Player Matchup

Merlin
Merlin
Desnik
Merlin
Level 160
God Stats
46W - 14L
1,645 SR
Queue Stats
249W - 130L
1,732 Elo+
Party 2
Horus
Horus
Eρις
Horus
Level 160
God Stats
30W - 11L
1,725 SR
Queue Stats
122W - 81L
1,673 Elo+
Party 2
Geb
Geb
RageofTheEarth
Geb
Level 160
God Stats
25W - 14L
1,767 SR
Queue Stats
548W - 404L
1,702 Elo+
Party 2
Team Averages
Level 160
1,712 SR
1,703 Elo+

VS

Team Averages
Level 122
1,423 SR
1,426 Elo+
Atlas
Atlas
Fox5in
Atlas
Level 102
God Stats
2W - 6L
1,475 SR
Queue Stats
591W - 682L
1,401 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SuperMadera
Ah Muzen Cab
Level 104
God Stats
0W - 2L
1,196 SR
Queue Stats
23W - 30L
1,394 Elo+
Solo
Ah Puch
Ah Puch
tonebonetony
Ah Puch
Level 160
God Stats
7W - 7L
1,597 SR
Queue Stats
551W - 517L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Desnik
Merlin
18
9 / 1 / 3
12,577
740
22,398
14,646
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Eρις
Horus
16
2 / 3 / 9
11,595
682
15,081
20,765
18,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 0 / 10
12,251
721
10,133
15,647
16,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fox5in
Atlas
13
0 / 3 / 3
9,767
575
7,093
18,122
23,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
SuperMadera
Ah Muzen Cab
14
2 / 4 / 2
10,674
628
11,218
22,411
8,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
tonebonetony
Ah Puch
16
2 / 5 / 2
10,701
629
19,817
17,315
7,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
4
4
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Desnik
Merlin
9
1
3
10.5
W
Horus
Eρις
Horus
2
3
9
2.17
L
Atlas
Fox5in
Atlas
0
3
3
0.5
W
1
0
10
6
L
Ah Muzen Cab
SuperMadera
Ah Muzen Cab
2
4
2
0.75
L
Ah Puch
tonebonetony
Ah Puch
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,612
Damage
38,128
51,058
Taken
57,848
41,642
Mitigated
39,310
18,858
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Desnik
Merlin
22,398
995
630
3,686
14,646
6,767
1,393
10,317
4,329
80,750
0
W
Horus
Eρις
Horus
15,081
7,545
2,835
4,689
20,765
18,220
931
10,262
9,454
0
31,611
L
Atlas
Fox5in
Atlas
7,093
2,345
666
1,962
18,122
23,256
0
10,009
8,113
19,043
0
W
10,133
751
1,099
5,919
15,647
16,655
512
6,998
8,255
31,011
0
L
Ah Muzen Cab
SuperMadera
Ah Muzen Cab
11,218
3,709
0
3,627
22,411
8,846
195
14,314
8,097
0
56,590
L
Ah Puch
tonebonetony
Ah Puch
19,817
568
0
5,720
17,315
7,208
25
8,430
8,885
51,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
31,142
205
Minions Killed
197
6
Camps Cleared
8
1,048,354
Distance Traveled
859,327
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,577
740
124
7
2
330,061
4
W
Horus
11,595
682
48
3
3
342,383
3
L
Atlas
9,767
575
15
1
0
288,981
3
W
Geb
12,251
721
33
2
1
375,910
2
L
Ah Muzen Cab
10,674
628
91
5
5
280,858
1
L
Ah Puch
10,701
629
91
5
3
289,488
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role