Player Matchup

Bacchus
Bacchus
BaneofStars
Bacchus
Level 101
God Stats
11W - 6L
1,606 SR
Queue Stats
201W - 224L
1,370 Elo+
Party 1
Aphrodite
Aphrodite
C3NTR1
Aphrodite
Level 107
God Stats
1W - 2L
1,266 SR
Queue Stats
4W - 5L
1,426 Elo+
Solo
Bakasura
Bakasura
KingZapu
Bakasura
Level 51
God Stats
36W - 22L
1,580 SR
Queue Stats
175W - 197L
1,465 Elo+
Solo
Cernunnos
Cernunnos
frosenpheonix
Cernunnos
Level 94
God Stats
4W - 3L
1,273 SR
Queue Stats
104W - 129L
1,338 Elo+
Party 1
Pele
Pele
schaidar73
Pele
Level 82
God Stats
24W - 24L
1,478 SR
Queue Stats
280W - 334L
1,331 Elo+
Party 1
Team Averages
Level 87
1,441 SR
1,386 Elo+

VS

Team Averages
Level 110
1,538 SR
1,446 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Aioros21
Cabrakan
Level 127
God Stats
7W - 10L
1,584 SR
Queue Stats
36W - 42L
1,461 Elo+
Solo
Mercury
Mercury
Graffmatic
Mercury
Level 76
God Stats
2W - 6L
1,352 SR
Queue Stats
46W - 52L
1,445 Elo+
Solo
Ah Puch
Ah Puch
Jojihe
Ah Puch
Level 140
God Stats
4W - 4L
1,648 SR
Queue Stats
102W - 102L
1,404 Elo+
Solo
Izanami
Izanami
textodeexample12
Izanami
Level 99
God Stats
27W - 17L
1,604 SR
Queue Stats
79W - 86L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaneofStars
Bacchus
15
2 / 0 / 7
9,715
486
11,749
13,871
17,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
C3NTR1
Aphrodite
16
1 / 4 / 10
9,693
485
7,514
15,051
7,391
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
KingZapu
Bakasura
19
10 / 2 / 1
11,622
581
14,110
17,654
8,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
frosenpheonix
Cernunnos
16
2 / 0 / 6
9,535
477
12,275
13,434
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 5 / 6
10,205
510
17,062
22,057
15,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 7 / 2
9,756
488
16,780
17,441
8,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Aioros21
Cabrakan
13
1 / 2 / 1
9,215
461
5,602
20,335
23,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
Graffmatic
Mercury
15
1 / 5 / 4
9,734
487
9,761
20,462
8,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Jojihe
Ah Puch
18
4 / 1 / 3
11,387
569
12,224
8,552
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 0
9,037
452
10,724
15,413
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
11
11
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
7
2
0.86
L
Cabrakan
Aioros21
Cabrakan
1
2
1
0.75
W
Bacchus
BaneofStars
Bacchus
2
0
7
5.5
W
Aphrodite
C3NTR1
Aphrodite
1
4
10
1.5
L
Mercury
Graffmatic
Mercury
1
5
4
0.6
L
Ah Puch
Jojihe
Ah Puch
4
1
3
5.5
W
Bakasura
KingZapu
Bakasura
10
2
1
5.25
W
Cernunnos
frosenpheonix
Cernunnos
2
0
6
5
W
5
5
6
1.6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,710
Damage
55,091
82,067
Taken
82,203
54,072
Mitigated
51,302
32,533
Healing
26,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
16,780
2,755
1,607
2,765
17,441
8,441
842
5,174
11,084
59,675
0
L
Cabrakan
Aioros21
Cabrakan
5,602
902
1,085
4,896
20,335
23,145
0
4,568
15,131
30,700
0
W
Bacchus
BaneofStars
Bacchus
11,749
1,131
0
3,194
13,871
17,360
0
4,236
9,635
35,153
11,716
W
Aphrodite
C3NTR1
Aphrodite
7,514
940
2,689
6,996
15,051
7,391
837
8,539
6,512
62,761
0
L
Mercury
Graffmatic
Mercury
9,761
4,532
0
7,310
20,462
8,866
0
2,866
17,133
0
83,187
L
Ah Puch
Jojihe
Ah Puch
12,224
423
0
4,196
8,552
3,699
318
266
8,286
102,225
0
W
Bakasura
KingZapu
Bakasura
14,110
8,244
0
3,093
17,654
8,499
183
6,136
11,518
32
86,348
W
Cernunnos
frosenpheonix
Cernunnos
12,275
6,496
0
10,703
13,434
5,717
1,299
2,080
11,354
0
85,859
W
17,062
3,736
0
5,858
22,057
15,105
0
13,615
8,442
88
82,873
L
10,724
6,400
0
4,263
15,413
7,151
390
4,601
10,261
0
82,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,770
Gold Earned
49,129
564
Minions Killed
589
0
Camps Cleared
0
2,041,845
Distance Traveled
1,773,732
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,756
488
97
5
0
321,450
5
L
Cabrakan
9,215
461
42
2
0
354,466
6
W
Bacchus
9,715
486
49
2
0
430,236
7
W
Aphrodite
9,693
485
104
5
0
362,942
7
L
Mercury
9,734
487
112
6
0
395,027
2
L
Ah Puch
11,387
569
190
10
0
370,034
7
W
Bakasura
11,622
581
149
7
0
502,890
0
W
Cernunnos
9,535
477
149
7
0
367,328
2
W
Pele
10,205
510
113
6
0
378,449
0
L
Izanami
9,037
452
148
7
0
332,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role