Player Matchup

Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
Axessor
Chaac
Platinum V
Level 94
God Stats
0W - 3L
1,595 SR
Queue Stats
94W - 90L
1,701 MMR
Party 2
Ullr
Ullr
Diamond I
MyShinyNeithNMe
Ullr
Diamond I
Level 65
God Stats
10W - 7L
1,782 SR
Queue Stats
218W - 204L
2,489 MMR
Solo
Thoth
Thoth
Platinum IV
Rr3rR
Thoth
Platinum IV
Level 59
God Stats
4W - 4L
1,642 SR
Queue Stats
89W - 79L
1,739 MMR
Party 2
Yemoja
Yemoja
Gold II
SoullessMachine
Yemoja
Gold II
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 38L
1,606 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 87
1,604 SR
1,807 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,681 SR
1,822 MMR
Awilix
Awilix
Masters
Caspitan1
Awilix
Masters
Level 148
God Stats
10W - 4L
1,901 SR
Queue Stats
136W - 108L
2,559 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
MrFIuff
Morgan Le Fay
Gold IV
Level 119
God Stats
7W - 8L
1,557 SR
Queue Stats
53W - 51L
1,608 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
dinnerden
Nu Wa
Platinum IV
Level 113
God Stats
26W - 20L
1,596 SR
Queue Stats
215W - 222L
1,693 MMR
Solo
Horus
Horus
Gold IV
mrhappy663
Horus
Gold IV
Level 48
God Stats
5W - 2L
1,844 SR
Queue Stats
25W - 19L
1,748 MMR
Solo
Cernunnos
Cernunnos
Silver II
stinmoon
Cernunnos
Silver II
Level 128
God Stats
2W - 0L
1,506 SR
Queue Stats
19W - 17L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
9 / 8 / 4
14,245
570
15,996
27,027
12,692
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Axessor
Chaac
19
3 / 5 / 5
12,674
507
12,095
27,998
29,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 6 / 4
12,132
485
15,005
25,508
9,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Rr3rR
Thoth
20
2 / 8 / 2
12,543
502
16,333
23,571
7,776
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 1 / 7
10,881
435
6,802
25,280
27,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
MulanKaliThor

VS

Bans
Yu HuangMercurySusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Caspitan1
Awilix
20
9 / 3 / 9
15,583
623
24,715
24,293
15,064
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
MrFIuff
Morgan Le Fay
20
6 / 3 / 9
14,541
582
22,888
14,175
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
dinnerden
Nu Wa
20
8 / 6 / 9
15,524
621
22,969
17,361
11,204
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
19
0 / 1 / 18
13,721
549
9,918
28,295
39,054
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
stinmoon
Cernunnos
20
5 / 3 / 8
14,190
568
19,542
22,189
12,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
81
16
Kills
28
28
Deaths
16
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
8
4
1.38
L
Chaac
Axessor
Chaac
3
5
5
1.1
W
Awilix
Caspitan1
Awilix
9
3
9
4.5
W
Morgan Le Fay
MrFIuff
Morgan Le Fay
6
3
9
3.5
L
2
6
4
0.67
L
Thoth
Rr3rR
Thoth
2
8
2
0.38
L
0
1
7
3.5
W
Nu Wa
dinnerden
Nu Wa
8
6
9
2.08
W
Horus
0
1
18
9
W
Cernunnos
stinmoon
Cernunnos
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,231
Damage
100,032
129,384
Taken
106,313
87,057
Mitigated
86,009
47,218
Healing
31,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
15,996
4,436
0
18,157
27,027
12,692
1,052
9,807
17,032
0
99,453
L
Chaac
Axessor
Chaac
12,095
2,089
0
9,357
27,998
29,401
0
8,806
18,802
0
106,412
W
Awilix
Caspitan1
Awilix
24,715
13,302
0
2,398
24,293
15,064
2,235
5,969
18,219
0
156,598
W
Morgan Le Fay
MrFIuff
Morgan Le Fay
22,888
2,934
0
2,315
14,175
8,187
763
5,836
8,249
124,538
0
L
15,005
7,037
0
4,554
25,508
9,614
1,740
6,514
18,842
0
132,865
L
Thoth
Rr3rR
Thoth
16,333
1,807
0
1,361
23,571
7,776
0
7,537
15,908
137,722
0
L
6,802
2,020
7,844
5,945
25,280
27,574
0
12,281
12,823
24,883
0
W
Nu Wa
dinnerden
Nu Wa
22,969
4,295
0
2,797
17,361
11,204
4,152
3,134
12,898
112,899
0
W
Horus
9,918
3,187
2,751
9,795
28,295
39,054
630
6,987
21,101
0
37,367
W
Cernunnos
stinmoon
Cernunnos
19,542
10,813
0
11,125
22,189
12,500
8,520
2,992
19,145
0
134,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,475
Gold Earned
73,559
724
Minions Killed
749
0
Camps Cleared
0
2,288,394
Distance Traveled
2,521,598
31
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,245
570
130
5
0
472,781
11
L
Chaac
12,674
507
166
7
0
460,389
3
W
Awilix
15,583
623
178
7
0
564,291
12
W
Morgan Le Fay
14,541
582
188
8
0
511,106
11
L
Ullr
12,132
485
198
8
0
424,462
5
L
Thoth
12,543
502
205
8
0
465,901
1
L
Yemoja
10,881
435
25
1
0
464,861
11
W
Nu Wa
15,524
621
176
7
0
431,307
5
W
Horus
13,721
549
51
2
0
541,107
7
W
Cernunnos
14,190
568
156
6
0
473,787
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role