Player Matchup

Cupid
Cupid
Azaidreox
Cupid
Level 107
God Stats
1W - 0L
1,801 SR
Queue Stats
87W - 94L
1,509 Elo+
Solo
Chaac
Chaac
Calc u later539
Chaac
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,515 Elo+
Solo
Da Ji
Da Ji
Iradus
Da Ji
Level 155
God Stats
6W - 10L
1,299 SR
Queue Stats
92W - 99L
1,544 Elo+
Solo
Olorun
Olorun
LilChowderBoy0_o
Olorun
Level 103
God Stats
2W - 1L
1,506 SR
Queue Stats
4W - 6L
1,408 Elo+
Solo
Geb
Geb
ScoDucks1
Geb
Level 85
God Stats
11W - 7L
1,661 SR
Queue Stats
164W - 181L
1,487 Elo+
Solo
Team Averages
Level 93
1,553 SR
1,493 Elo+

VS

Team Averages
Level 114
1,599 SR
1,528 Elo+
Maui
Maui
Hache2861
Maui
Level 106
God Stats
4W - 2L
1,659 SR
Queue Stats
46W - 48L
1,505 Elo+
Party 1
Geb
Geb
JollyGreen352
Geb
Level 127
God Stats
104W - 90L
1,626 SR
Queue Stats
265W - 271L
1,617 Elo+
Solo
Ao Kuang
Ao Kuang
MaximoDecimo902
Ao Kuang
Level 75
God Stats
0W - 1L
1,391 SR
Queue Stats
50W - 52L
1,481 Elo+
Party 1
Janus
Janus
NightReaper313
Janus
Level 141
God Stats
15W - 8L
1,678 SR
Queue Stats
210W - 215L
1,501 Elo+
Solo
Artemis
Artemis
Roseck
Artemis
Level 122
God Stats
0W - 3L
1,639 SR
Queue Stats
95W - 106L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Azaidreox
Cupid
17
5 / 0 / 7
9,594
800
11,374
11,829
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 11
8,499
708
11,557
15,219
14,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Iradus
Da Ji
16
7 / 1 / 5
9,465
789
6,338
10,186
5,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 2 / 7
8,708
726
7,171
8,909
5,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 1 / 13
8,553
713
7,893
14,473
14,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
0 / 3 / 4
7,608
634
4,349
10,812
8,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 4
8,524
710
10,557
11,872
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
13
0 / 7 / 2
7,358
613
6,445
12,714
7,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 1 / 3
8,749
729
15,190
5,623
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Roseck
Artemis
15
2 / 3 / 3
8,362
697
12,485
10,687
5,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
17
Kills
5
5
Deaths
17
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
Azaidreox
Cupid
5
0
7
8.5
W
3
1
11
8.5
L
Maui
0
3
4
0.67
W
Da Ji
Iradus
Da Ji
7
1
5
9.5
L
1
3
4
1
W
2
2
7
2.75
L
Ao Kuang
0
7
2
0.14
L
2
1
3
3.5
L
Artemis
Roseck
Artemis
2
3
3
1.17
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,333
Damage
49,026
60,616
Taken
51,708
46,117
Mitigated
38,714
17,708
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Azaidreox
Cupid
11,374
7,410
77
5,619
11,829
6,257
785
6,551
5,238
0
49,638
W
11,557
1,067
0
5,100
15,219
14,370
0
9,508
5,485
0
30,904
L
Maui
4,349
863
0
0
10,812
8,460
0
3,517
7,295
15,100
0
W
Da Ji
Iradus
Da Ji
6,338
1,564
0
318
10,186
5,625
99
5,183
4,965
0
20,865
L
10,557
440
0
1,428
11,872
13,624
0
3,894
7,978
24,546
0
W
7,171
3,968
649
1,900
8,909
5,710
0
6,170
2,657
35,199
0
L
Ao Kuang
6,445
2,210
0
2,547
12,714
7,727
0
2,996
9,718
17,064
2,969
L
15,190
553
0
0
5,623
3,135
0
2,424
3,199
47,596
0
L
Artemis
Roseck
Artemis
12,485
5,435
0
1,422
10,687
5,768
0
2,233
8,454
0
33,819
W
7,893
488
0
4,045
14,473
14,155
0
7,881
6,527
17,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,819
Gold Earned
40,601
253
Minions Killed
219
0
Camps Cleared
0
1,146,068
Distance Traveled
1,121,747
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,594
800
97
8
0
230,510
1
W
Chaac
8,499
708
47
4
0
224,883
0
L
Maui
7,608
634
32
3
0
218,018
1
W
Da Ji
9,465
789
31
3
0
236,898
0
L
Geb
8,524
710
26
2
0
241,402
1
W
Olorun
8,708
726
62
5
0
189,556
0
L
Ao Kuang
7,358
613
19
2
0
198,517
3
L
Janus
8,749
729
78
7
0
250,657
3
L
Artemis
8,362
697
64
5
0
213,153
1
W
Geb
8,553
713
16
1
0
264,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role