Player Matchup

Scylla
Scylla
 
Scylla
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AngelitOMan
Vamana
Level 141
God Stats
3W - 1L
1,509 SR
Queue Stats
196W - 171L
1,554 Elo+
Solo
Hel
Hel
NutsiclePop
Hel
Level 63
God Stats
1W - 1L
1,285 SR
Queue Stats
71W - 73L
1,512 Elo+
Solo
Raijin
Raijin
fifty5delta
Raijin
Level 100
God Stats
5W - 1L
1,874 SR
Queue Stats
509W - 517L
1,439 Elo+
Solo
Ares
Ares
srgblade
Ares
Level 156
God Stats
5W - 2L
1,571 SR
Queue Stats
288W - 276L
1,481 Elo+
Solo
Team Averages
Level 119
1,548 SR
1,497 Elo+

VS

Team Averages
Level 113
1,453 SR
1,502 Elo+
Serqet
Serqet
HouseofJurai
Serqet
Level 101
God Stats
0W - 2L
1,349 SR
Queue Stats
182W - 200L
1,450 Elo+
Solo
Yemoja
Yemoja
ZioLui
Yemoja
Level 116
God Stats
10W - 5L
1,597 SR
Queue Stats
695W - 687L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
scardin
Kuzenbo
Level 66
God Stats
0W - 1L
1,356 SR
Queue Stats
7W - 13L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
xNCHAMMERx
Ratatoskr
Level 128
God Stats
0W - 2L
1,356 SR
Queue Stats
76W - 67L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
xXThisPlaneXx
Cabrakan
Level 152
God Stats
2W - 1L
1,609 SR
Queue Stats
37W - 29L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 2 / 20
11,219
801
30,521
13,925
6,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
19
10 / 4 / 15
11,430
816
19,389
24,764
16,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 20
9,500
679
9,631
6,713
5,928
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Raijin
17
5 / 1 / 19
10,472
748
27,711
12,383
7,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
16
4 / 3 / 20
10,857
776
12,997
20,379
18,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 6 / 5
8,856
633
14,970
19,122
20,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
ZioLui
Yemoja
14
0 / 5 / 4
8,614
615
6,063
25,708
35,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
scardin
Kuzenbo
16
3 / 6 / 4
10,108
722
10,630
23,960
38,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
xNCHAMMERx
Ratatoskr
15
1 / 3 / 6
8,500
607
15,491
18,443
11,739
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
xXThisPlaneXx
Cabrakan
14
1 / 5 / 4
8,921
637
9,625
22,862
31,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
30
25
Kills
7
10
Deaths
25
94
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
20
7.5
W
Vamana
10
4
15
4.38
L
Serqet
2
6
5
0.75
W
1
0
20
11
L
Yemoja
ZioLui
Yemoja
0
5
4
0.4
W
Raijin
5
1
19
14.5
L
Kuzenbo
scardin
Kuzenbo
3
6
4
0.83
W
Ares
4
3
20
4.67
L
Ratatoskr
xNCHAMMERx
Ratatoskr
1
3
6
1.33
L
Cabrakan
xXThisPlaneXx
Cabrakan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,249
Damage
56,779
78,164
Taken
110,095
55,601
Mitigated
136,801
40,331
Healing
42,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
30,521
4,906
1,871
1,995
13,925
6,668
519
4,493
8,722
50,711
0
W
Vamana
19,389
10,459
1,074
7,914
24,764
16,917
2,061
6,965
17,592
0
39,333
L
Serqet
14,970
4,118
1,749
1,577
19,122
20,280
0
14,220
4,902
0
20,742
W
9,631
966
18,537
4,004
6,713
5,928
1,369
3,160
3,398
20,342
0
L
Yemoja
ZioLui
Yemoja
6,063
2,460
15,745
7,386
25,708
35,014
0
17,813
7,895
14,694
0
W
Raijin
27,711
4,219
524
492
12,383
7,151
1,670
4,577
7,620
57,784
0
L
Kuzenbo
scardin
Kuzenbo
10,630
3,777
1,016
1,416
23,960
38,651
0
19,147
4,813
19,983
0
W
Ares
12,997
1,159
1,197
2,723
20,379
18,937
1,281
7,123
12,740
17,282
0
L
Ratatoskr
xNCHAMMERx
Ratatoskr
15,491
1,769
1,848
6,237
18,443
11,739
0
14,764
3,679
0
36,090
L
Cabrakan
xXThisPlaneXx
Cabrakan
9,625
1,465
1,661
3,861
22,862
31,117
0
14,916
7,946
21,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,478
Gold Earned
44,999
169
Minions Killed
112
0
Camps Cleared
0
1,285,099
Distance Traveled
1,202,098
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,219
801
48
3
0
263,347
0
W
Vamana
11,430
816
37
3
0
272,453
1
L
Serqet
8,856
633
28
2
0
259,072
1
W
Hel
9,500
679
26
2
0
278,609
1
L
Yemoja
8,614
615
16
1
0
204,022
1
W
Raijin
10,472
748
49
4
0
219,296
1
L
Kuzenbo
10,108
722
15
1
0
248,620
1
W
Ares
10,857
776
9
1
0
251,394
0
L
Ratatoskr
8,500
607
32
2
0
267,162
0
L
Cabrakan
8,921
637
21
2
0
223,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role