Player Matchup

Maui
Maui
AcuteDrip717
Maui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 56L
1,361 Elo+
Party 1
Hades
Hades
Afterburn12
Hades
Level 127
God Stats
3W - 1L
1,492 SR
Queue Stats
50W - 55L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
LilyGlaceon
Ne Zha
Level 39
God Stats
1W - 1L
1,357 SR
Queue Stats
30W - 20L
1,430 Elo+
Party 1
Team Averages
Level 85
1,450 SR
1,427 Elo+

VS

Team Averages
Level 106
1,525 SR
1,419 Elo+
Janus
Janus
Kpyr WolF
Janus
Level 57
God Stats
2W - 4L
1,435 SR
Queue Stats
35W - 63L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
Straydog2312
Sun Wukong
Level 122
God Stats
4W - 3L
1,566 SR
Queue Stats
28W - 45L
1,397 Elo+
Solo
Jormungandr
Jormungandr
mahini-hugo
Jormungandr
Level 140
God Stats
0W - 1L
1,574 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,913
659
4,916
10,484
10,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
8 / 3 / 2
9,688
807
16,142
15,719
9,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
12
0 / 1 / 6
7,490
624
8,258
12,621
5,927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kpyr WolF
Janus
12
0 / 5 / 5
7,738
645
11,423
8,418
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Straydog2312
Sun Wukong
12
5 / 3 / 1
8,533
711
8,368
12,724
8,497
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
mahini-hugo
Jormungandr
13
1 / 2 / 5
8,455
705
8,814
12,012
6,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
10
Kills
6
6
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
8
3
2
3
L
Janus
Kpyr WolF
Janus
0
5
5
0.5
W
Ne Zha
0
1
6
3
L
Sun Wukong
Straydog2312
Sun Wukong
5
3
1
1.83
L
Jormungandr
mahini-hugo
Jormungandr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,316
Damage
28,605
38,824
Taken
33,154
25,879
Mitigated
18,184
13,240
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,916
1,306
0
95
10,484
10,252
0
4,763
5,421
15,020
2,765
W
16,142
1,571
1,982
7,065
15,719
9,700
0
8,052
7,370
43,450
0
L
Janus
Kpyr WolF
Janus
11,423
193
512
543
8,418
3,476
0
5,981
2,437
32,510
0
W
Ne Zha
8,258
201
204
3,894
12,621
5,927
0
6,843
5,410
0
26,515
L
Sun Wukong
Straydog2312
Sun Wukong
8,368
937
0
1,457
12,724
8,497
0
8,160
4,564
0
19,084
L
Jormungandr
mahini-hugo
Jormungandr
8,814
2,103
48
570
12,012
6,211
54
6,917
5,095
27,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,091
Gold Earned
24,726
131
Minions Killed
128
6
Camps Cleared
4
679,090
Distance Traveled
650,124
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,913
659
19
2
1
206,821
1
W
Hades
9,688
807
75
6
4
213,028
1
L
Janus
7,738
645
68
6
1
205,793
0
W
Ne Zha
7,490
624
37
3
1
259,241
2
L
Sun Wukong
8,533
711
23
2
1
210,466
0
L
Jormungandr
8,455
705
37
3
2
233,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role