Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DGITALSPAC3WALK3
Baron Samedi
Level 108
God Stats
2W - 1L
1,648 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
NoLACKs
Chaac
Level 67
God Stats
9W - 5L
1,595 SR
Queue Stats
18W - 22L
1,396 Elo+
Solo
Team Averages
Level 112
1,581 SR
1,465 Elo+

VS

Team Averages
Level 129
1,333 SR
1,328 Elo+
Chaac
Chaac
AdmiralHarambe
Chaac
Level 124
God Stats
1W - 2L
1,526 SR
Queue Stats
27W - 56L
1,384 Elo+
Solo
Ra
Ra
Jesosos
Ra
Level 124
God Stats
0W - 4L
1,174 SR
Queue Stats
35W - 79L
1,316 Elo+
Party 2
Hachiman
Hachiman
pites1wp
Hachiman
Level 138
God Stats
8W - 20L
1,300 SR
Queue Stats
241W - 388L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
5 / 0 / 1
7,101
888
6,147
8,711
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
DGITALSPAC3WALK3
Baron Samedi
10
1 / 0 / 5
6,200
775
6,062
5,929
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
NoLACKs
Chaac
9
0 / 0 / 5
5,766
721
3,345
8,060
4,725
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,064
633
4,526
9,197
4,958
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 3 / 0
4,989
624
1,833
4,847
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
pites1wp
Hachiman
7
0 / 2 / 0
4,929
616
3,422
4,692
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
1
5.5
L
0
1
0
0
W
Baron Samedi
DGITALSPAC3WALK3
Baron Samedi
1
0
5
3.5
L
0
3
0
0
W
Chaac
NoLACKs
Chaac
0
0
5
2.5
L
Hachiman
pites1wp
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,554
Damage
9,781
22,700
Taken
18,736
14,793
Mitigated
8,942
11,278
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,147
552
488
2,391
8,711
6,707
470
978
7,733
25,442
0
L
4,526
64
0
3,324
9,197
4,958
0
4,890
3,952
0
16,017
W
Baron Samedi
DGITALSPAC3WALK3
Baron Samedi
6,062
531
2,419
3,394
5,929
3,361
962
687
5,242
16,695
0
L
1,833
0
711
1,044
4,847
2,034
0
3,550
1,062
10,660
0
W
Chaac
NoLACKs
Chaac
3,345
496
141
2,445
8,060
4,725
1,176
668
7,392
0
12,707
L
Hachiman
pites1wp
Hachiman
3,422
1,483
0
0
4,692
1,950
0
3,330
1,238
0
7,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,067
Gold Earned
14,982
97
Minions Killed
68
5
Camps Cleared
2
454,065
Distance Traveled
374,526
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,101
888
57
7
3
166,140
3
L
Chaac
5,064
633
34
4
2
157,552
3
W
Baron Samedi
6,200
775
21
3
1
140,475
1
L
Ra
4,989
624
24
3
0
112,759
2
W
Chaac
5,766
721
19
2
1
147,450
1
L
Hachiman
4,929
616
10
1
0
104,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role