Player Matchup

Discordia
Discordia
DieuPoulpe
Discordia
Level 145
God Stats
33W - 23L
1,717 SR
Queue Stats
223W - 206L
1,510 Elo+
Solo
Charybdis
Charybdis
Oladushek57
Charybdis
Level 77
God Stats
6W - 6L
1,664 SR
Queue Stats
277W - 240L
1,556 Elo+
Party 2
Cerberus
Cerberus
TheAllSeengOKO
Cerberus
Level 129
God Stats
1W - 1L
1,658 SR
Queue Stats
48W - 42L
1,488 Elo+
Solo
Da Ji
Da Ji
XZXcyTeHepXZX
Da Ji
Level 123
God Stats
3W - 3L
1,546 SR
Queue Stats
58W - 71L
1,439 Elo+
Party 2
He Bo
He Bo
santi15355
He Bo
Level 92
God Stats
5W - 5L
1,537 SR
Queue Stats
333W - 395L
1,480 Elo+
Solo
Team Averages
Level 113
1,625 SR
1,495 Elo+

VS

Team Averages
Level 84
1,571 SR
1,467 Elo+
Neith
Neith
IFoXyFoxI
Neith
Level 128
God Stats
6W - 3L
1,611 SR
Queue Stats
94W - 116L
1,399 Elo+
Solo
Mulan
Mulan
InflatableShrimp
Mulan
Level 65
God Stats
4W - 0L
1,881 SR
Queue Stats
63W - 68L
1,474 Elo+
Party 1
Thor
Thor
MikyRedEight
Thor
Level 76
God Stats
27W - 30L
1,500 SR
Queue Stats
570W - 598L
1,482 Elo+
Solo
Geb
Geb
Swds2Plwshrs1
Geb
Level 66
God Stats
14W - 11L
1,499 SR
Queue Stats
121W - 134L
1,515 Elo+
Solo
Aphrodite
Aphrodite
cookieeater3000
Aphrodite
Level 86
God Stats
9W - 14L
1,362 SR
Queue Stats
52W - 62L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DieuPoulpe
Discordia
16
1 / 2 / 5
10,388
1,039
18,722
8,026
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Oladushek57
Charybdis
15
0 / 5 / 6
9,868
987
12,061
14,832
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
15
2 / 2 / 4
10,145
1,015
7,745
21,450
15,092
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 4 / 3
10,127
1,013
11,409
15,536
8,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
15
1 / 4 / 2
9,636
964
6,990
9,542
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

195

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IFoXyFoxI
Neith
17
6 / 2 / 6
11,266
1,127
18,071
10,763
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 1 / 11
11,219
1,122
18,426
19,815
22,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
7 / 1 / 4
11,427
1,143
15,255
8,591
4,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
0 / 0 / 9
11,296
1,130
8,218
12,890
14,667
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
cookieeater3000
Aphrodite
17
1 / 2 / 11
10,491
1,049
5,438
10,029
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
6
Kills
17
17
Deaths
6
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
DieuPoulpe
Discordia
1
2
5
1.75
W
Neith
IFoXyFoxI
Neith
6
2
6
4.5
W
3
1
11
8.5
W
7
1
4
9
L
Charybdis
Oladushek57
Charybdis
0
5
6
0.6
W
0
0
9
4.5
L
Cerberus
2
2
4
2
L
2
4
3
0.88
W
Aphrodite
cookieeater3000
Aphrodite
1
2
11
3.25
L
He Bo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,927
Damage
65,408
69,386
Taken
62,088
37,339
Mitigated
52,366
6,587
Healing
23,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DieuPoulpe
Discordia
18,722
1,021
0
675
8,026
3,289
0
1,063
6,727
43,377
0
W
Neith
IFoXyFoxI
Neith
18,071
10,304
0
2,272
10,763
4,947
0
6,408
4,355
0
46,386
W
18,426
2,193
0
3,267
19,815
22,321
0
11,005
8,810
0
39,815
W
15,255
3,248
0
0
8,591
4,323
0
3,505
5,086
0
29,554
L
Charybdis
Oladushek57
Charybdis
12,061
4,018
0
785
14,832
6,905
0
3,124
11,337
0
30,742
W
8,218
1,100
0
2,367
12,890
14,667
0
7,488
5,402
15,268
0
L
Cerberus
7,745
542
0
3,195
21,450
15,092
0
3,526
17,779
23,688
0
L
11,409
1,518
0
0
15,536
8,058
0
2,552
12,690
0
20,945
W
Aphrodite
cookieeater3000
Aphrodite
5,438
384
10,323
5,511
10,029
6,108
0
5,051
4,978
17,828
0
L
He Bo
6,990
155
989
943
9,542
3,995
0
3,391
5,987
23,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,164
Gold Earned
55,699
206
Minions Killed
206
6
Camps Cleared
11
984,536
Distance Traveled
1,027,060
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,388
1,039
63
6
0
203,468
0
W
Neith
11,266
1,127
86
9
1
181,010
0
W
Mulan
11,219
1,122
32
3
3
213,946
2
W
Thor
11,427
1,143
46
5
4
206,941
0
L
Charybdis
9,868
987
53
5
4
178,058
0
W
Geb
11,296
1,130
11
1
1
217,234
0
L
Cerberus
10,145
1,015
41
4
0
186,575
0
L
Da Ji
10,127
1,013
16
2
2
216,941
1
W
Aphrodite
10,491
1,049
31
3
2
207,929
0
L
He Bo
9,636
964
33
3
0
199,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role