Player Matchup

Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Mokostar
Athena
Level 152
God Stats
13W - 5L
1,688 SR
Queue Stats
216W - 177L
1,553 Elo+
Party 2
Chernobog
Chernobog
Stevantus
Chernobog
Level 66
God Stats
29W - 17L
1,742 SR
Queue Stats
177W - 164L
1,537 Elo+
Party 2
Ne Zha
Ne Zha
Sucucwurst
Ne Zha
Level 47
God Stats
8W - 6L
1,852 SR
Queue Stats
90W - 46L
1,751 Elo+
Party 1
Team Averages
Level 96
1,656 SR
1,568 Elo+

VS

Team Averages
Level 91
1,603 SR
1,555 Elo+
Mercury
Mercury
KimWexlersFeet
Mercury
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 75L
1,591 Elo+
Solo
King Arthur
King Arthur
LeVraiArto
King Arthur
Level 107
God Stats
2W - 1L
1,821 SR
Queue Stats
57W - 49L
1,544 Elo+
Party 3
Hel
Hel
Staratar
Hel
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
318W - 296L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TIGJC
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,589 SR
Queue Stats
106W - 95L
1,529 Elo+
Solo
Ullr
Ullr
brymer
Ullr
Level 63
God Stats
14W - 11L
1,607 SR
Queue Stats
22W - 20L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 0 / 0
8,343
556
6,322
14,933
14,853
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
 
Chronos
13
3 / 1 / 5
7,981
532
6,081
7,580
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
Mokostar
Athena
13
2 / 1 / 8
8,236
549
6,508
13,401
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Stevantus
Chernobog
13
4 / 1 / 7
8,053
537
11,469
8,044
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ne Zha
Sucucwurst
Ne Zha
15
7 / 1 / 2
8,845
590
8,385
15,473
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,071
471
4,456
10,175
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
LeVraiArto
King Arthur
9
0 / 3 / 1
5,450
363
7,347
15,162
10,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 2 / 0
8,114
541
11,697
9,561
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
TIGJC
Morgan Le Fay
12
2 / 3 / 1
7,312
487
5,807
7,457
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
brymer
Ullr
10
0 / 5 / 1
5,950
397
4,257
10,508
4,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
4
4
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
W
Chronos
 
Chronos
3
1
5
5.5
L
1
4
1
0.38
L
King Arthur
LeVraiArto
King Arthur
0
3
1
0.17
W
Athena
Mokostar
Athena
2
1
8
6
L
1
2
0
0.5
W
Chernobog
Stevantus
Chernobog
4
1
7
7.5
W
Ne Zha
Sucucwurst
Ne Zha
7
1
2
8
L
Morgan Le Fay
TIGJC
Morgan Le Fay
2
3
1
0.83
L
Ullr
brymer
Ullr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,765
Damage
33,564
59,431
Taken
52,863
42,087
Mitigated
24,704
18,762
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,322
1,684
0
6,074
14,933
14,853
0
10,115
4,140
0
61,816
W
Chronos
 
Chronos
6,081
2,263
0
1,954
7,580
3,167
620
2,118
5,462
54,388
0
L
4,456
1,934
0
543
10,175
3,205
0
1,174
9,001
0
53,712
L
King Arthur
LeVraiArto
King Arthur
7,347
948
0
3,000
15,162
10,525
0
3,827
11,335
0
30,474
W
Athena
Mokostar
Athena
6,508
1,625
0
4,110
13,401
13,776
27
1,992
11,409
25,322
5,903
L
11,697
1,041
120
4,748
9,561
3,736
0
0
9,561
68,645
0
W
Chernobog
Stevantus
Chernobog
11,469
7,380
0
2,986
8,044
3,403
265
949
7,095
0
72,148
W
Ne Zha
Sucucwurst
Ne Zha
8,385
3,847
0
3,638
15,473
6,888
0
2,395
13,044
0
77,861
L
Morgan Le Fay
TIGJC
Morgan Le Fay
5,807
476
0
454
7,457
3,123
0
2,459
4,998
48,352
0
L
Ullr
brymer
Ullr
4,257
2,465
0
825
10,508
4,115
0
4,265
6,243
0
32,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
33,897
478
Minions Killed
388
0
Camps Cleared
0
1,468,908
Distance Traveled
1,404,954
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,343
556
117
8
0
264,629
4
W
Chronos
7,981
532
91
6
0
295,408
4
L
Mercury
7,071
471
82
5
0
335,353
6
L
King Arthur
5,450
363
26
2
0
282,366
3
W
Athena
8,236
549
33
2
0
329,888
5
L
Hel
8,114
541
138
9
0
284,224
2
W
Chernobog
8,053
537
121
8
0
272,020
5
W
Ne Zha
8,845
590
116
8
0
306,963
1
L
Morgan Le Fay
7,312
487
82
5
0
254,396
4
L
Ullr
5,950
397
60
4
0
248,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role