverlone98
Gilgamesh
14
2 / 0 / 0
8,237
588
8,245
12,183
8,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
11
0 / 0 / 4
7,000
500
3,946
9,889
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
1
Kills
14
14
Deaths
2
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
2
0.33
W
Set
 
Set
5
1
4
7
L
Arachne
KaptainDonk
Arachne
0
4
0
0
W
0
1
2
1
L
Guan Yu
Pklos
Guan Yu
1
1
1
1.5
W
Hou Yi
Ysadora
Hou Yi
7
0
5
9.5
L
0
0
1
0.5
W
Gilgamesh
foreverlone98
Gilgamesh
2
0
0
2
L
Cernunnos
shiddybuttt
Cernunnos
0
6
1
0.08
W
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,941
Damage
40,190
58,153
Taken
47,054
31,364
Mitigated
28,051
18,900
Healing
18,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,905
26
1,859
1,790
10,949
6,858
0
4,022
6,927
15,369
2,511
W
Set
 
Set
7,605
3,343
0
1,295
10,828
5,061
198
1,131
9,697
0
64,867
L
Arachne
KaptainDonk
Arachne
6,482
4,207
0
6,192
15,566
6,181
0
1,594
13,972
0
38,845
W
7,911
269
0
548
4,944
2,154
0
897
4,047
72,164
0
L
Guan Yu
Pklos
Guan Yu
7,067
1,318
152
4,236
13,209
11,437
0
1,911
11,298
0
53,849
W
Hou Yi
Ysadora
Hou Yi
12,483
7,094
0
3,314
9,210
3,930
315
764
8,446
0
75,979
L
2,588
256
567
1,159
4,833
2,146
0
3,033
1,800
71,856
0
W
Gilgamesh
foreverlone98
Gilgamesh
8,245
2,810
0
6,338
12,183
8,534
0
562
11,621
204
65,131
L
Cernunnos
shiddybuttt
Cernunnos
4,899
2,649
0
2,945
13,596
4,742
0
1,501
12,095
0
43,411
W
Sylvanus
3,946
1,344
1,333
5,281
9,889
8,372
0
3,204
6,685
15,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,511
Gold Earned
39,968
409
Minions Killed
508
0
Camps Cleared
0
1,386,931
Distance Traveled
1,397,370
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,969
426
13
1
0
272,524
3
W
Set
8,099
579
105
8
0
324,752
0
L
Arachne
6,105
436
77
6
0
298,141
1
W
Merlin
7,467
533
135
10
0
256,834
7
L
Guan Yu
7,241
517
99
7
0
287,866
4
W
Hou Yi
9,165
655
137
10
0
282,935
6
L
Ra
7,076
505
133
10
0
292,244
4
W
Gilgamesh
8,237
588
117
8
0
272,943
0
L
Cernunnos
6,120
437
87
6
0
236,156
1
W
Sylvanus
7,000
500
14
1
0
259,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role