Player Matchup

Thoth
Thoth
Diamond V
Abature
Thoth
Diamond V
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 28L
2,005 MMR
Solo
Bacchus
Bacchus
Silver II
DuqueAleman13
Bacchus
Silver II
Level 126
God Stats
2W - 1L
1,608 SR
Queue Stats
21W - 23L
1,572 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
FeralSheev
Guan Yu
Platinum IV
Level 136
God Stats
36W - 19L
1,753 SR
Queue Stats
216W - 210L
1,819 MMR
Party 1
Ishtar
Ishtar
Gold III
froemoe
Ishtar
Gold III
Level 160
God Stats
2W - 2L
1,888 SR
Queue Stats
99W - 96L
1,396 MMR
Solo
Thanatos
Thanatos
Platinum IV
indeegunner
Thanatos
Platinum IV
Level 127
God Stats
9W - 2L
1,745 SR
Queue Stats
215W - 211L
1,777 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,699 SR
1,714 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,623 SR
1,729 MMR
Fenrir
Fenrir
Gold V
AquilesValgrand
Fenrir
Gold V
Level 69
God Stats
1W - 1L
1,804 SR
Queue Stats
59W - 69L
1,307 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
Kropans
Cu Chulainn
Bronze V
Level 149
God Stats
2W - 2L
1,697 SR
Queue Stats
67W - 83L
1,479 MMR
Solo
Ullr
Ullr
Diamond V
Masterpro02
Ullr
Diamond V
Level 124
God Stats
0W - 4L
1,541 SR
Queue Stats
114W - 89L
1,898 MMR
Solo
Cerberus
Cerberus
Masters
N8Mercy
Cerberus
Masters
Level 158
God Stats
7W - 8L
1,629 SR
Queue Stats
382W - 393L
2,653 MMR
Solo
Kukulkan
Kukulkan
Silver II
xxJUKESxx
Kukulkan
Silver II
Level 76
God Stats
4W - 8L
1,445 SR
Queue Stats
16W - 23L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Abature
Thoth
20
12 / 3 / 16
18,544
618
38,607
23,653
11,136
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
20
0 / 3 / 27
15,682
523
11,228
35,776
67,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
FeralSheev
Guan Yu
20
5 / 5 / 13
16,791
560
22,382
38,864
66,054
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
froemoe
Ishtar
20
13 / 3 / 9
19,757
659
40,730
29,029
15,033
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
indeegunner
Thanatos
20
18 / 3 / 10
19,898
663
21,014
30,263
17,006
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AwilixBakasuraKing ArthurHades

VS

Bans
Ah Muzen CabAgniThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 3
14,912
497
16,473
33,538
16,360
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Kropans
Cu Chulainn
19
0 / 10 / 5
12,801
427
14,590
34,532
24,406
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
2 / 9 / 2
13,698
457
13,015
29,844
14,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cerberus
N8Mercy
Cerberus
20
4 / 5 / 9
15,032
501
11,810
40,583
61,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
xxJUKESxx
Kukulkan
20
5 / 13 / 4
14,971
499
31,798
26,926
13,263
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
48
Kills
17
17
Deaths
48
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thoth
Abature
Thoth
12
3
16
6.67
L
6
11
3
0.68
W
Bacchus
0
3
27
4.5
W
Guan Yu
FeralSheev
Guan Yu
5
5
13
2.3
L
Cu Chulainn
Kropans
Cu Chulainn
0
10
5
0.25
L
2
9
2
0.33
L
Cerberus
N8Mercy
Cerberus
4
5
9
1.7
W
Ishtar
froemoe
Ishtar
13
3
9
5.83
W
Thanatos
indeegunner
Thanatos
18
3
10
7.67
L
Kukulkan
xxJUKESxx
Kukulkan
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,961
Damage
87,686
157,585
Taken
165,423
177,026
Mitigated
130,073
82,021
Healing
19,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Abature
Thoth
38,607
597
162
7,419
23,653
11,136
1,560
9,795
13,858
168,997
0
L
16,473
3,959
0
5,411
33,538
16,360
1,209
7,819
25,356
0
100,851
W
Bacchus
11,228
1,197
0
7,488
35,776
67,797
630
12,166
23,610
43,812
0
W
Guan Yu
FeralSheev
Guan Yu
22,382
1,748
6,508
17,935
38,864
66,054
617
10,010
28,854
98
102,372
L
Cu Chulainn
Kropans
Cu Chulainn
14,590
2,898
0
1,103
34,532
24,406
369
9,725
23,228
13,730
89,938
L
13,015
3,701
0
1,420
29,844
14,612
1,258
6,490
23,312
0
114,865
L
Cerberus
N8Mercy
Cerberus
11,810
373
0
10,064
40,583
61,432
510
13,523
25,961
70,427
0
W
Ishtar
froemoe
Ishtar
40,730
24,717
0
12,680
29,029
15,033
13,874
8,888
20,141
0
232,266
W
Thanatos
indeegunner
Thanatos
21,014
7,011
0
29,829
30,263
17,006
1,569
11,254
19,009
0
178,527
L
Kukulkan
xxJUKESxx
Kukulkan
31,798
1,652
0
1,837
26,926
13,263
305
11,833
14,646
147,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,672
Gold Earned
71,414
831
Minions Killed
796
0
Camps Cleared
0
2,965,109
Distance Traveled
2,554,344
36
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
18,544
618
228
8
0
590,072
12
L
Fenrir
14,912
497
159
5
0
540,279
3
W
Bacchus
15,682
523
37
1
0
605,556
13
W
Guan Yu
16,791
560
133
4
0
590,824
5
L
Cu Chulainn
12,801
427
142
5
0
490,560
6
L
Ullr
13,698
457
180
6
0
500,079
2
L
Cerberus
15,032
501
124
4
0
534,873
10
W
Ishtar
19,757
659
260
9
0
520,957
0
W
Thanatos
19,898
663
173
6
0
657,700
6
L
Kukulkan
14,971
499
191
6
0
488,553
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role