Player Matchup

Vulcan
Vulcan
Masters
BaconMarshmello
Vulcan
Masters
Level 149
God Stats
20W - 3L
2,151 SR
Queue Stats
155W - 69L
3,020 MMR
Party 1
Tyr
Tyr
Diamond I
BingoFrombus
Tyr
Diamond I
Level 66
God Stats
4W - 1L
1,723 SR
Queue Stats
51W - 24L
2,594 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond I
Psych96
Sun Wukong
Diamond I
Level 160
God Stats
3W - 2L
1,616 SR
Queue Stats
107W - 63L
2,466 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,830 SR
2,693 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 91
1,525 SR
1,849 MMR
Atlas
Atlas
Gold II
 
Atlas
Gold II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
Teamwork7685
Rama
Diamond III
Level 83
God Stats
2W - 4L
1,468 SR
Queue Stats
79W - 73L
2,125 MMR
Solo
Kukulkan
Kukulkan
Platinum I
TrueFundRaiser
Kukulkan
Platinum I
Level 121
God Stats
62W - 57L
1,605 SR
Queue Stats
301W - 378L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,392
739
8,468
3,711
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 0 / 1
7,765
777
5,787
12,595
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Psych96
Sun Wukong
11
1 / 0 / 1
7,174
717
4,319
6,179
3,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabAchillesNe ZhaGuan YuBaba Yaga

VS

Bans
ThothXing TianCabrakanKumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 1 / 0
6,165
617
2,851
9,643
5,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,963
596
4,991
4,717
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
10
0 / 0 / 0
6,300
630
3,757
5,866
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
W
0
0
2
1
W
1
0
1
1.5
W
Sun Wukong
Psych96
Sun Wukong
1
0
1
1.5
L
0
1
0
0
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,574
Damage
11,599
22,485
Taken
20,226
11,810
Mitigated
9,841
9,828
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,851
1,359
234
2,298
9,643
5,860
0
5,064
4,579
9,204
0
W
8,468
3,393
0
1,376
3,711
1,507
908
1,551
2,160
43,183
0
W
5,787
482
0
6,567
12,595
6,916
490
3,279
9,316
0
23,566
W
Sun Wukong
Psych96
Sun Wukong
4,319
756
123
1,762
6,179
3,387
0
2,434
3,745
0
18,705
L
4,991
4,040
0
1,272
4,717
1,673
0
674
4,043
0
10,942
L
Kukulkan
3,757
284
0
2,545
5,866
2,308
0
2,814
3,052
33,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,331
Gold Earned
18,428
135
Minions Killed
109
9
Camps Cleared
0
637,353
Distance Traveled
610,215
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,165
617
20
2
0
219,374
3
W
Vulcan
7,392
739
70
7
4
221,100
2
W
Tyr
7,765
777
26
3
3
228,871
0
W
Sun Wukong
7,174
717
39
4
2
187,382
0
L
Rama
5,963
596
19
2
0
177,753
3
L
Kukulkan
6,300
630
70
7
0
213,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role