Player Matchup

Maui
Maui
Kennshay
Maui
Level 105
God Stats
1W - 1L
1,724 SR
Queue Stats
12W - 22L
1,324 Elo+
Party 2
He Bo
He Bo
Stofloy
He Bo
Level 86
God Stats
18W - 14L
1,480 SR
Queue Stats
238W - 248L
1,400 Elo+
Solo
Cernunnos
Cernunnos
StrauZinho
Cernunnos
Level 102
God Stats
0W - 1L
1,615 SR
Queue Stats
3W - 4L
1,429 Elo+
Solo
Poseidon
Poseidon
Zoalqill
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 93L
1,386 Elo+
Solo
Lancelot
Lancelot
legeneral0
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,287 Elo+
Party 2
Team Averages
Level 82
1,564 SR
1,365 Elo+

VS

Team Averages
Level 74
1,457 SR
1,391 Elo+
Nemesis
Nemesis
 
Nemesis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Drinking_Viking
Mulan
Level 89
God Stats
7W - 6L
1,397 SR
Queue Stats
236W - 300L
1,389 Elo+
Party 1
Artemis
Artemis
Farsseer
Artemis
Level 42
God Stats
22W - 14L
1,633 SR
Queue Stats
114W - 121L
1,412 Elo+
Party 1
Cerberus
Cerberus
Hannball
Cerberus
Level 87
God Stats
7W - 11L
1,355 SR
Queue Stats
82W - 114L
1,335 Elo+
Party 1
Amaterasu
Amaterasu
Wise858
Amaterasu
Level 74
God Stats
11W - 17L
1,400 SR
Queue Stats
58W - 91L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
7
0 / 2 / 2
4,944
449
2,756
9,659
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Stofloy
He Bo
12
10 / 1 / 0
7,231
657
5,771
7,928
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
StrauZinho
Cernunnos
8
1 / 3 / 1
4,851
441
7,572
7,560
2,294
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Zoalqill
Poseidon
11
2 / 4 / 3
6,288
572
4,544
6,976
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
legeneral0
Lancelot
9
1 / 2 / 3
5,441
495
5,355
9,507
4,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 2 / 3
6,023
548
2,081
7,578
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 0
6,262
569
6,968
10,578
6,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
Farsseer
Artemis
10
4 / 2 / 1
5,846
531
7,169
6,450
2,396
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Hannball
Cerberus
10
1 / 2 / 4
6,165
560
5,143
10,036
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Wise858
Amaterasu
10
3 / 6 / 0
5,680
516
5,881
9,350
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
14
Kills
11
12
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
2
3
1.25
W
2
2
0
1
W
Artemis
Farsseer
Artemis
4
2
1
2.25
W
Cerberus
Hannball
Cerberus
1
2
4
1.5
L
Maui
0
2
2
0.5
L
He Bo
Stofloy
He Bo
10
1
0
10
L
Cernunnos
StrauZinho
Cernunnos
1
3
1
0.5
W
Amaterasu
Wise858
Amaterasu
3
6
0
0.5
L
Poseidon
Zoalqill
Poseidon
2
4
3
0.88
L
Lancelot
legeneral0
Lancelot
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,998
Damage
27,242
41,630
Taken
43,992
16,709
Mitigated
22,815
13,507
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,081
1,046
0
3,722
7,578
2,930
0
2,452
5,126
0
40,103
W
6,968
1,506
0
2,908
10,578
6,048
0
1,961
8,617
0
37,455
W
Artemis
Farsseer
Artemis
7,169
4,602
0
2,895
6,450
2,396
440
1,776
4,674
0
34,203
W
Cerberus
Hannball
Cerberus
5,143
519
187
4,623
10,036
6,862
0
2,016
8,020
21,466
2,390
L
Maui
2,756
971
229
2,432
9,659
5,708
0
2,751
6,908
10,387
0
L
He Bo
Stofloy
He Bo
5,771
929
0
3,519
7,928
2,293
0
0
7,928
38,587
0
L
Cernunnos
StrauZinho
Cernunnos
7,572
3,640
0
2,222
7,560
2,294
0
1,975
5,585
0
28,822
W
Amaterasu
Wise858
Amaterasu
5,881
2,638
0
706
9,350
4,579
0
4,866
4,484
0
23,566
L
Poseidon
Zoalqill
Poseidon
4,544
1,299
0
900
6,976
1,504
1,129
0
6,976
37,210
0
L
Lancelot
legeneral0
Lancelot
5,355
1,597
251
3,954
9,507
4,910
0
0
9,507
0
21,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,755
Gold Earned
29,976
225
Minions Killed
296
0
Camps Cleared
0
944,682
Distance Traveled
952,435
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,023
548
85
8
0
214,839
1
W
Mulan
6,262
569
75
7
0
173,955
0
W
Artemis
5,846
531
55
5
0
172,420
2
W
Cerberus
6,165
560
47
4
0
198,864
4
L
Maui
4,944
449
11
1
0
171,118
2
L
He Bo
7,231
657
68
6
0
214,504
1
L
Cernunnos
4,851
441
45
4
0
163,658
4
W
Amaterasu
5,680
516
34
3
0
192,357
2
L
Poseidon
6,288
572
64
6
0
168,156
1
L
Lancelot
5,441
495
37
3
0
227,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role