Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
CageThePig
Nemesis
Level 115
God Stats
0W - 1L
1,503 SR
Queue Stats
15W - 22L
1,469 Elo+
Party 2
Izanami
Izanami
HybridForcer
Izanami
Level 105
God Stats
0W - 1L
1,702 SR
Queue Stats
56W - 61L
1,498 Elo+
Party 1
Hades
Hades
vandaaliking
Hades
Level 118
God Stats
28W - 13L
1,577 SR
Queue Stats
95W - 82L
1,525 Elo+
Party 1
Team Averages
Level 98
1,556 SR
1,498 Elo+

VS

Team Averages
Level 127
1,671 SR
1,620 Elo+
Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
EboyNik
Odin
Level 142
God Stats
28W - 15L
1,631 SR
Queue Stats
191W - 190L
1,526 Elo+
Solo
Xbalanque
Xbalanque
Feripper
Xbalanque
Level 62
God Stats
7W - 0L
1,807 SR
Queue Stats
56W - 14L
1,768 Elo+
Party 3
Horus
Horus
JianrieL
Horus
Level 129
God Stats
11W - 4L
1,907 SR
Queue Stats
360W - 205L
1,677 Elo+
Party 3
Sol
Sol
Vredota
Sol
Level 160
God Stats
4W - 2L
1,511 SR
Queue Stats
81W - 46L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 0 / 2
7,597
691
2,821
11,670
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
 
Gilgamesh
13
0 / 4 / 0
7,142
649
4,577
11,394
8,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
CageThePig
Nemesis
13
0 / 4 / 2
7,450
677
5,591
10,670
4,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
HybridForcer
Izanami
14
1 / 3 / 1
7,927
721
5,695
11,081
4,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 1
7,848
713
6,160
9,106
4,462
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 0 / 7
9,075
825
10,351
5,581
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
EboyNik
Odin
16
2 / 1 / 4
9,399
854
4,189
9,158
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Feripper
Xbalanque
15
2 / 2 / 7
8,870
806
12,696
8,875
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
JianrieL
Horus
15
3 / 0 / 8
8,886
808
8,679
11,146
11,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
16
3 / 0 / 4
8,975
816
10,162
8,667
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
12
12
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
0
2
2
L
Gilgamesh
 
Gilgamesh
0
4
0
0
W
Discordia
 
Discordia
2
0
7
5.5
L
Nemesis
CageThePig
Nemesis
0
4
2
0.25
W
Odin
EboyNik
Odin
2
1
4
4
W
Xbalanque
Feripper
Xbalanque
2
2
7
2.75
L
Izanami
HybridForcer
Izanami
1
3
1
0.5
W
Horus
JianrieL
Horus
3
0
8
7
W
Sol
3
0
4
5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,844
Damage
46,077
53,921
Taken
43,427
28,990
Mitigated
30,610
12,243
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,821
108
0
3,290
11,670
7,148
0
5,350
6,125
11,148
0
L
Gilgamesh
 
Gilgamesh
4,577
754
0
2,332
11,394
8,723
0
3,496
7,587
0
16,094
W
Discordia
 
Discordia
10,351
967
0
821
5,581
2,449
1,555
848
4,733
39,701
0
L
Nemesis
CageThePig
Nemesis
5,591
1,726
0
1,950
10,670
4,217
0
1,939
8,505
0
17,299
W
Odin
EboyNik
Odin
4,189
562
0
1,967
9,158
9,018
688
2,663
6,495
0
27,521
W
Xbalanque
Feripper
Xbalanque
12,696
4,932
0
2,377
8,875
3,556
2,048
2,187
6,688
0
49,070
L
Izanami
HybridForcer
Izanami
5,695
3,269
0
1,362
11,081
4,440
0
5,367
5,422
0
30,458
W
Horus
JianrieL
Horus
8,679
2,969
2,876
4,089
11,146
11,631
501
1,152
9,994
116
17,103
W
Sol
10,162
3,814
0
4,724
8,667
3,956
3,757
2,131
6,536
33,928
3,305
L
6,160
1,014
106
3,203
9,106
4,462
25
3,115
5,719
24,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,964
Gold Earned
45,205
206
Minions Killed
243
0
Camps Cleared
0
1,072,586
Distance Traveled
1,290,131
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,597
691
31
3
0
187,199
3
L
Gilgamesh
7,142
649
21
2
0
197,303
2
W
Discordia
9,075
825
53
5
0
249,595
6
L
Nemesis
7,450
677
39
4
0
222,644
1
W
Odin
9,399
854
53
5
0
283,415
4
W
Xbalanque
8,870
806
58
5
0
250,462
4
L
Izanami
7,927
721
63
6
0
214,179
3
W
Horus
8,886
808
17
2
0
263,803
1
W
Sol
8,975
816
62
6
0
242,856
3
L
Hades
7,848
713
52
5
0
251,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role