Player Matchup

Skadi
Skadi
Itzlacoluqi
Skadi
Level 127
God Stats
25W - 14L
1,588 SR
Queue Stats
128W - 142L
1,434 Elo+
Solo
Pele
Pele
Scratbow18
Pele
Level 107
God Stats
1W - 1L
1,751 SR
Queue Stats
3W - 6L
1,374 Elo+
Solo
King Arthur
King Arthur
WhoIsRat
King Arthur
Level 62
God Stats
0W - 3L
1,283 SR
Queue Stats
20W - 24L
1,314 Elo+
Solo
Tiamat
Tiamat
rus1305
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,357 Elo+
Solo
Neith
Neith
victorvihu
Neith
Level 56
God Stats
109W - 138L
1,398 SR
Queue Stats
109W - 139L
1,259 Elo+
Solo
Team Averages
Level 83
1,504 SR
1,348 Elo+

VS

Team Averages
Level 81
1,406 SR
1,317 Elo+
Ymir
Ymir
CynicPsychotic
Ymir
Level 134
God Stats
4W - 9L
1,301 SR
Queue Stats
512W - 581L
1,281 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LA_GkilIer
Morgan Le Fay
Level 64
God Stats
6W - 2L
1,395 SR
Queue Stats
108W - 128L
1,345 Elo+
Solo
Anubis
Anubis
bizoka__
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 38L
1,271 Elo+
Party 1
Janus
Janus
miojoloko
Janus
Level 109
God Stats
15W - 19L
1,366 SR
Queue Stats
707W - 778L
1,409 Elo+
Party 1
Charybdis
Charybdis
nekaplay
Charybdis
Level 69
God Stats
58W - 31L
1,468 SR
Queue Stats
458W - 492L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,712
479
9,424
10,591
3,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 1
6,889
492
4,252
10,266
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
WhoIsRat
King Arthur
12
3 / 1 / 0
7,304
522
5,396
12,750
6,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
rus1305
Tiamat
12
0 / 4 / 1
7,066
505
3,440
8,526
4,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
8
0 / 3 / 1
5,744
410
1,257
6,316
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,432
531
3,370
8,628
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
LA_GkilIer
Morgan Le Fay
14
3 / 1 / 3
7,982
570
6,337
9,496
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
bizoka__
Anubis
12
1 / 2 / 1
7,130
509
7,463
7,316
3,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
miojoloko
Janus
13
2 / 0 / 2
7,663
547
6,049
6,563
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
nekaplay
Charybdis
12
6 / 1 / 1
7,595
543
5,360
8,023
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
1
5
2
0.4
W
Morgan Le Fay
LA_GkilIer
Morgan Le Fay
3
1
3
4.5
L
1
2
1
0.75
L
King Arthur
WhoIsRat
King Arthur
3
1
0
3
W
Anubis
bizoka__
Anubis
1
2
1
0.75
W
Janus
miojoloko
Janus
2
0
2
3
W
Charybdis
nekaplay
Charybdis
6
1
1
6.5
L
Tiamat
rus1305
Tiamat
0
4
1
0.13
L
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
28,579
48,449
Taken
40,026
21,383
Mitigated
21,907
9,733
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,370
1,252
186
2,539
8,628
7,662
125
0
8,628
27,882
0
L
9,424
5,165
0
2,203
10,591
3,859
1,441
3,947
6,644
0
43,254
W
Morgan Le Fay
LA_GkilIer
Morgan Le Fay
6,337
635
0
1,754
9,496
4,425
54
2,744
6,752
58,454
0
L
4,252
968
0
4,217
10,266
3,769
0
3,659
6,607
0
48,443
L
King Arthur
WhoIsRat
King Arthur
5,396
694
0
1,550
12,750
6,712
270
9,429
3,321
0
38,969
W
Anubis
bizoka__
Anubis
7,463
942
0
3,534
7,316
3,575
520
0
7,316
43,433
0
W
Janus
miojoloko
Janus
6,049
855
197
621
6,563
2,502
527
696
5,867
60,489
4,280
W
Charybdis
nekaplay
Charybdis
5,360
2,632
0
1,654
8,023
3,743
141
0
8,023
0
34,725
L
Tiamat
rus1305
Tiamat
3,440
132
0
1,434
8,526
4,978
192
4,335
4,191
49,730
0
L
Neith
1,257
863
0
329
6,316
2,065
976
1,639
4,677
0
21,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,715
Gold Earned
37,802
359
Minions Killed
393
0
Camps Cleared
0
1,188,953
Distance Traveled
1,293,801
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,432
531
35
3
0
257,963
2
L
Skadi
6,712
479
74
5
0
222,812
2
W
Morgan Le Fay
7,982
570
94
7
0
261,252
5
L
Pele
6,889
492
85
6
0
291,956
4
L
King Arthur
7,304
522
68
5
0
266,230
6
W
Anubis
7,130
509
80
6
0
226,429
0
W
Janus
7,663
547
120
9
0
276,485
2
W
Charybdis
7,595
543
64
5
0
271,672
0
L
Tiamat
7,066
505
93
7
0
252,407
3
L
Neith
5,744
410
39
3
0
155,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role