Player Matchup

Maui
Maui
 
Maui
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kanasov
Neith
Level 128
God Stats
9W - 4L
1,654 SR
Queue Stats
422W - 446L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
MrAmarfii
Hou Yi
Level 108
God Stats
13W - 12L
1,537 SR
Queue Stats
245W - 257L
1,472 Elo+
Party 1
Terra
Terra
Repain
Terra
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,388 Elo+
Party 2
Nox
Nox
Wurstbrot
Nox
Level 151
God Stats
0W - 2L
1,297 SR
Queue Stats
22W - 31L
1,429 Elo+
Party 2
Team Averages
Level 113
1,498 SR
1,451 Elo+

VS

Team Averages
Level 153
1,544 SR
1,489 Elo+
Hachiman
Hachiman
FILcanePAZZO
Hachiman
Level 142
God Stats
1W - 1L
1,530 SR
Queue Stats
82W - 83L
1,432 Elo+
Party 3
Horus
Horus
Pepperjack1986
Horus
Level 155
God Stats
22W - 21L
1,514 SR
Queue Stats
1,086W - 1,183L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
STEUpaladin
Gilgamesh
Level 154
God Stats
5W - 3L
1,491 SR
Queue Stats
258W - 257L
1,536 Elo+
Party 3
Zeus
Zeus
Zena 2888
Zeus
Level 156
God Stats
9W - 5L
1,601 SR
Queue Stats
325W - 338L
1,473 Elo+
Party 3
Tyr
Tyr
xx Armadio xx
Tyr
Level 160
God Stats
4W - 4L
1,582 SR
Queue Stats
120W - 122L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
0 / 5 / 9
10,502
583
6,890
25,528
36,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Kanasov
Neith
20
7 / 3 / 3
12,037
669
33,517
21,469
13,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hou Yi
MrAmarfii
Hou Yi
16
2 / 4 / 7
9,770
543
18,638
19,816
12,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Repain
Terra
16
0 / 3 / 9
9,436
524
7,507
23,540
27,196
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
2 / 3 / 8
11,228
624
18,224
14,440
9,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FILcanePAZZO
Hachiman
19
4 / 2 / 7
12,129
674
20,068
15,606
8,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 3 / 11
10,995
611
4,374
23,320
24,874
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
STEUpaladin
Gilgamesh
20
3 / 2 / 14
13,419
746
17,955
29,916
37,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
19
5 / 2 / 9
12,103
672
36,684
10,226
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 2 / 9
12,080
671
19,890
28,680
33,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
68
11
Kills
18
18
Deaths
11
36
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
5
9
0.9
W
Hachiman
FILcanePAZZO
Hachiman
4
2
7
3.75
L
Neith
Kanasov
Neith
7
3
3
2.83
L
Hou Yi
MrAmarfii
Hou Yi
2
4
7
1.38
W
0
3
11
1.83
L
Terra
Repain
Terra
0
3
9
1.5
W
Gilgamesh
STEUpaladin
Gilgamesh
3
2
14
5
L
2
3
8
2
W
Zeus
5
2
9
4.75
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,776
Damage
98,971
104,793
Taken
107,748
98,862
Mitigated
109,368
44,256
Healing
59,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,890
1,027
2,407
3,509
25,528
36,871
50
10,049
15,479
9,984
0
W
Hachiman
FILcanePAZZO
Hachiman
20,068
6,053
687
2,263
15,606
8,690
4,791
4,987
10,619
0
55,874
L
Neith
Kanasov
Neith
33,517
7,866
957
7,819
21,469
13,392
324
8,584
12,885
0
71,500
L
Hou Yi
MrAmarfii
Hou Yi
18,638
8,593
1,988
3,467
19,816
12,290
384
5,556
14,260
0
31,027
W
4,374
2,499
13,345
9,026
23,320
24,874
572
6,170
16,735
59
9,989
L
Terra
Repain
Terra
7,507
1,220
12,859
8,555
23,540
27,196
0
9,372
14,168
10,264
0
W
Gilgamesh
STEUpaladin
Gilgamesh
17,955
1,756
5,412
6,964
29,916
37,583
0
10,304
19,612
5,705
28,305
L
18,224
2,793
1,890
805
14,440
9,113
148
5,509
8,931
37,241
0
W
Zeus
36,684
2,007
4,407
1,346
10,226
5,016
1,040
2,358
7,339
66,112
0
W
19,890
1,446
4,975
10,742
28,680
33,205
1,175
7,703
20,822
0
31,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,973
Gold Earned
60,726
168
Minions Killed
206
0
Camps Cleared
0
1,606,874
Distance Traveled
1,785,053
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,502
583
7
0
0
307,487
0
W
Hachiman
12,129
674
82
5
0
314,949
0
L
Neith
12,037
669
77
4
0
328,429
0
L
Hou Yi
9,770
543
23
1
0
309,935
1
W
Horus
10,995
611
9
1
0
360,544
0
L
Terra
9,436
524
4
0
0
345,137
0
W
Gilgamesh
13,419
746
28
2
0
380,887
0
L
Nox
11,228
624
57
3
0
315,886
2
W
Zeus
12,103
672
60
3
0
344,393
1
W
Tyr
12,080
671
27
2
0
384,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role