Player Matchup

Scylla
Scylla
AP1 MUN1
Scylla
Level 115
God Stats
5W - 0L
1,858 SR
Queue Stats
82W - 77L
1,528 Elo+
Party 1
Pele
Pele
Lemz1st
Pele
Level 86
God Stats
1W - 0L
1,735 SR
Queue Stats
9W - 3L
1,606 Elo+
Party 1
Sun Wukong
Sun Wukong
xJOSHUAx99
Sun Wukong
Level 106
God Stats
1W - 0L
1,334 SR
Queue Stats
110W - 130L
1,431 Elo+
Party 1
Team Averages
Level 102
1,643 SR
1,522 Elo+

VS

Team Averages
Level 102
1,399 SR
1,308 Elo+
Da Ji
Da Ji
ABowlOfOatmeal
Da Ji
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,343 Elo+
Solo
Kuzenbo
Kuzenbo
Soussiz
Kuzenbo
Level 145
God Stats
10W - 14L
1,512 SR
Queue Stats
183W - 225L
1,406 Elo+
Solo
Anubis
Anubis
loxmaTblu
Anubis
Level 42
God Stats
3W - 17L
1,186 SR
Queue Stats
10W - 64L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AP1 MUN1
Scylla
19
3 / 3 / 8
13,979
666
16,503
12,232
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
Lemz1st
Pele
18
2 / 3 / 6
13,251
631
14,507
18,737
11,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
xJOSHUAx99
Sun Wukong
19
6 / 0 / 4
14,135
673
11,381
21,996
19,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
13,228
630
19,207
20,807
11,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Soussiz
Kuzenbo
18
1 / 3 / 5
13,441
640
13,368
22,286
48,049
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
loxmaTblu
Anubis
19
1 / 4 / 4
13,112
624
13,581
14,671
10,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
6
6
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Scylla
AP1 MUN1
Scylla
3
3
8
2.33
W
Pele
Lemz1st
Pele
2
3
6
1.67
L
Kuzenbo
Soussiz
Kuzenbo
1
3
5
1.17
L
Anubis
loxmaTblu
Anubis
1
4
4
0.75
W
Sun Wukong
xJOSHUAx99
Sun Wukong
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,391
Damage
46,156
52,965
Taken
57,764
35,457
Mitigated
70,089
12,704
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,207
3,166
0
1,789
20,807
11,703
1,441
7,269
13,082
32
73,130
W
Scylla
AP1 MUN1
Scylla
16,503
1,268
208
1,941
12,232
4,400
985
5,633
6,599
56,856
0
W
Pele
Lemz1st
Pele
14,507
2,667
0
6,267
18,737
11,340
1,679
9,214
9,523
0
53,461
L
Kuzenbo
Soussiz
Kuzenbo
13,368
3,667
0
5,787
22,286
48,049
208
5,776
15,760
34,793
0
L
Anubis
loxmaTblu
Anubis
13,581
527
0
5,954
14,671
10,337
468
6,436
8,009
76,020
0
W
Sun Wukong
xJOSHUAx99
Sun Wukong
11,381
1,601
0
4,288
21,996
19,717
424
12,359
9,637
4,253
29,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,365
Gold Earned
39,781
226
Minions Killed
221
4
Camps Cleared
13
1,062,279
Distance Traveled
1,067,189
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,228
630
75
4
9
370,546
3
W
Scylla
13,979
666
117
6
1
338,764
5
W
Pele
13,251
631
65
3
2
329,322
0
L
Kuzenbo
13,441
640
30
1
3
392,939
3
L
Anubis
13,112
624
116
6
1
303,704
7
W
Sun Wukong
14,135
673
44
2
1
394,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role