Player Matchup

Fenrir
Fenrir
JippieG
Fenrir
Level 29
God Stats
3W - 3L
1,575 SR
Queue Stats
16W - 22L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
SosMeneer
Nu Wa
Level 62
God Stats
1W - 1L
1,377 SR
Queue Stats
46W - 61L
1,328 Elo+
Party 2
Neith
Neith
ZwerverEdje
Neith
Level 26
God Stats
2W - 2L
1,526 SR
Queue Stats
12W - 13L
1,366 Elo+
Party 2
Team Averages
Level 39
1,493 SR
1,356 Elo+

VS

Team Averages
Level 33
1,318 SR
1,425 Elo+
Tyr
Tyr
KOT801MACHAR
Tyr
Level 31
God Stats
17W - 26L
1,351 SR
Queue Stats
70W - 118L
1,300 Elo+
Party 1
Chang'e
Chang'e
ReedHodgson
Chang'e
Level 52
God Stats
1W - 3L
1,373 SR
Queue Stats
225W - 189L
1,522 Elo+
Solo
Hou Yi
Hou Yi
by_baA-1
Hou Yi
Level 17
God Stats
10W - 13L
1,231 SR
Queue Stats
69W - 104L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JippieG
Fenrir
14
1 / 1 / 3
10,778
634
10,664
17,680
24,750
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
SosMeneer
Nu Wa
14
2 / 5 / 2
9,942
585
11,730
10,968
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 3
10,209
601
17,321
13,087
6,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
10,802
635
11,493
21,960
29,081
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
ReedHodgson
Chang'e
17
3 / 2 / 4
11,221
660
10,028
15,762
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
by_baA-1
Hou Yi
16
1 / 0 / 6
10,624
625
12,501
13,487
5,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
8
8
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
JippieG
Fenrir
1
1
3
2.5
W
4
2
3
2.75
W
Chang'e
ReedHodgson
Chang'e
3
2
4
2.5
L
Nu Wa
SosMeneer
Nu Wa
2
5
2
0.6
L
1
2
3
1.25
W
Hou Yi
by_baA-1
Hou Yi
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,715
Damage
34,022
41,735
Taken
51,209
36,427
Mitigated
41,439
5,509
Healing
22,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
JippieG
Fenrir
10,664
1,646
0
2,727
17,680
24,750
0
5,852
11,828
0
23,349
W
11,493
945
0
5,113
21,960
29,081
788
5,459
16,501
0
28,550
W
Chang'e
ReedHodgson
Chang'e
10,028
461
6,305
7,787
15,762
6,583
177
3,928
11,834
63,567
0
L
Nu Wa
SosMeneer
Nu Wa
11,730
2,953
0
570
10,968
5,157
0
3,304
7,664
43,136
0
L
17,321
4,668
0
2,212
13,087
6,520
135
1,693
11,394
0
56,717
W
Hou Yi
by_baA-1
Hou Yi
12,501
6,761
0
3,142
13,487
5,775
1,793
2,964
10,523
0
54,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
32,647
150
Minions Killed
233
5
Camps Cleared
9
939,949
Distance Traveled
975,286
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,778
634
20
1
2
354,769
7
W
Tyr
10,802
635
40
2
1
337,902
2
W
Chang'e
11,221
660
119
7
5
330,631
4
L
Nu Wa
9,942
585
56
3
2
284,119
4
L
Neith
10,209
601
74
4
1
301,061
4
W
Hou Yi
10,624
625
74
4
3
306,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role