Player Matchup

Erlang Shen
Erlang Shen
GmanGayming
Erlang Shen
Level 18
God Stats
0W - 1L
1,334 SR
Queue Stats
14W - 22L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ProtonNL
Morgan Le Fay
Level 24
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 35L
1,449 Elo+
Solo
Chronos
Chronos
TakedaEl
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,523 Elo+
Solo
Mercury
Mercury
Xuchil
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 104L
1,485 Elo+
Solo
Cabrakan
Cabrakan
caraudioboyy
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,665 Elo+
Solo
Team Averages
Level 23
1,424 SR
1,506 Elo+

VS

Team Averages
Level 131
1,512 SR
1,530 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
EzGarM
Arachne
Level 160
God Stats
1W - 0L
1,474 SR
Queue Stats
6W - 2L
1,611 Elo+
Party 1
Hades
Hades
IamBot4U
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,389 Elo+
Solo
Sobek
Sobek
JHOFER1
Sobek
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,591 Elo+
Party 1
Agni
Agni
Trolertopo1
Agni
Level 160
God Stats
1W - 0L
1,587 SR
Queue Stats
15W - 10L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GmanGayming
Erlang Shen
17
5 / 3 / 11
10,122
920
14,065
32,472
24,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
ProtonNL
Morgan Le Fay
16
4 / 4 / 8
9,064
824
16,097
11,353
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
TakedaEl
Chronos
17
6 / 5 / 6
10,019
911
16,985
14,092
7,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Xuchil
Mercury
14
2 / 8 / 10
8,332
757
6,580
12,920
7,133
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
caraudioboyy
Cabrakan
14
1 / 6 / 10
8,726
793
5,893
18,910
29,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
10 / 4 / 9
10,779
980
22,308
13,245
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
EzGarM
Arachne
15
4 / 5 / 17
9,805
891
7,876
19,493
21,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
IamBot4U
Hades
16
4 / 4 / 13
9,577
871
11,741
13,873
9,918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
JHOFER1
Sobek
16
1 / 4 / 21
9,907
901
10,194
17,574
26,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 3 / 16
9,897
900
26,409
11,694
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
102
18
Kills
26
26
Deaths
20
45
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
4
9
3.63
W
Arachne
EzGarM
Arachne
4
5
17
2.5
L
Erlang Shen
GmanGayming
Erlang Shen
5
3
11
3.5
W
Hades
IamBot4U
Hades
4
4
13
2.63
W
Sobek
JHOFER1
Sobek
1
4
21
2.88
L
Morgan Le Fay
ProtonNL
Morgan Le Fay
4
4
8
2
L
Chronos
TakedaEl
Chronos
6
5
6
1.8
W
7
3
16
5
L
Mercury
Xuchil
Mercury
2
8
10
0.88
L
Cabrakan
caraudioboyy
Cabrakan
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,620
Damage
78,528
89,747
Taken
75,879
74,702
Mitigated
70,458
29,738
Healing
31,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
22,308
10,176
643
3,246
13,245
6,695
1,590
6,592
6,653
0
36,064
W
Arachne
EzGarM
Arachne
7,876
4,674
2,017
5,603
19,493
21,229
501
9,116
10,377
0
10,286
L
Erlang Shen
GmanGayming
Erlang Shen
14,065
7,217
5,106
17,571
32,472
24,269
512
16,736
15,736
314
24,387
W
Hades
IamBot4U
Hades
11,741
1,986
1,710
5,379
13,873
9,918
1,308
7,925
5,948
24,825
0
W
Sobek
JHOFER1
Sobek
10,194
998
1,525
4,053
17,574
26,142
304
7,799
9,775
14,898
0
L
Morgan Le Fay
ProtonNL
Morgan Le Fay
16,097
785
760
1,108
11,353
6,540
343
5,581
5,772
30,280
0
L
Chronos
TakedaEl
Chronos
16,985
3,830
121
1,628
14,092
7,530
636
7,881
6,211
31,878
0
W
26,409
3,030
3,098
4,574
11,694
6,474
1,022
7,852
3,842
45,921
0
L
Mercury
Xuchil
Mercury
6,580
2,345
632
818
12,920
7,133
0
6,338
6,582
0
12,844
L
Cabrakan
caraudioboyy
Cabrakan
5,893
581
380
1,614
18,910
29,230
128
11,808
7,102
10,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,263
Gold Earned
49,965
144
Minions Killed
121
0
Camps Cleared
0
1,050,106
Distance Traveled
1,025,016
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,779
980
33
3
0
202,673
0
W
Arachne
9,805
891
10
1
0
209,030
1
L
Erlang Shen
10,122
920
36
3
0
230,257
1
W
Hades
9,577
871
31
3
0
183,127
0
W
Sobek
9,907
901
6
1
0
218,067
0
L
Morgan Le Fay
9,064
824
35
3
0
214,204
0
L
Chronos
10,019
911
44
4
0
199,955
0
W
Agni
9,897
900
41
4
0
212,119
2
L
Mercury
8,332
757
15
1
0
225,912
0
L
Cabrakan
8,726
793
14
1
0
179,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role