Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
LozzaMi
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,441 Elo+
Solo
Chiron
Chiron
Rartarion
Chiron
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 53L
1,396 Elo+
Solo
Hades
Hades
Skizz78Bruu
Hades
Level 126
God Stats
9W - 11L
1,476 SR
Queue Stats
575W - 539L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
shmosby-78
Zhong Kui
Level 128
God Stats
7W - 6L
1,558 SR
Queue Stats
329W - 340L
1,455 Elo+
Party 2
Team Averages
Level 100
1,507 SR
1,458 Elo+

VS

Team Averages
Level 90
1,550 SR
1,464 Elo+
Kuzenbo
Kuzenbo
Axo3eo ncNx
Kuzenbo
Level 105
God Stats
2W - 0L
1,522 SR
Queue Stats
16W - 10L
1,541 Elo+
Solo
Jormungandr
Jormungandr
SHUTGOROHOвый
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,257 Elo+
Party 1
Scylla
Scylla
Theaguas32
Scylla
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 61L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
registeel18
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,726 SR
Queue Stats
23W - 36L
1,482 Elo+
Solo
Terra
Terra
А3ТЕК
Terra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
1 / 3 / 8
9,667
569
24,057
12,558
6,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
LozzaMi
Horus
18
2 / 5 / 9
10,099
594
3,952
23,219
30,163
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Rartarion
Chiron
17
5 / 6 / 2
10,167
598
18,234
18,339
9,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 9 / 6
10,859
639
26,034
29,696
35,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
shmosby-78
Zhong Kui
17
2 / 5 / 7
10,714
630
17,541
22,754
25,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Axo3eo ncNx
Kuzenbo
18
2 / 3 / 22
11,946
703
9,692
29,781
40,439
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
SHUTGOROHOвый
Jormungandr
19
4 / 3 / 18
11,581
681
15,821
19,725
12,612
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Theaguas32
Scylla
20
10 / 3 / 10
12,885
758
30,645
16,104
9,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
registeel18
Ah Muzen Cab
20
9 / 2 / 14
12,644
744
32,251
18,190
9,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Terra
А3ТЕК
Terra
18
3 / 2 / 23
11,940
702
8,741
22,347
21,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
115
12
Kills
28
28
Deaths
13
32
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
8
1.67
W
Kuzenbo
Axo3eo ncNx
Kuzenbo
2
3
22
4.33
L
Horus
LozzaMi
Horus
2
5
9
1.3
L
Chiron
Rartarion
Chiron
5
6
2
1
W
Jormungandr
SHUTGOROHOвый
Jormungandr
4
3
18
4.33
L
2
9
6
0.56
W
Scylla
Theaguas32
Scylla
10
3
10
5
W
Ah Muzen Cab
registeel18
Ah Muzen Cab
9
2
14
8
L
Zhong Kui
shmosby-78
Zhong Kui
2
5
7
1.1
W
Terra
А3ТЕК
Terra
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,818
Damage
97,150
106,566
Taken
106,147
106,361
Mitigated
93,896
46,270
Healing
54,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
24,057
2,078
1,213
1,994
12,558
6,209
44
9,805
2,753
45,718
0
W
Kuzenbo
Axo3eo ncNx
Kuzenbo
9,692
3,570
3,468
5,166
29,781
40,439
487
18,474
11,307
15,875
0
L
Horus
LozzaMi
Horus
3,952
1,936
8,064
7,232
23,219
30,163
26
11,896
11,323
0
6,810
L
Chiron
Rartarion
Chiron
18,234
5,373
2,745
3,854
18,339
9,097
770
13,680
4,659
0
32,933
W
Jormungandr
SHUTGOROHOвый
Jormungandr
15,821
3,954
2,466
1,997
19,725
12,612
1,505
12,989
6,736
40,758
0
L
26,034
473
3,265
9,170
29,696
35,521
0
17,046
12,650
52,376
0
W
Scylla
Theaguas32
Scylla
30,645
2,256
1,402
1,063
16,104
9,363
536
9,648
6,456
53,282
0
W
Ah Muzen Cab
registeel18
Ah Muzen Cab
32,251
12,267
2,214
6,532
18,190
9,796
2,395
15,229
2,961
20
56,902
L
Zhong Kui
shmosby-78
Zhong Kui
17,541
1,001
1,656
7,077
22,754
25,371
236
12,492
10,262
32,414
0
W
Terra
А3ТЕК
Terra
8,741
1,146
21,038
8,848
22,347
21,686
549
11,292
11,055
12,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,506
Gold Earned
60,996
215
Minions Killed
177
0
Camps Cleared
0
1,367,399
Distance Traveled
1,569,759
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,667
569
50
3
0
250,289
0
W
Kuzenbo
11,946
703
12
1
0
330,744
0
L
Horus
10,099
594
12
1
0
288,777
1
L
Chiron
10,167
598
47
3
0
263,243
1
W
Jormungandr
11,581
681
48
3
0
312,075
0
L
Hades
10,859
639
60
4
0
272,337
0
W
Scylla
12,885
758
60
4
0
291,447
0
W
Ah Muzen Cab
12,644
744
50
3
0
335,028
1
L
Zhong Kui
10,714
630
46
3
0
292,753
0
W
Terra
11,940
702
7
0
0
300,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role