Player Matchup

Cu Chulainn
Cu Chulainn
Masters
DRlLLZ
Cu Chulainn
Masters
Level 127
God Stats
43W - 16L
1,799 SR
Queue Stats
454W - 170L
2,226 MMR
Party 1
Poseidon
Poseidon
Masters
GrimyGremlin
Poseidon
Masters
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 81L
2,792 MMR
Party 1
Ares
Ares
Masters
lilMMR
Ares
Masters
Level 64
God Stats
23W - 2L
2,146 SR
Queue Stats
263W - 63L
2,900 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 85
1,815 SR
2,639 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,596 SR
1,802 MMR
Gilgamesh
Gilgamesh
Diamond IV
DOK BuyAble
Gilgamesh
Diamond IV
Level 158
God Stats
1W - 2L
1,537 SR
Queue Stats
696W - 847L
2,007 MMR
Solo
Chiron
Chiron
Gold V
Dominator159260
Chiron
Gold V
Level 106
God Stats
6W - 5L
1,548 SR
Queue Stats
49W - 59L
1,460 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum III
KuRe Emperor
Baron Samedi
Platinum III
Level 146
God Stats
6W - 2L
1,704 SR
Queue Stats
58W - 59L
1,939 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DRlLLZ
Cu Chulainn
17
6 / 3 / 9
12,006
750
17,354
21,592
28,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Poseidon
GrimyGremlin
Poseidon
16
4 / 5 / 10
11,331
708
21,703
13,116
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
lilMMR
Ares
17
6 / 2 / 10
13,060
816
16,790
19,975
28,519
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabBaba YagaFenrirAchillesGuan Yu

VS

Bans
AtlasOdinHou YiCabrakanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DOK BuyAble
Gilgamesh
17
8 / 2 / 2
12,123
758
14,165
25,415
27,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 9 / 3
9,962
623
8,255
19,682
8,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KuRe Emperor
Baron Samedi
15
2 / 5 / 4
10,656
666
12,939
15,554
9,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
16
Kills
10
10
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DOK BuyAble
Gilgamesh
8
2
2
4.5
W
Cu Chulainn
DRlLLZ
Cu Chulainn
6
3
9
3.5
L
0
9
3
0.17
W
Poseidon
GrimyGremlin
Poseidon
4
5
10
1.8
L
Baron Samedi
KuRe Emperor
Baron Samedi
2
5
4
0.8
W
Ares
lilMMR
Ares
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,847
Damage
35,359
54,683
Taken
60,651
62,699
Mitigated
45,839
8,616
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DOK BuyAble
Gilgamesh
14,165
3,348
0
4,858
25,415
27,408
0
16,304
8,109
0
29,894
W
Cu Chulainn
DRlLLZ
Cu Chulainn
17,354
2,339
0
5,745
21,592
28,301
453
4,283
16,751
109
40,925
L
8,255
2,785
980
1,806
19,682
8,661
0
11,413
7,754
0
47,592
W
Poseidon
GrimyGremlin
Poseidon
21,703
2,940
0
250
13,116
5,879
1,763
3,317
9,352
78,450
0
L
Baron Samedi
KuRe Emperor
Baron Samedi
12,939
814
2,440
3,143
15,554
9,770
0
10,834
4,150
36,507
0
W
Ares
lilMMR
Ares
16,790
1,108
0
2,621
19,975
28,519
326
5,825
13,495
24,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
32,741
169
Minions Killed
170
8
Camps Cleared
6
874,140
Distance Traveled
815,762
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,123
758
27
2
1
319,012
6
W
Cu Chulainn
12,006
750
54
3
2
311,148
3
L
Chiron
9,962
623
76
5
4
252,230
3
W
Poseidon
11,331
708
104
7
5
271,494
6
L
Baron Samedi
10,656
666
67
4
1
244,520
2
W
Ares
13,060
816
11
1
1
291,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role