Player Matchup

Izanami
Izanami
JanaJe
Izanami
Level 88
God Stats
124W - 128L
1,471 SR
Queue Stats
241W - 289L
1,387 Elo+
Party 2
Maui
Maui
JohnDalex98
Maui
Level 85
God Stats
1W - 6L
1,285 SR
Queue Stats
229W - 277L
1,354 Elo+
Party 2
Discordia
Discordia
Mikvarce
Discordia
Level 87
God Stats
1W - 4L
1,267 SR
Queue Stats
168W - 182L
1,437 Elo+
Solo
Skadi
Skadi
SlyD3rR
Skadi
Level 104
God Stats
28W - 29L
1,535 SR
Queue Stats
44W - 45L
1,442 Elo+
Party 1
Pele
Pele
headhtr
Pele
Level 26
God Stats
10W - 8L
1,484 SR
Queue Stats
35W - 35L
1,413 Elo+
Party 1
Team Averages
Level 78
1,408 SR
1,407 Elo+

VS

Team Averages
Level 83
1,479 SR
1,465 Elo+
Geb
Geb
Liukuri
Geb
Level 47
God Stats
2W - 2L
1,222 SR
Queue Stats
24W - 22L
1,439 Elo+
Party 3
Anubis
Anubis
MatsQuu
Anubis
Level 84
God Stats
11W - 1L
1,471 SR
Queue Stats
57W - 33L
1,524 Elo+
Party 3
Heimdallr
Heimdallr
MelinteBogdan
Heimdallr
Level 97
God Stats
15W - 17L
1,461 SR
Queue Stats
137W - 151L
1,400 Elo+
Solo
Guan Yu
Guan Yu
MrJeti
Guan Yu
Level 39
God Stats
15W - 6L
1,716 SR
Queue Stats
34W - 18L
1,511 Elo+
Party 3
Sun Wukong
Sun Wukong
alvibaboon22
Sun Wukong
Level 148
God Stats
9W - 6L
1,523 SR
Queue Stats
98W - 85L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JanaJe
Izanami
19
2 / 7 / 3
12,938
462
24,443
34,323
13,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 8
11,713
418
8,849
33,997
48,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Mikvarce
Discordia
19
3 / 4 / 3
12,001
429
18,588
19,466
6,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
SlyD3rR
Skadi
18
8 / 8 / 2
12,508
447
30,279
28,432
11,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
headhtr
Pele
17
1 / 11 / 4
11,261
402
12,451
31,086
13,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
1 / 3 / 14
13,156
470
14,427
29,196
37,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
MatsQuu
Anubis
20
13 / 4 / 11
15,989
571
33,927
30,507
21,164
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MelinteBogdan
Heimdallr
20
7 / 3 / 10
15,084
539
27,698
32,159
16,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
MrJeti
Guan Yu
19
6 / 3 / 9
14,264
509
20,013
37,844
53,801
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
alvibaboon22
Sun Wukong
20
9 / 3 / 8
16,005
572
24,799
32,243
21,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
16
Kills
36
37
Deaths
16
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
JanaJe
Izanami
2
7
3
0.5
L
2
7
8
0.86
W
Geb
1
3
14
2.67
W
Anubis
MatsQuu
Anubis
13
4
11
4.63
W
Heimdallr
MelinteBogdan
Heimdallr
7
3
10
4
L
Discordia
Mikvarce
Discordia
3
4
3
1.13
W
Guan Yu
MrJeti
Guan Yu
6
3
9
3.5
L
Skadi
SlyD3rR
Skadi
8
8
2
1.13
W
Sun Wukong
alvibaboon22
Sun Wukong
9
3
8
4.33
L
Pele
headhtr
Pele
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,610
Damage
120,864
147,304
Taken
161,949
93,329
Mitigated
151,050
32,257
Healing
75,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
JanaJe
Izanami
24,443
17,319
0
10,331
34,323
13,079
907
6,178
28,145
0
127,443
L
8,849
2,519
910
4,670
33,997
48,497
0
11,841
22,156
29,985
0
W
Geb
14,427
1,326
1,147
4,305
29,196
37,170
1,244
5,899
23,297
40,489
0
W
Anubis
MatsQuu
Anubis
33,927
2,887
0
19,445
30,507
21,164
4,006
6,776
23,731
132,357
0
W
Heimdallr
MelinteBogdan
Heimdallr
27,698
16,491
0
16,107
32,159
16,997
11,846
4,732
27,427
0
163,394
L
Discordia
Mikvarce
Discordia
18,588
1,104
816
3,358
19,466
6,813
0
10,824
8,642
88,583
0
W
Guan Yu
MrJeti
Guan Yu
20,013
3,329
8,149
10,922
37,844
53,801
139
6,770
31,074
0
76,373
L
Skadi
SlyD3rR
Skadi
30,279
15,709
0
7,364
28,432
11,500
340
11,919
16,513
24
105,127
W
Sun Wukong
alvibaboon22
Sun Wukong
24,799
5,443
0
15,757
32,243
21,918
4,128
5,065
27,178
0
129,965
L
Pele
headhtr
Pele
12,451
2,398
0
4,808
31,086
13,440
0
7,592
23,494
0
95,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,421
Gold Earned
74,498
611
Minions Killed
663
0
Camps Cleared
0
2,421,495
Distance Traveled
2,658,686
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,938
462
201
7
0
431,382
4
L
Maui
11,713
418
34
1
0
498,183
4
W
Geb
13,156
470
44
2
0
551,155
1
W
Anubis
15,989
571
157
6
0
462,712
1
W
Heimdallr
15,084
539
176
6
0
463,042
2
L
Discordia
12,001
429
118
4
0
506,147
5
W
Guan Yu
14,264
509
114
4
0
577,957
2
L
Skadi
12,508
447
150
5
0
508,244
1
W
Sun Wukong
16,005
572
172
6
0
603,820
5
L
Pele
11,261
402
108
4
0
477,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role