Player Matchup

Nike
Nike
El_afro_7001
Nike
Level 62
God Stats
3W - 3L
1,543 SR
Queue Stats
35W - 48L
1,366 Elo+
Solo
Ra
Ra
GutanTags
Ra
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 60L
1,284 Elo+
Party 2
Nemesis
Nemesis
zByELz
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 66
1,514 SR
1,383 Elo+

VS

Team Averages
Level 94
1,581 SR
1,572 Elo+
Sobek
Sobek
Pogocoop
Sobek
Level 35
God Stats
29W - 21L
1,606 SR
Queue Stats
88W - 57L
1,532 Elo+
Party 1
Ra
Ra
Royceope
Ra
Level 127
God Stats
6W - 9L
1,513 SR
Queue Stats
255W - 147L
1,597 Elo+
Party 1
Mulan
Mulan
Yster9
Mulan
Level 121
God Stats
17W - 10L
1,624 SR
Queue Stats
215W - 123L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,248
583
3,029
6,268
3,542
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
6,148
683
3,710
6,167
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
zByELz
Nemesis
8
0 / 5 / 1
5,642
627
4,040
8,854
4,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Pogocoop
Sobek
11
2 / 1 / 8
7,575
842
3,064
7,904
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 7
7,019
780
5,174
3,973
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Yster9
Mulan
12
6 / 0 / 4
7,537
837
8,583
6,768
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
3
0
0.33
W
Sobek
Pogocoop
Sobek
2
1
8
6
W
2
0
7
5.5
W
Mulan
Yster9
Mulan
6
0
4
8
L
Nemesis
zByELz
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,779
Damage
16,821
21,289
Taken
18,645
10,646
Mitigated
12,837
3,880
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,029
699
84
1,055
6,268
3,542
0
1,963
4,070
0
9,049
L
3,710
401
427
963
6,167
2,405
0
3,205
2,756
27,369
0
W
Sobek
Pogocoop
Sobek
3,064
431
400
3,982
7,904
5,302
406
2,108
5,796
10,354
0
W
5,174
270
1,772
2,064
3,973
1,650
400
965
3,008
36,757
0
W
Mulan
Yster9
Mulan
8,583
2,058
0
3,520
6,768
5,885
272
1,117
5,651
276
22,257
L
Nemesis
zByELz
Nemesis
4,040
814
622
729
8,854
4,699
0
3,346
5,213
0
6,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,038
Gold Earned
22,131
74
Minions Killed
109
1
Camps Cleared
7
458,265
Distance Traveled
535,493
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,248
583
13
1
0
119,469
0
L
Ra
6,148
683
54
6
1
166,020
3
W
Sobek
7,575
842
8
1
0
170,382
1
W
Ra
7,019
780
67
7
4
188,580
2
W
Mulan
7,537
837
34
4
3
176,531
1
L
Nemesis
5,642
627
7
1
0
172,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role