Player Matchup

Zhong Kui
Zhong Kui
Be Zaded
Zhong Kui
Level 160
God Stats
49W - 28L
1,671 SR
Queue Stats
806W - 736L
1,559 Elo+
Party 1
Hun Batz
Hun Batz
CARNAGE BEAST 6
Hun Batz
Level 129
God Stats
3W - 0L
1,704 SR
Queue Stats
102W - 87L
1,594 Elo+
Party 1
Achilles
Achilles
ZergiNate
Achilles
Level 159
God Stats
25W - 19L
1,619 SR
Queue Stats
409W - 275L
1,640 Elo+
Party 1
Team Averages
Level 149
1,665 SR
1,598 Elo+

VS

Team Averages
Level 92
1,599 SR
1,517 Elo+
Zeus
Zeus
Nxrthener
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,618 Elo+
Party 2
Maui
Maui
SailingAnt876
Maui
Level 122
God Stats
5W - 7L
1,531 SR
Queue Stats
37W - 45L
1,438 Elo+
Solo
Danzaburou
Danzaburou
the_dutty_weng
Danzaburou
Level 127
God Stats
3W - 6L
1,766 SR
Queue Stats
26W - 37L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Be Zaded
Zhong Kui
12
2 / 0 / 9
7,411
741
8,230
8,830
6,677
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
12
4 / 1 / 5
7,496
750
6,873
7,105
2,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
ZergiNate
Achilles
12
5 / 1 / 3
7,540
754
8,206
9,967
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
2 / 5 / 0
6,689
669
5,446
6,680
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 2
6,450
645
3,529
13,182
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
the_dutty_weng
Danzaburou
8
0 / 2 / 2
6,004
600
4,207
7,053
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Be Zaded
Zhong Kui
2
0
9
6.5
W
Hun Batz
4
1
5
6.5
L
Zeus
2
5
0
0.4
L
0
4
2
0.25
W
Achilles
ZergiNate
Achilles
5
1
3
6.5
L
Danzaburou
the_dutty_weng
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
13,182
25,902
Taken
26,915
18,756
Mitigated
14,664
6,333
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Be Zaded
Zhong Kui
8,230
803
0
3,431
8,830
6,677
1,480
3,656
5,174
25,699
0
W
Hun Batz
6,873
1,377
0
836
7,105
2,955
619
3,158
3,947
0
24,922
L
Zeus
5,446
1,024
0
500
6,680
2,293
0
1,556
4,884
22,478
0
L
3,529
840
362
1,911
13,182
9,636
0
4,123
8,574
10,801
0
W
Achilles
ZergiNate
Achilles
8,206
1,210
0
2,066
9,967
9,124
490
2,295
7,672
0
19,799
L
Danzaburou
the_dutty_weng
Danzaburou
4,207
1,644
0
2,363
7,053
2,735
0
2,761
4,218
0
10,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,447
Gold Earned
19,143
98
Minions Killed
79
4
Camps Cleared
2
541,686
Distance Traveled
407,755
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,411
741
48
5
1
169,902
3
W
Hun Batz
7,496
750
37
4
3
187,136
2
L
Zeus
6,689
669
46
5
2
115,170
1
L
Maui
6,450
645
16
2
0
156,290
0
W
Achilles
7,540
754
13
1
0
184,648
2
L
Danzaburou
6,004
600
17
2
0
136,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role