Player Matchup

Ravana
Ravana
Alex The Jaguar
Ravana
Level 143
God Stats
1W - 1L
1,553 SR
Queue Stats
52W - 48L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
CruelWarWick
Jormungandr
Level 86
God Stats
92W - 70L
1,526 SR
Queue Stats
262W - 305L
1,442 Elo+
Solo
Ares
Ares
RookShadow141
Ares
Level 47
God Stats
10W - 11L
1,513 SR
Queue Stats
51W - 56L
1,327 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TartanBubbles10
Morgan Le Fay
Level 144
God Stats
7W - 7L
1,663 SR
Queue Stats
85W - 96L
1,432 Elo+
Party 1
Ishtar
Ishtar
hazik11
Ishtar
Level 46
God Stats
2W - 0L
1,277 SR
Queue Stats
11W - 18L
1,348 Elo+
Solo
Team Averages
Level 93
1,506 SR
1,403 Elo+

VS

Team Averages
Level 70
1,490 SR
1,369 Elo+
Fenrir
Fenrir
Byjoao8527
Fenrir
Level 76
God Stats
3W - 2L
1,549 SR
Queue Stats
116W - 108L
1,398 Elo+
Solo
Thanatos
Thanatos
El_Pepito_23_
Thanatos
Level 108
God Stats
3W - 2L
1,677 SR
Queue Stats
730W - 744L
1,460 Elo+
Solo
Heimdallr
Heimdallr
Lumpnit
Heimdallr
Level 46
God Stats
4W - 3L
1,467 SR
Queue Stats
59W - 68L
1,461 Elo+
Solo
Scylla
Scylla
Myers_1987xd
Scylla
Level 72
God Stats
15W - 19L
1,255 SR
Queue Stats
397W - 422L
1,391 Elo+
Solo
Tyr
Tyr
Nf Trixz
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
10,055
529
9,152
7,665
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
CruelWarWick
Jormungandr
15
3 / 1 / 3
9,787
515
10,727
11,207
7,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 2 / 5
8,893
468
4,687
12,715
11,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
TartanBubbles10
Morgan Le Fay
14
5 / 3 / 7
9,787
515
14,663
14,124
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
hazik11
Ishtar
15
2 / 0 / 3
9,345
492
7,363
9,604
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Byjoao8527
Fenrir
8
0 / 1 / 3
6,684
352
3,787
10,640
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
El_Pepito_23_
Thanatos
11
2 / 8 / 0
7,409
390
4,687
18,172
7,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Lumpnit
Heimdallr
15
3 / 2 / 1
8,964
472
9,528
14,044
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
12
0 / 5 / 4
7,150
376
6,055
11,080
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 0
7,311
385
2,418
11,840
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
6
7
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Fenrir
Byjoao8527
Fenrir
0
1
3
1.5
W
Jormungandr
CruelWarWick
Jormungandr
3
1
3
4.5
L
Thanatos
El_Pepito_23_
Thanatos
2
8
0
0.25
L
Heimdallr
Lumpnit
Heimdallr
3
2
1
1.75
L
Scylla
0
5
4
0.4
L
1
2
0
0.5
W
2
2
5
2.25
W
Morgan Le Fay
TartanBubbles10
Morgan Le Fay
5
3
7
2.83
W
Ishtar
hazik11
Ishtar
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,592
Damage
26,475
55,315
Taken
65,776
34,192
Mitigated
34,009
17,521
Healing
22,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,152
1,815
0
2,416
7,665
4,073
1,381
975
6,648
0
64,579
L
Fenrir
Byjoao8527
Fenrir
3,787
410
0
2,609
10,640
7,322
0
5,015
5,625
0
13,406
W
Jormungandr
CruelWarWick
Jormungandr
10,727
3,241
0
1,364
11,207
7,629
2,828
930
10,122
62,830
0
L
Thanatos
El_Pepito_23_
Thanatos
4,687
854
0
8,810
18,172
7,475
0
6,592
11,580
0
44,155
L
Heimdallr
Lumpnit
Heimdallr
9,528
3,305
0
6,419
14,044
5,927
0
4,730
9,314
0
78,237
L
Scylla
6,055
386
0
2,180
11,080
3,936
0
7,773
3,307
38,348
0
L
2,418
347
0
2,687
11,840
9,349
0
6,059
5,781
0
32,599
W
4,687
272
0
3,333
12,715
11,593
193
1,658
11,057
12,959
0
W
Morgan Le Fay
TartanBubbles10
Morgan Le Fay
14,663
1,129
51
4,466
14,124
6,927
780
1,751
12,279
61,612
0
W
Ishtar
hazik11
Ishtar
7,363
4,029
0
5,891
9,604
3,970
2,504
741
8,863
0
72,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,867
Gold Earned
37,518
438
Minions Killed
336
0
Camps Cleared
0
1,864,438
Distance Traveled
1,596,514
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,055
529
95
5
0
398,789
0
L
Fenrir
6,684
352
19
1
0
243,503
2
W
Jormungandr
9,787
515
118
6
0
371,496
6
L
Thanatos
7,409
390
68
4
0
326,630
0
L
Heimdallr
8,964
472
125
7
0
331,277
4
L
Scylla
7,150
376
64
3
0
332,196
5
L
Tyr
7,311
385
60
3
0
362,908
4
W
Ares
8,893
468
19
1
0
398,841
0
W
Morgan Le Fay
9,787
515
80
4
0
368,598
2
W
Ishtar
9,345
492
126
7
0
326,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role