Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
FuZioN x Death
Nox
Level 59
God Stats
1W - 3L
1,497 SR
Queue Stats
10W - 12L
1,429 Elo+
Party 1
Ymir
Ymir
Siggi KKM
Ymir
Level 130
God Stats
0W - 1L
1,496 SR
Queue Stats
55W - 43L
1,497 Elo+
Party 1
Team Averages
Level 86
1,497 SR
1,475 Elo+

VS

Team Averages
Level 95
1,572 SR
1,484 Elo+
Skadi
Skadi
Doraemon-_-lima
Skadi
Level 101
God Stats
20W - 9L
1,726 SR
Queue Stats
384W - 340L
1,531 Elo+
Party 2
Odin
Odin
GARYTHESNAIL59
Odin
Level 55
God Stats
9W - 2L
1,703 SR
Queue Stats
168W - 217L
1,388 Elo+
Solo
Chang'e
Chang'e
kenjitm1999
Chang'e
Level 128
God Stats
2W - 0L
1,288 SR
Queue Stats
387W - 339L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 4 / 1
7,620
693
10,163
11,075
4,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 2
7,021
638
4,930
9,035
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 2 / 3
6,722
611
4,641
13,621
13,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
9,213
838
9,403
7,030
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 3 / 7
8,528
775
6,125
12,063
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
kenjitm1999
Chang'e
14
2 / 0 / 8
8,408
764
14,149
9,983
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
4
1
0.63
W
7
0
3
8.5
L
1
4
2
0.5
W
1
3
7
1.5
L
Ymir
0
2
3
0.75
W
Chang'e
kenjitm1999
Chang'e
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,734
Damage
29,677
33,731
Taken
29,076
21,403
Mitigated
18,628
2,966
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,163
3,103
0
1,470
11,075
4,354
0
4,812
5,983
0
38,355
W
9,403
4,278
0
2,526
7,030
3,318
2,166
3,511
3,519
0
44,355
L
4,930
434
0
552
9,035
3,605
0
3,508
5,315
18,223
0
W
6,125
565
539
1,483
12,063
10,859
87
3,447
8,616
0
15,768
L
Ymir
4,641
764
0
944
13,621
13,444
0
5,262
7,918
10,081
0
W
Chang'e
kenjitm1999
Chang'e
14,149
1,666
2,300
5,462
9,983
4,451
794
3,062
6,921
33,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,363
Gold Earned
26,149
119
Minions Killed
170
2
Camps Cleared
8
557,959
Distance Traveled
646,680
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,620
693
65
6
0
191,025
1
W
Skadi
9,213
838
97
9
5
207,980
1
L
Nox
7,021
638
33
3
1
182,294
5
W
Odin
8,528
775
21
2
2
212,245
5
L
Ymir
6,722
611
21
2
1
184,640
3
W
Chang'e
8,408
764
52
5
1
226,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role