Player Matchup

Kali
Kali
Gold III
GigaTrollerPL
Kali
Gold III
Level 105
God Stats
5W - 1L
1,812 SR
Queue Stats
273W - 283L
1,430 MMR
Solo
Chronos
Chronos
Gold IV
Leidolf
Chronos
Gold IV
Level 147
God Stats
6W - 4L
1,737 SR
Queue Stats
590W - 600L
1,385 MMR
Solo
Vamana
Vamana
Gold V
SeccoBull
Vamana
Gold V
Level 151
God Stats
10W - 9L
1,567 SR
Queue Stats
182W - 195L
1,302 MMR
Party 1
He Bo
He Bo
Gold IV
UchihaMadaradis
He Bo
Gold IV
Level 82
God Stats
0W - 2L
1,286 SR
Queue Stats
242W - 252L
1,407 MMR
Party 1
Cernunnos
Cernunnos
Gold III
iNH0J
Cernunnos
Gold III
Level 127
God Stats
12W - 8L
1,767 SR
Queue Stats
106W - 102L
1,462 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,634 SR
1,397 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,545 SR
1,477 MMR
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nemesis
Nemesis
Silver IV
Gilonn
Nemesis
Silver IV
Level 98
God Stats
6W - 2L
1,608 SR
Queue Stats
8W - 13L
1,410 MMR
Solo
Ganesha
Ganesha
Silver I
OhHiImF0X
Ganesha
Silver I
Level 143
God Stats
5W - 1L
1,592 SR
Queue Stats
72W - 74L
1,290 MMR
Party 2
Cupid
Cupid
Silver I
ice_wolf05
Cupid
Silver I
Level 150
God Stats
2W - 0L
1,524 SR
Queue Stats
25W - 20L
1,686 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 1
10,166
508
3,497
14,269
8,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Leidolf
Chronos
17
4 / 1 / 2
10,187
509
9,174
14,199
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
SeccoBull
Vamana
15
1 / 3 / 1
9,393
470
15,407
21,515
17,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 1
8,222
411
4,335
15,760
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
iNH0J
Cernunnos
16
1 / 3 / 6
9,845
492
17,304
17,122
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
RamaThothSusanoMulan

VS

Bans
BellonaThorLancelotKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
4 / 0 / 3
11,960
598
16,039
11,358
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
 
Ne Zha
19
3 / 0 / 3
11,868
593
17,895
19,109
15,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
Gilonn
Nemesis
17
3 / 3 / 4
10,741
537
7,340
17,029
8,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
OhHiImF0X
Ganesha
14
1 / 3 / 6
9,730
487
4,717
20,736
16,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
16
2 / 4 / 2
10,369
518
9,412
14,707
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
13
13
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
3
5.5
W
Ne Zha
 
Ne Zha
3
0
3
4.5
L
2
2
1
1.25
W
Nemesis
Gilonn
Nemesis
3
3
4
1.67
L
Chronos
Leidolf
Chronos
4
1
2
5
W
Ganesha
OhHiImF0X
Ganesha
1
3
6
1.33
L
Vamana
SeccoBull
Vamana
1
3
1
0.5
L
1
4
1
0.38
L
Cernunnos
iNH0J
Cernunnos
1
3
6
1.33
W
Cupid
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,717
Damage
55,403
82,865
Taken
82,939
44,622
Mitigated
52,035
28,363
Healing
27,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,039
5,266
0
1,568
11,358
5,606
0
4,867
6,491
121,539
0
W
Ne Zha
 
Ne Zha
17,895
5,940
0
12,408
19,109
15,738
988
3,110
15,999
0
102,579
L
3,497
1,813
0
2,951
14,269
8,911
0
3,979
10,246
0
88,994
W
Nemesis
Gilonn
Nemesis
7,340
2,430
0
3,039
17,029
8,328
927
3,040
13,989
0
92,688
L
Chronos
Leidolf
Chronos
9,174
3,632
0
7,748
14,199
5,817
501
2,472
11,628
90,352
5,487
W
Ganesha
OhHiImF0X
Ganesha
4,717
369
0
2,723
20,736
16,599
112
3,557
15,727
23,778
0
L
Vamana
SeccoBull
Vamana
15,407
8,021
0
5,713
21,515
17,796
0
904
19,282
110
83,644
L
4,335
239
97
2,843
15,760
5,347
0
7,729
7,928
52,969
0
L
Cernunnos
iNH0J
Cernunnos
17,304
8,030
0
9,011
17,122
6,751
737
5,672
11,450
0
94,728
W
Cupid
9,412
5,110
642
6,641
14,707
5,764
2,110
2,284
12,423
0
86,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,813
Gold Earned
54,668
675
Minions Killed
611
0
Camps Cleared
0
1,911,352
Distance Traveled
2,109,353
40
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,960
598
178
9
0
441,301
2
W
Ne Zha
11,868
593
158
8
0
421,985
7
L
Kali
10,166
508
141
7
0
392,431
6
W
Nemesis
10,741
537
151
8
0
449,744
4
L
Chronos
10,187
509
164
8
0
392,140
11
W
Ganesha
9,730
487
3
0
0
443,157
8
L
Vamana
9,393
470
131
7
0
406,426
10
L
He Bo
8,222
411
101
5
0
360,921
6
L
Cernunnos
9,845
492
138
7
0
359,434
7
W
Cupid
10,369
518
121
6
0
353,166
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role