Player Matchup

Cernunnos
Cernunnos
Karduz
Cernunnos
Level 147
God Stats
129W - 172L
1,484 SR
Queue Stats
434W - 515L
1,473 Elo+
Solo
Da Ji
Da Ji
OctaneCrow
Da Ji
Level 28
God Stats
9W - 6L
1,619 SR
Queue Stats
28W - 33L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
OctanePerf97
Sylvanus
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 33L
1,404 Elo+
Party 2
Team Averages
Level 72
1,534 SR
1,427 Elo+

VS

Team Averages
Level 68
1,500 SR
1,377 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
NeckroJoker
Achilles
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 94L
1,323 Elo+
Solo
Pele
Pele
Sevenothersenpai
Pele
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Karduz
Cernunnos
8
0 / 1 / 2
7,974
532
541
1,632
500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
15
8 / 9 / 2
10,805
720
15,389
22,616
14,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
OctanePerf97
Sylvanus
15
2 / 7 / 9
10,676
712
7,437
35,382
28,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
9 / 2 / 7
12,679
845
20,590
11,119
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
NeckroJoker
Achilles
16
5 / 3 / 11
11,586
772
12,032
18,071
17,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 6 / 9
10,554
704
15,236
15,340
6,896
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
17
17
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
9
2
7
6.25
L
Cernunnos
Karduz
Cernunnos
0
1
2
1
W
Achilles
NeckroJoker
Achilles
5
3
11
3.5
L
Da Ji
8
9
2
1
L
Sylvanus
OctanePerf97
Sylvanus
2
7
9
0.93
W
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
47,858
59,630
Taken
44,530
43,728
Mitigated
29,742
16,959
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
20,590
1,683
0
1,352
11,119
5,013
1,058
2,644
8,475
53,594
0
L
Cernunnos
Karduz
Cernunnos
541
250
0
119
1,632
500
0
336
1,175
0
1,269
W
Achilles
NeckroJoker
Achilles
12,032
3,007
0
4,554
18,071
17,833
310
2,210
14,196
0
28,192
L
Da Ji
15,389
3,856
303
1,724
22,616
14,551
0
7,733
14,399
0
38,060
L
Sylvanus
OctanePerf97
Sylvanus
7,437
2,833
1,207
13,606
35,382
28,677
0
13,681
21,047
24,854
0
W
15,236
4,498
0
1,391
15,340
6,896
548
3,121
12,219
433
39,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
34,819
72
Minions Killed
167
3
Camps Cleared
10
409,277
Distance Traveled
758,824
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,679
845
65
4
5
258,987
3
L
Cernunnos
7,974
532
2
0
0
20,613
1
W
Achilles
11,586
772
38
3
1
244,628
0
L
Da Ji
10,805
720
38
3
3
205,834
1
L
Sylvanus
10,676
712
32
2
0
182,830
0
W
Pele
10,554
704
64
4
4
255,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role