Player Matchup

Da Ji
Da Ji
OctaneCrow
Da Ji
Level 28
God Stats
9W - 6L
1,584 SR
Queue Stats
28W - 33L
1,395 Elo+
Party 1
Bellona
Bellona
OctanePerf97
Bellona
Level 42
God Stats
9W - 3L
1,643 SR
Queue Stats
29W - 33L
1,395 Elo+
Party 1
Thoth
Thoth
xRiceKrispiez
Thoth
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 62L
1,582 Elo+
Solo
Team Averages
Level 73
1,576 SR
1,458 Elo+

VS

Team Averages
Level 80
1,495 SR
1,480 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IsraelStar
Kumbhakarna
Level 75
God Stats
3W - 6L
1,511 SR
Queue Stats
64W - 93L
1,416 Elo+
Solo
Fenrir
Fenrir
chronoxsus
Fenrir
Level 86
God Stats
14W - 11L
1,474 SR
Queue Stats
313W - 437L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
5 / 3 / 3
7,713
771
9,608
9,355
5,736
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
OctanePerf97
Bellona
9
0 / 3 / 6
6,827
683
4,343
14,056
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
5 / 1 / 4
8,092
809
9,804
6,050
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 4 / 4
7,466
747
10,581
9,939
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
IsraelStar
Kumbhakarna
10
2 / 2 / 4
7,327
733
3,783
9,172
5,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
chronoxsus
Fenrir
10
2 / 4 / 3
6,761
676
8,395
11,130
8,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
10
Kills
7
7
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
4
1.25
L
Kumbhakarna
IsraelStar
Kumbhakarna
2
2
4
2
W
Da Ji
5
3
3
2.17
W
Bellona
OctanePerf97
Bellona
0
3
6
1
L
Fenrir
chronoxsus
Fenrir
2
4
3
0.88
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
22,759
29,461
Taken
30,241
18,344
Mitigated
18,246
5,456
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,581
958
932
2,665
9,939
4,107
0
3,208
6,731
29,201
0
L
Kumbhakarna
IsraelStar
Kumbhakarna
3,783
493
1,345
1,832
9,172
5,889
0
3,536
5,636
9,552
0
W
Da Ji
9,608
1,632
578
934
9,355
5,736
324
4,698
4,657
0
15,617
W
Bellona
OctanePerf97
Bellona
4,343
804
191
3,283
14,056
10,049
321
7,509
6,547
0
10,576
L
Fenrir
chronoxsus
Fenrir
8,395
1,599
0
587
11,130
8,250
0
3,555
7,575
0
13,762
W
9,804
551
0
470
6,050
2,559
0
2,786
3,264
36,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,632
Gold Earned
21,554
93
Minions Killed
68
3
Camps Cleared
4
565,910
Distance Traveled
517,843
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,466
747
49
5
3
163,873
0
L
Kumbhakarna
7,327
733
5
1
0
169,484
3
W
Da Ji
7,713
771
12
1
1
183,450
2
W
Bellona
6,827
683
11
1
1
176,645
6
L
Fenrir
6,761
676
14
1
1
184,486
1
W
Thoth
8,092
809
70
7
1
205,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role