Player Matchup

Guan Yu
Guan Yu
AbelBlade
Guan Yu
Level 83
God Stats
10W - 6L
1,595 SR
Queue Stats
97W - 123L
1,362 Elo+
Party 2
Olorun
Olorun
SwaiFish
Olorun
Level 104
God Stats
4W - 5L
1,527 SR
Queue Stats
128W - 150L
1,479 Elo+
Party 2
Chiron
Chiron
rocketspeed756
Chiron
Level 87
God Stats
9W - 4L
1,679 SR
Queue Stats
134W - 143L
1,460 Elo+
Party 2
Team Averages
Level 91
1,600 SR
1,434 Elo+

VS

Team Averages
Level 80
1,500 SR
1,314 Elo+
Kuzenbo
Kuzenbo
SecretSnake69
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,371 Elo+
Party 1
Charybdis
Charybdis
WarierWolf6476
Charybdis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,398 Elo+
Party 1
Zeus
Zeus
ZPhoeniixx
Zeus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AbelBlade
Guan Yu
15
3 / 2 / 0
10,618
625
8,614
21,646
25,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
SwaiFish
Olorun
11
0 / 6 / 2
9,255
544
6,528
12,901
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 4 / 1
10,192
600
12,793
17,436
8,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
19
6 / 0 / 6
12,628
743
17,269
17,648
25,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
WarierWolf6476
Charybdis
18
6 / 3 / 4
12,155
715
25,655
20,059
8,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

3
0 / 0 / 0
8,152
480
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AbelBlade
Guan Yu
3
2
0
1.5
W
Kuzenbo
6
0
6
9
L
Olorun
SwaiFish
Olorun
0
6
2
0.17
W
Charybdis
WarierWolf6476
Charybdis
6
3
4
2.67
W
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
42,924
51,983
Taken
37,707
40,549
Mitigated
33,880
10,191
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AbelBlade
Guan Yu
8,614
587
637
4,161
21,646
25,621
401
6,533
15,113
2,739
32,957
W
Kuzenbo
17,269
5,466
0
3,028
17,648
25,533
481
2,872
13,992
41,738
0
L
Olorun
SwaiFish
Olorun
6,528
3,103
232
1,157
12,901
6,563
726
3,958
8,943
24,595
2,680
W
Charybdis
WarierWolf6476
Charybdis
25,655
15,544
0
6,769
20,059
8,347
2,944
3,912
15,693
0
80,280
W
0
0
0
0
0
0
0
0
0
0
0
L
12,793
3,449
1,170
2,834
17,436
8,365
0
7,486
9,933
0
51,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,065
Gold Earned
32,935
188
Minions Killed
144
10
Camps Cleared
4
773,023
Distance Traveled
553,370
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,618
625
54
3
3
318,226
4
W
Kuzenbo
12,628
743
40
2
3
301,757
3
L
Olorun
9,255
544
58
3
3
171,311
0
W
Charybdis
12,155
715
104
6
1
251,613
2
W
Zeus
8,152
480
0
0
0
0
0
L
Chiron
10,192
600
76
4
4
283,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role