Player Matchup

Hun Batz
Hun Batz
BrenK2000
Hun Batz
Level 82
God Stats
15W - 15L
1,244 SR
Queue Stats
496W - 454L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
BrolyGuy420
Baron Samedi
Level 28
God Stats
1W - 1L
1,295 SR
Queue Stats
1W - 2L
1,191 Elo+
Party 1
Raijin
Raijin
Danieltribe8206
Raijin
Level 46
God Stats
1W - 2L
1,229 SR
Queue Stats
8W - 16L
1,160 Elo+
Solo
Neith
Neith
Muk Frog
Neith
Level 80
God Stats
2W - 0L
1,711 SR
Queue Stats
203W - 159L
1,476 Elo+
Party 1
Hades
Hades
TheOG Negan
Hades
Level 62
God Stats
116W - 88L
1,498 SR
Queue Stats
411W - 370L
1,442 Elo+
Party 1
Team Averages
Level 60
1,395 SR
1,344 Elo+

VS

Team Averages
Level 54
1,501 SR
1,478 Elo+
Nox
Nox
 
Nox
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Cara_de_Egua_90
Heimdallr
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 48L
1,503 Elo+
Solo
Maui
Maui
JoeBidenBest
Maui
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
PitStopHoor
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Lancelot
Lancelot
heracless22
Lancelot
Level 60
God Stats
23W - 22L
1,503 SR
Queue Stats
180W - 195L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrenK2000
Hun Batz
12
4 / 0 / 1
7,051
641
3,900
7,542
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
BrolyGuy420
Baron Samedi
7
1 / 1 / 3
5,657
514
3,908
7,219
5,433
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 4 / 1
4,845
440
860
4,695
1,730
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Muk Frog
Neith
8
3 / 3 / 1
5,894
536
8,934
10,069
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 0 / 1
7,040
640
4,504
5,484
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
2 / 4 / 2
5,574
507
4,763
7,434
3,380
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Cara_de_Egua_90
Heimdallr
8
0 / 1 / 0
5,102
464
4,303
10,766
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,135
467
2,158
6,947
5,808
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
PitStopHoor
Kukulkan
11
6 / 2 / 0
6,389
581
4,829
5,390
2,060
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
heracless22
Lancelot
6
0 / 1 / 2
4,645
422
1,245
3,613
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
8
8
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
4
2
0.75
W
Hun Batz
BrenK2000
Hun Batz
4
0
1
4.5
W
Baron Samedi
BrolyGuy420
Baron Samedi
1
1
3
2.5
L
Heimdallr
Cara_de_Egua_90
Heimdallr
0
1
0
0
W
0
4
1
0.13
L
0
3
0
0
W
Neith
Muk Frog
Neith
3
3
1
1.17
L
Kukulkan
PitStopHoor
Kukulkan
6
2
0
3
W
3
0
1
3.5
L
Lancelot
heracless22
Lancelot
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
17,298
35,009
Taken
34,150
16,223
Mitigated
15,942
15,646
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,763
1,014
0
473
7,434
3,380
419
2,138
5,296
15,169
2,403
W
Hun Batz
BrenK2000
Hun Batz
3,900
1,095
0
4,220
7,542
2,870
66
1,339
6,203
0
47,211
W
Baron Samedi
BrolyGuy420
Baron Samedi
3,908
1,357
546
1,995
7,219
5,433
392
1,841
5,378
18,992
0
L
Heimdallr
Cara_de_Egua_90
Heimdallr
4,303
1,769
0
3,557
10,766
3,682
0
1,408
9,358
0
33,618
W
860
373
0
0
4,695
1,730
168
2,869
1,826
15,429
0
L
2,158
477
0
500
6,947
5,808
0
3,955
2,992
27,232
0
W
Neith
Muk Frog
Neith
8,934
6,003
0
5,083
10,069
3,440
616
3,028
7,041
0
30,683
L
Kukulkan
PitStopHoor
Kukulkan
4,829
1,609
0
900
5,390
2,060
840
1,541
3,849
31,137
0
W
4,504
725
95
3,707
5,484
2,750
270
2,423
3,061
39,117
0
L
Lancelot
heracless22
Lancelot
1,245
632
0
0
3,613
1,012
0
230
3,383
0
13,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
26,845
241
Minions Killed
165
0
Camps Cleared
0
979,177
Distance Traveled
909,725
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,574
507
17
2
0
189,604
0
W
Hun Batz
7,051
641
98
9
0
250,576
0
W
Baron Samedi
5,657
514
18
2
0
202,591
0
L
Heimdallr
5,102
464
47
4
0
206,012
1
W
Raijin
4,845
440
14
1
0
150,592
0
L
Maui
5,135
467
30
3
0
190,637
0
W
Neith
5,894
536
40
4
0
188,378
2
L
Kukulkan
6,389
581
42
4
0
208,771
0
W
Hades
7,040
640
71
6
0
187,040
3
L
Lancelot
4,645
422
29
3
0
114,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role