Player Matchup

Pele
Pele
DrLukeSkywalker
Pele
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,409 Elo+
Solo
Fenrir
Fenrir
Mishyulya
Fenrir
Level 96
God Stats
0W - 1L
1,269 SR
Queue Stats
16W - 19L
1,326 Elo+
Solo
Aphrodite
Aphrodite
Rudytaper
Aphrodite
Level 142
God Stats
1W - 6L
1,219 SR
Queue Stats
193W - 212L
1,450 Elo+
Party 1
Vamana
Vamana
The Jay Mac
Vamana
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,362 Elo+
Party 1
Nox
Nox
blinkry
Nox
Level 99
God Stats
3W - 5L
1,559 SR
Queue Stats
184W - 190L
1,468 Elo+
Party 1
Team Averages
Level 80
1,409 SR
1,403 Elo+

VS

Team Averages
Level 72
1,559 SR
1,403 Elo+
Mulan
Mulan
Brainfart89
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 44L
1,545 Elo+
Solo
Skadi
Skadi
C4ST3R
Skadi
Level 109
God Stats
2W - 0L
1,797 SR
Queue Stats
119W - 96L
1,443 Elo+
Solo
Maui
Maui
KingTreveus
Maui
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 51L
1,494 Elo+
Solo
Yemoja
Yemoja
LaReineRaRousse
Yemoja
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 150L
1,317 Elo+
Solo
Neith
Neith
LoneWolf125
Neith
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 40L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 4
12,162
608
21,096
31,310
16,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Mishyulya
Fenrir
18
6 / 11 / 3
12,664
633
13,348
28,351
16,690
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Rudytaper
Aphrodite
20
2 / 5 / 9
11,823
591
14,955
27,794
22,531
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
20
5 / 7 / 7
14,020
701
15,042
38,853
39,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
18
0 / 8 / 8
11,066
553
25,333
18,410
10,302
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 21
13,323
666
26,927
30,908
34,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
C4ST3R
Skadi
20
18 / 3 / 17
15,405
770
47,877
23,572
18,685
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 4 / 26
13,340
667
17,038
20,044
13,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 4 / 24
13,019
651
12,266
20,850
20,313
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

20
7 / 2 / 25
13,630
682
27,893
18,711
11,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
154
18
Kills
41
41
Deaths
18
31
Assists
113
Player
Kills
Deaths
Assists
KDA
W
7
5
21
3.5
W
Skadi
C4ST3R
Skadi
18
3
17
8.83
L
5
10
4
0.7
W
6
4
26
4.75
W
3
4
24
3.75
W
7
2
25
9.75
L
Fenrir
Mishyulya
Fenrir
6
11
3
0.68
L
Aphrodite
Rudytaper
Aphrodite
2
5
9
1.3
L
Vamana
5
7
7
1.21
L
Nox
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,774
Damage
132,001
144,718
Taken
114,085
104,783
Mitigated
97,619
58,870
Healing
55,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,927
4,008
3,934
9,758
30,908
34,064
880
11,071
19,837
482
40,096
W
Skadi
C4ST3R
Skadi
47,877
17,841
5,165
9,526
23,572
18,685
3,714
6,507
17,065
0
95,601
L
21,096
2,717
1,542
9,879
31,310
16,080
0
6,181
24,919
0
38,535
W
17,038
2,960
3,849
3,628
20,044
13,200
1,448
9,882
10,162
24,439
0
W
12,266
2,173
7,664
2,249
20,850
20,313
1,102
7,683
13,167
30,418
0
W
27,893
6,557
1,696
7,797
18,711
11,357
2,323
5,145
13,566
0
46,279
L
Fenrir
Mishyulya
Fenrir
13,348
3,429
398
4,500
28,351
16,690
0
5,124
23,020
0
20,448
L
Aphrodite
Rudytaper
Aphrodite
14,955
2,701
15,665
14,667
27,794
22,531
0
6,529
20,875
30,834
0
L
Vamana
15,042
6,420
2,569
5,781
38,853
39,180
0
7,268
31,246
0
41,513
L
Nox
25,333
1,250
2,743
1,126
18,410
10,302
0
3,372
15,003
43,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,735
Gold Earned
68,717
180
Minions Killed
209
0
Camps Cleared
0
1,763,591
Distance Traveled
1,788,686
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,323
666
19
1
0
345,129
0
W
Skadi
15,405
770
85
4
0
373,282
2
L
Pele
12,162
608
25
1
0
323,530
0
W
Maui
13,340
667
24
1
0
369,582
1
W
Yemoja
13,019
651
25
1
0
362,379
4
W
Neith
13,630
682
56
3
0
338,314
1
L
Fenrir
12,664
633
16
1
0
336,968
3
L
Aphrodite
11,823
591
46
2
0
350,909
0
L
Vamana
14,020
701
49
2
0
398,384
0
L
Nox
11,066
553
44
2
0
353,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role